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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2004-10-12
avoid the patch if Mesa_DXTn flag is set
Daniel Borca
2004-10-12
add more mess to the dynamic linking system
Daniel Borca
2004-10-12
add newline to end of file
Daniel Borca
2004-10-11
Fix strange white space that gcc didn't like.
Felix Kuehling
2004-10-11
Prefix operator and constructor keywords with two consequtive underscores
Michal Krol
2004-10-11
Enable draw_buffers only if GL_ARB_draw_buffers string is
Michal Krol
2004-10-09
This statechange is vtx state, not tcl.
Eric Anholt
2004-10-08
Use the right FALLBACK macro for projtex so that projective textures actually
Eric Anholt
2004-10-08
Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default
Eric Anholt
2004-10-08
Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't
Eric Anholt
2004-10-08
Add support for NV_blend_square, and print errors if an unsupported blend
Eric Anholt
2004-10-08
Massively cleaned up the code that calculates front/back/depth buffer
Ian Romanick
2004-10-08
Reject unsupported texture formats passed to glCompressedTexImage?D. This
Ian Romanick
2004-10-08
Apply Eric's stencil wrap patch (Eric Anholt)
Alex Deucher
2004-10-07
Add Roland Scheidegger's S3TC patch. This patch does not implement the
Eric Anholt
2004-10-07
Prevent Y-offset from exceeding valid range in texture upload code. This
Ian Romanick
2004-10-07
Fix emitting fog without secondary color and vice-versa.
Felix Kuehling
2004-10-06
*** empty log message ***
Karl Schultz
2004-10-06
more GL_ARB_draw_buffers updates from Michale Krol
Brian Paul
2004-10-06
fix GetVertexAttrib problem
Brian Paul
2004-10-06
Convert tdfxDDInitExtensions to use driInitExtensions.
Ian Romanick
2004-10-05
put Rush in the list of supported HW
Daniel Borca
2004-10-05
stencil wrap works, either HW or SW (Ian Romanick)
Daniel Borca
2004-10-05
enable 2_0 extensions
Daniel Borca
2004-10-04
Use the driFillInModes utility function.
Ian Romanick
2004-10-04
Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driver
Ian Romanick
2004-10-04
Add some Savage3D stencil documentation based on discussions during the
Ian Romanick
2004-10-04
make clean should remove depend.bak too (Sérgio Moneiro Basto)
Brian Paul
2004-10-04
ARB_fp support for GL_ARB_draw_buffers (Karl Rasche)
Brian Paul
2004-10-04
Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.
Ian Romanick
2004-10-04
The alpha post-scale and the RGB post-scale were mistakenly reversed.
Ian Romanick
2004-10-03
Remove empty r128_vb.h.
Eric Anholt
2004-10-02
put glapi_x86.S into the x86/ directory
Brian Paul
2004-10-02
remove unused413 stuff, glDrawBuffersARB uses that slot now
Brian Paul
2004-10-02
GL_ARB_draw_buffers
Brian Paul
2004-10-02
fix _DrawDestMask[0][0] typos
Brian Paul
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-10-02
fix indentation
Brian Paul
2004-10-02
fix a comment
Brian Paul
2004-10-02
bump version to 6.3
Brian Paul
2004-10-02
fix LoadProgramNV regression when I had fixed the RefCount bug
Brian Paul
2004-10-02
If an application cleared before any state had been emitted, that clear would
Eric Anholt
2004-10-02
Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)
Eric Anholt
2004-10-02
Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by the
Eric Anholt
2004-10-02
Cut out all of the old texture environment code and rewrote it from
Ian Romanick
2004-10-01
Replace the numerous switch-statements to derive GL_COMBINE post-scale
Ian Romanick
2004-10-01
Fix mesa solo with doublebuffered apps, the drawable index/stamp weren't
Dave Airlie
2004-09-30
Factored out code for setting texture coordinate wrap bits. Added support
Ian Romanick
2004-09-30
set span.y prior to each span write in draw_depth_pixels, like Karl's other fix
Brian Paul
2004-09-30
Bugzilla #1058: Fix some potential 64bit pointer issues by storing differences
Eric Anholt
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