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AgeCommit message (Expand)Author
2005-03-08Replacing some RADEON cmd types with r300 counterparts.Aapo Tahkola
2005-03-08Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt cor...Aapo Tahkola
2005-03-06Actually *use* the count_scale value associated with a parameter.Ian Romanick
2005-03-06Don't synchronize after each frame. Allow the GPU to be one frameFelix Kuehling
2005-03-06- Fixed two bugs related to DMA buffer handling that showed up with theFelix Kuehling
2005-03-05Add format 15. It turned out to be X,X,X,X,X8.Vladimir Dergachev
2005-03-05Fixing memset on ia64 & other archsDave Airlie
2005-03-05Enable VB mode rendering by default. If anyone thinks this is wrong, *please*...Vladimir Dergachev
2005-03-05Do properly initialize ALPHA_TEST register instead of carefully preserving bo...Vladimir Dergachev
2005-03-05fix for solo to set the mode, and make solo gcc2 friendly...Dave Airlie
2005-03-05remove one of the two _tnl_isolate_materials function callsRoland Scheidegger
2005-03-04Import fixes from X.org tree (Søren Sandmann <sandmann@redhat.com>).Ian Romanick
2005-03-04Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on r4...Rune Petersen
2005-03-03Add a couple of helper functions for completeness.Vladimir Dergachev
2005-03-03Fix some errors in the parameter descriptions in serveral vertex / fragmentIan Romanick
2005-03-03Check for some common function parameter description errors in theIan Romanick
2005-03-03When building in the X-Server, attr.depth doesn't exist. Instead, useIan Romanick
2005-03-03change gl_buffer_object's Size field to GLsizeiptrARB typeBrian Paul
2005-03-02use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4VAlan Hourihane
2005-03-02Added a bunch of new comments, minor code clean-ups.Brian Paul
2005-03-02Using glColor3 commands to update materials could result in an undefinedBrian Paul
2005-03-01added stub functions for GLX_MESA_allocate_memoryBrian Paul
2005-02-28Clean-up some warnings caused by the addition of vertex / fragment programIan Romanick
2005-02-28additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle)Brian Paul
2005-02-28fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping ...Aapo Tahkola
2005-02-27silence warningsBrian Paul
2005-02-27Added 0x4e51 - Saphire 9600 256MBhmarson
2005-02-27precedence precedence precedence.. add some bracketsDave Airlie
2005-02-26Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and doBrian Paul
2005-02-26Add a dri config option to enable the max texture level hackDave Airlie
2005-02-26Fairly significant changes to enums.c and the way it is generated. enums.cIan Romanick
2005-02-25Accidentally committed wrong version with the previous commit set.Ian Romanick
2005-02-25Add GLX protocol support for ARB_fragement_program,Ian Romanick
2005-02-25Convert the static functions read_pixel_reply, read_reply,Ian Romanick
2005-02-24Another nasty struct size bug found.Aapo Tahkola
2005-02-24More GL_EXT_framebuffer_object: rename some things, added device driver hooks.Brian Paul
2005-02-23Don't forget to update a heap's timestamp when a texture image isFelix Kuehling
2005-02-23Missed the commit of glxext.c yesterday.Ian Romanick
2005-02-23Put quotes around $(CC) and $(CXX) so that 'CC=cache gcc' will work.Ian Romanick
2005-02-23minor changes to aid debugging, and a new commentBrian Paul
2005-02-23With Savage DRM version 2.3.x or later use event counters for textureFelix Kuehling
2005-02-23Sort the enums in the Python code, instead of at runtime. (Zack Rusin)Brian Paul
2005-02-23Corrected the value for X_GLrop_SecondaryColor3svEXT.Ian Romanick
2005-02-23Missed the Makefile with the previous commit.Ian Romanick
2005-02-22Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits. ThisIan Romanick
2005-02-22now generated with Python scriptBrian Paul
2005-02-22generate enums.c file (Zack Rusin)Brian Paul
2005-02-22New elt buffer code should be fairly stable.Aapo Tahkola
2005-02-21Add code to autogenerate vertex shaders.Vladimir Dergachev
2005-02-20add more functionality to miniglx for glitzDave Airlie