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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-06-19
i965: initial code for loops in vertex programs
Brian Paul
2009-06-19
i965: asst clean-ups, etc in brw_vs_emit()
Brian Paul
2009-06-19
i965: asst clean-ups, var renaming in brw_wm_emit_glsl()
Brian Paul
2009-06-19
st/mesa: remove redundant st_buffer_object::size field and error checks
Brian Paul
2009-06-19
st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast wr...
Brian Paul
2009-06-19
radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
mesa: make query-related driver fallback functions static
Brian Paul
2009-06-19
mesa: make buffer object-related driver fallback functions static
Brian Paul
2009-06-19
mesa: create/destroy buffer objects via driver functions
Brian Paul
2009-06-19
i965simple: use u_reduced_prim() function
Brian Paul
2009-06-19
draw: use u_reduced_prim() function
Brian Paul
2009-06-19
softpipe: use u_reduced_prim()
Brian Paul
2009-06-19
gallium/util: s/boolean/unsigned/
Brian Paul
2009-06-19
softpipe: whitespace, reformatting
Brian Paul
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2009-06-18
draw: use flatfirst variable
Brian Paul
2009-06-18
draw: remove debug code
Brian Paul
2009-06-18
draw: fix first provoking vertex mode for quads, quad strips and polygons
Brian Paul
2009-06-18
draw: fix first provoking vertex mode for unfilled quads
Brian Paul
2009-06-18
mesa: fix first provoking vertex mode for unfilled tri strips
Brian Paul
2009-06-18
draw: clean up indentation
Brian Paul
2009-06-17
gallium dri st: Probe the driver for supported surface formats.
Thomas Hellstrom
2009-06-17
mesa driconf: Add macro to specify an option with a quoted default value.
Thomas Hellstrom
2009-06-17
i965: Add decode for the G4X x,y offset in surface state.
Eric Anholt
2009-06-17
i965: Fix up texture layout for small things with wide pitches (tiled)
Eric Anholt
2009-06-17
i965: Fall back or appropriately adjust offsets of drawing to tiled regions.
Eric Anholt
2009-06-18
r300: use vbo_split_prims to split up large vertex buffers.
Dave Airlie
2009-06-17
i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.
Eric Anholt
2009-06-18
radeon: don't re-add BOs to validate list
Dave Airlie
2009-06-17
glsl: call _mesa_postprocess_program(), disabled
Brian Paul
2009-06-17
mesa: silence warning
Brian Paul
2009-06-17
mesa: added _mesa_postprocess_program() to aid shader debugging
Brian Paul
2009-06-17
radeon: Flush command buffer on viewport change
Jerome Glisse
2009-06-17
r300: don't emit vap index offset on r5xx hw when using cs
Jerome Glisse
2009-06-17
GLX: attempt to fix glean makeCurrent test cases.
Dave Airlie
2009-06-17
radeon: fix warnings in wrapper with libdrm
Dave Airlie
2009-06-16
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-16
i965: fix bugs in projective texture coordinates
Brian Paul
2009-06-16
softpipe: fix out of bounds quad rasterization bug
Brian Paul
2009-06-16
i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-16
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
Brian Paul
2009-06-16
mesa: fix REMAINDER() macro
Brian Paul
2009-06-16
gallium: Avoid atomic ops / locking when src is dst.
José Fonseca
2009-06-15
Merge branch 'arb_map_buffer_range'
Brian Paul
2009-06-15
intel: Release fb backing regions in intelDestroyBuffer()
Shuang He
2009-06-15
python/tests: Add is_depth_stencil_format utility function.
José Fonseca
2009-06-15
python/tests: Cleanup texture_sample.
José Fonseca
2009-06-15
mesa: Always return a value.
José Fonseca
2009-06-15
mesa: Use appropriate float/integer types.
José Fonseca
2009-06-15
mesa: Use type modifier for float constants.
José Fonseca
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