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AgeCommit message (Expand)Author
2009-06-17intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-06-17intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-06-17intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-06-17intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-06-17mesa: rework viewport/scissor initialization codeBrian Paul
2009-06-17mesa: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17st/glx: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul
2009-06-17wgl: Factor out some repetitive code into inline functions.José Fonseca
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-16softpipe: fix out of bounds quad rasterization bugBrian Paul
2009-06-16mesa: fix incorrect viewport clamping in _mesa_set_viewport()Brian Paul
2009-06-16mesa: fix REMAINDER() macroBrian Paul
2009-06-16gallium: Avoid atomic ops / locking when src is dst.José Fonseca
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
2009-06-15python/tests: Add is_depth_stencil_format utility function.José Fonseca
2009-06-15python/tests: Cleanup texture_sample.José Fonseca
2009-06-15mesa: Always return a value.José Fonseca
2009-06-15mesa: Use appropriate float/integer types.José Fonseca
2009-06-15mesa: Use type modifier for float constants.José Fonseca
2009-06-15mesa: Use integer type with appropriate sign.José Fonseca
2009-06-15rtasm: Use 32bit constant.José Fonseca
2009-06-15gallium: Ensure assert macro is defined before being used in p_thread.hJosé Fonseca
2009-06-15softpipe: Fix softpipe_is_texture_referenced.José Fonseca
2009-06-15dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth...Thomas Hellstrom
2009-06-15gallium: Fix segfault and valgrind error introduced with commit 3f2e006b75970...Thomas Hellstrom
2009-06-29Revert "r200: make use of DMA buffers for Elts a lot better."Dave Airlie
2009-06-27r300g: YCbCr and sRGB textures.Corbin Simpson
2009-06-27r300g: Fix EXT_packed_depth_stencil functionality.Corbin Simpson
2009-06-27st/dri: Fix last depth bits logicJakob Bornecrantz
2009-06-27radeon: Always initialize front and back renderbuffers if presentNicolai Hähnle
2009-06-27radeon: Update .gitignoreNicolai Hähnle
2009-06-26r300g: EXT_provoking_vertex.Corbin Simpson
2009-06-26r300g: S3TC.Corbin Simpson
2009-06-26r300g: Use real texture formats.Corbin Simpson
2009-06-26r300g: Definitively forbid unusable Z buffer/stencil formats.Corbin Simpson
2009-06-26r300g: Comment out assert for now.Corbin Simpson
2009-06-26r300g: Be more specific on surface_copy fallbacks.Corbin Simpson
2009-06-26r300g: PIPE_CAP_TGSI_CONT_SUPPORTED.Corbin Simpson
2009-06-26r300-gallium: Ensure that no dirty state goes unemitted.Corbin Simpson
2009-06-26Merge branch 'arb_vertex_array_object'Brian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-26i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger
2009-06-22intel: enable GL_ARB_vertex_array_object extensionBrian Paul
2009-06-22mesa: plug in glBindVertexArray, glGenVertexArrays functionsBrian Paul
2009-06-22st/mesa: alphabetize linesBrian Paul
2009-06-22st/mesa: enable GL_ARB_vertex_array_objectBrian Paul
2009-06-22mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_objectBrian Paul
2009-06-22mesa: added extension flag for ARB_vertex_array_objectBrian Paul
2009-06-19mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_objectBrian Paul