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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-06-07
util: allocate larger tmp_row in util_format_translate
Keith Whitwell
2010-06-07
tgsi: reject interpolation and semantics on vs inputs
Keith Whitwell
2010-06-07
regress: remove interpolation and semantic info from vs inputs
Keith Whitwell
2010-06-07
test/graw: add vp-test
Keith Whitwell
2010-06-07
tests/graw: add fp-test
Keith Whitwell
2010-06-07
r300g: fix 24-bit depth texturing
Marek Olšák
2010-06-06
r600g: add shader literal constant support
Jerome Glisse
2010-06-06
st/mesa: advertise GL_ARB_fragment_program_shadow
Marek Olšák
2010-06-06
r300g: workaround index bias on chipsets that do not support it
Marek Olšák
2010-06-05
st/mesa: trivially enable GL_ATI_texture_env_combine3
Marek Olšák
2010-06-05
mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotes
Marek Olšák
2010-06-04
i915g: Use template Xorg makefile
Jakob Bornecrantz
2010-06-04
gallium: Use correct defines in Xorg template makefile
Jakob Bornecrantz
2010-06-04
gallium: Add winsys to include path to Xorg template makefile
Jakob Bornecrantz
2010-06-05
gallium: always build drivers/sw
Joakim Sindholt
2010-06-05
r300compiler: fix scons build
Joakim Sindholt
2010-06-05
r600g: split instruction into scalar
Jerome Glisse
2010-06-05
Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"
Roland Scheidegger
2010-06-05
i915g: fix bug in ds clear logic (still disabled)
Roland Scheidegger
2010-06-05
st/mesa: fix bug in depthstencil optimizing clear logic
Roland Scheidegger
2010-06-05
llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query
Roland Scheidegger
2010-06-05
llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.
José Fonseca
2010-06-05
i915: Only emit a MI_FLUSH when the drawing rectangle offset changes.
Chris Wilson
2010-06-05
i915: Fix off-by-one for drawing rectangle.
Chris Wilson
2010-06-05
i915: Inhibit render cache flush when changing drawing rectangle offset.
Chris Wilson
2010-06-05
mesa/st: add support for EXT_texture_swizzle.
Dave Airlie
2010-06-05
r300/compiler: implement SIN+COS+SCS for vertex shaders
Marek Olšák
2010-06-05
r300/compiler: implement SNE unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
r300/compiler: implement SEQ unwound for r3xx VS, natively for r5xx VS
Marek Olšák
2010-06-05
r300/compiler: implement SFL for vertex shaders
Marek Olšák
2010-06-04
vbo: misc clean-ups
Brian Paul
2010-06-04
i915g: Rename winsys c file.
Vinson Lee
2010-06-04
llvmpipe: new -s option to run single test
Brian Paul
2010-06-04
i915: Don't use XRGB8888 on 830 and 845.
Eric Anholt
2010-06-04
i915: Clamp minimum lod to maximum texture level too.
Eric Anholt
2010-06-04
intel: Fix intel_compressed_num_bytes for FXT1 after I broke it.
Eric Anholt
2010-06-04
glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabled
Kristian Høgsberg
2010-06-04
llvmpipe: Do unswizzling in parallel when flushing for transfers.
José Fonseca
2010-06-04
st/egl: Fix compiler warnings.
Chia-I Wu
2010-06-04
st/egl: Move sw screen creation to native helper.
Chia-I Wu
2010-06-04
r600g: implement clear_{render_target, depth_stencil}, resource_copy_region
Marek Olšák
2010-06-04
r600g: make blit functions static (private)
Marek Olšák
2010-06-04
r600g: use cast wrappers
Marek Olšák
2010-06-03
r600g: Move declaration before code.
Vinson Lee
2010-06-03
util: Remove unnecessary header.
Vinson Lee
2010-06-03
nv50: Remove unnecessary header.
Vinson Lee
2010-06-03
svga: Remove unnecessary header.
Vinson Lee
2010-06-03
llvmpipe: Fix uninitialized variable on non-debug builds.
Vinson Lee
2010-06-03
r600g: added code for depthtesting
Bas Nieuwenhuizen
2010-06-03
r600g: adapt to interface changes
Roland Scheidegger
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