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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2004-04-01
Remove test for USE_X86_ASM & HAVE_NONSTANDARD_GLAPIENTRY
Keith Whitwell
2004-04-01
Define empty _tnl_x86_exec_vtxfmt_init if USE_X86_ASM is undefined. This
Felix Kuehling
2004-04-01
codegen'ed versions of the 2nd level dispatch
Daniel Borca
2004-03-31
fine-tuning x86 gcc codegen
Daniel Borca
2004-03-31
dynfn --> _tnl_dynfn
Keith Whitwell
2004-03-30
these are now in the shader/ directory too
Brian Paul
2004-03-30
these files now live in the shader directory
Brian Paul
2004-03-30
Why are there two copies of this file?
Keith Whitwell
2004-03-30
Make the output a little more likely to compile...
Keith Whitwell
2004-03-30
Reorder some code so we don't upset program state when there's a parsing error.
Brian Paul
2004-03-30
Insert original fragment program instructions as comments.
Brian Paul
2004-03-30
Amusing utility to print ARB_fp programs as C code
Keith Whitwell
2004-03-30
Add #ifdef protection around the file to prevent DRI build breakage.
Ian Romanick
2004-03-29
fix array indexing for UP4B and UP4UB
Brian Paul
2004-03-29
Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.
Keith Whitwell
2004-03-29
Take a stab at updating the VMS files.
Brian Paul
2004-03-29
fix the build
Brian Paul
2004-03-29
new files
Keith Whitwell
2004-03-29
Moved from src/mesa/main
Michal Krol
2004-03-29
First round of codegen for t_vtx_api.c -- ie the Begin/Vertex/End code.
Keith Whitwell
2004-03-29
This wont be needed any more
Michal Krol
2004-03-29
Moved to src/mesa/shader and renamed to arbprogram_syn.h
Michal Krol
2004-03-29
Moved to src/mesa/shader and renamed to arbprogparse.[ch]
Michal Krol
2004-03-29
Moved to src/mesa/shader
Michal Krol
2004-03-29
code cleanup heheh
Daniel Borca
2004-03-27
Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.
Felix Kuehling
2004-03-26
fix some warnings
Brian Paul
2004-03-26
Enable drawing directly to the (now tiled) front buffer.
Felix Kuehling
2004-03-26
added .SUFFIXES : .cc line
Brian Paul
2004-03-26
Don't use pushd/popd.
Brian Paul
2004-03-26
Tweaks for make clean / realclean.
Brian Paul
2004-03-26
increase MAX_TEXTURE_LOD_BIAS to 11.0
Brian Paul
2004-03-26
added OSMESA_DRIVER_OBJECTS and COMMON_DRIVER_OBJECTS
Brian Paul
2004-03-26
New Makefile system
Brian Paul
2004-03-26
Make sure drivers don't dereference a NULL pointer if
Ian Romanick
2004-03-25
re-order arguments to mklib
Brian Paul
2004-03-25
Recalculate the viewport matrix in savageEmitDrawingRectangle.
Felix Kuehling
2004-03-25
The OpenGL Shading Language Runtime Library for Legacy Target.
Michal Krol
2004-03-25
small changes (version string)
Daniel Borca
2004-03-25
More state management changes:
Felix Kuehling
2004-03-24
Make sure hardware culling is disabled for unfilled primitives,
Felix Kuehling
2004-03-24
use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore)
Brian Paul
2004-03-24
Missing in last commit.
Felix Kuehling
2004-03-24
Buffer vertices and emit them in batches. Still using conventional drawing
Felix Kuehling
2004-03-24
rename class to c_class if using C++ (bug 922294)
Brian Paul
2004-03-24
Slang internal include file defining constructors and operators
Michal Krol
2004-03-23
Committing in .
Jouk Jansen
2004-03-22
added s_auxbuffer.c
Brian Paul
2004-03-21
more i810 to new interface
Dave Airlie
2004-03-21
ctx->Const.MaxTextureLevels is not the highest mipmap level but the number
Felix Kuehling
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