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AgeCommit message (Expand)Author
2009-06-19i965: initial code for loops in vertex programsBrian Paul
2009-06-19i965: asst clean-ups, etc in brw_vs_emit()Brian Paul
2009-06-19i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul
2009-06-19st/mesa: remove redundant st_buffer_object::size field and error checksBrian Paul
2009-06-19st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast wr...Brian Paul
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
2009-06-19mesa: make query-related driver fallback functions staticBrian Paul
2009-06-19mesa: make buffer object-related driver fallback functions staticBrian Paul
2009-06-19mesa: create/destroy buffer objects via driver functionsBrian Paul
2009-06-19i965simple: use u_reduced_prim() functionBrian Paul
2009-06-19draw: use u_reduced_prim() functionBrian Paul
2009-06-19softpipe: use u_reduced_prim()Brian Paul
2009-06-19gallium/util: s/boolean/unsigned/Brian Paul
2009-06-19softpipe: whitespace, reformattingBrian Paul
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
2009-06-18draw: use flatfirst variableBrian Paul
2009-06-18draw: remove debug codeBrian Paul
2009-06-18draw: fix first provoking vertex mode for quads, quad strips and polygonsBrian Paul
2009-06-18draw: fix first provoking vertex mode for unfilled quadsBrian Paul
2009-06-18mesa: fix first provoking vertex mode for unfilled tri stripsBrian Paul
2009-06-18draw: clean up indentationBrian Paul
2009-06-17gallium dri st: Probe the driver for supported surface formats.Thomas Hellstrom
2009-06-17mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom
2009-06-17i965: Add decode for the G4X x,y offset in surface state.Eric Anholt
2009-06-17i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt
2009-06-17i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt
2009-06-18r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie
2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
2009-06-17glsl: call _mesa_postprocess_program(), disabledBrian Paul
2009-06-17mesa: silence warningBrian Paul
2009-06-17mesa: added _mesa_postprocess_program() to aid shader debuggingBrian Paul
2009-06-17radeon: Flush command buffer on viewport changeJerome Glisse
2009-06-17r300: don't emit vap index offset on r5xx hw when using csJerome Glisse
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Dave Airlie
2009-06-17radeon: fix warnings in wrapper with libdrmDave Airlie
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-16softpipe: fix out of bounds quad rasterization bugBrian Paul
2009-06-16i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
2009-06-16mesa: fix incorrect viewport clamping in _mesa_set_viewport()Brian Paul
2009-06-16mesa: fix REMAINDER() macroBrian Paul
2009-06-16gallium: Avoid atomic ops / locking when src is dst.José Fonseca
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
2009-06-15python/tests: Add is_depth_stencil_format utility function.José Fonseca
2009-06-15python/tests: Cleanup texture_sample.José Fonseca
2009-06-15mesa: Always return a value.José Fonseca
2009-06-15mesa: Use appropriate float/integer types.José Fonseca
2009-06-15mesa: Use type modifier for float constants.José Fonseca