summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2008-11-10Mesa: fix number of buffers in st_draw_vbo().Pekka Paalanen
2008-11-10gallium: fix typos in commentsBrian Paul
2008-11-10gallium: actually flip the coordinatesZack Rusin
2008-11-09util: Fix util_fast_pow/exp2/log2.Brian
2008-11-09gallium: _debug_vprintf() should be silent if DEBUG is not definedBrian
2008-11-07mesa: use _bfc0 instead of _col0 when building back face lighting.Brian Paul
2008-11-06gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.cBrian
2008-11-06mesa: update the shader programs->TexturesUsed array at link timeBrian Paul
2008-11-06gallium: added st_print_shaders() function to help w/ debuggingBrian Paul
2008-11-06gallium: debug code to print vertex array data (disabled)Brian Paul
2008-11-06softpipe: debug code (disabled)Brian Paul
2008-11-05gallium: check execution mask in indirect register loadsBrian
2008-11-05gallium: don't range check tgsi register index for indirect accessesBrian
2008-11-05gallium: added check for degenerate drawing callsBrian Paul
2008-11-05gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d...Brian Paul
2008-11-05mesa: fix a GLSL array indexing codegen bugBrian Paul
2008-11-05gallium: call tgsi_set_exec_mask() and use exec mask in SSE ARL codeBrian Paul
2008-11-05gallium: added tgsi_set_exec_mask()Brian Paul
2008-11-05gallium: added some sanity check assertions for constant buffer indexingBrian Paul
2008-11-05mesa: remove extra \n from printf stringBrian Paul
2008-11-05mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul
2008-11-05gallium: added some debug code (disabled)Brian Paul
2008-11-05gallium: disable some debug outputBrian Paul
2008-11-05i915: Remove faulty assertJakob Bornecrantz
2008-11-05draw: Implement TGSI_OPCODE_TRUNC.michal
2008-11-05tgsi: Implement OPCODE_TRUNC.michal
2008-11-04mesa: fix float-valued GLSL vertex attribute variablesBrian Paul
2008-11-01mesa: silence warningsBrian Paul
2008-11-01mesa: do scope replacement for while/for loops tooBrian Paul
2008-11-01mesa: glsl tree print improvementsBrian Paul
2008-11-01mesa: fix assignment / parameter passing of sampler typesBrian Paul
2008-11-01mesa: additional debug flags for glsl debug/disassemblyBrian Paul
2008-10-31mesa: fix some bugs with precision qualifier parsingBrian Paul
2008-10-31mesa: do scope replacement for variable initializers tooBrian Paul
2008-10-31mesa: fix copy/paste error in GLSL error msgBrian Paul
2008-10-29gallium: new sanity assertions in mmAllocMem()Brian Paul
2008-10-29gallium: fix copy&paste bugBrian Paul
2008-10-29gallium: fix alignment parameter passed to u_mmAllocMem()Brian Paul
2008-10-28gallium: recognize DEBUG as well as DBG for debuggingKeith Whitwell
2008-10-20mesa: note that texcoords are generated by setup routines when pointsprite en...Keith Whitwell
2008-10-18gallium: add some checks for null surface pointers in state trackerBrian Paul
2008-10-17gallium: fix mis-matched malloc/free vs. aligned malloc/freeBrian Paul
2008-10-14mesa: modify fixed function vertex programs not to reference constant attributesKeith Whitwell
2008-10-10mesa: new _mesa_set_vp_override() function for driver-override of vertex programBrian Paul
2008-10-09mesa: rasterizer state depends on ST_NEW_VERTEX_PROGRAMBrian Paul
2008-10-08mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...Brian Paul
2008-10-07Mesa: fix the case where there are no vertex attributes.Stephane Marchesin
2008-10-07mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul
2008-10-07draw: don't assume output buffer pointer is alignedKeith Whitwell
2008-10-07mesa: update state after binding vertex list in dlist pathKeith Whitwell