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2010-01-25st/xorg: Improve options and print them to logJakob Bornecrantz
Set 2D acceleration to off by default Get fallback debugging from the Xorg config Also print if 3D acceleration is enabled
2010-01-25vmware/xorg: Export pci_probe function for ugly chain-loadingJakob Bornecrantz
2010-01-25st/xorg: Export helper function for detecting modesettingJakob Bornecrantz
2010-01-25st/xorg: Fix warningJakob Bornecrantz
2010-01-24st/mesa: fix int->uint conversion for negative scissor bound valuesBrian Paul
Based on a patch by Xavier Chantry <chantry.xavier@gmail.com>: If x+width or y+height is negative, then maxx or maxy will get a bogus value when converting that to unsigned. Fix this by setting 0 as minimal value. This was also triggered by teeworlds, but only with some combination of resolution and map section. For example upper part of dm2 at 1280x1024.
2010-01-24mesa: move _mesa_debug() call earlier in _mesa_ScissorBrian Paul
Part of a patch from Xavier Chantry <chantry.xavier@gmail.com>
2010-01-24st/mesa: fix unsigned/signed breakage in scissorXavier Chantry
commit 53174afeeb introduced a portability change that converted GLint x,y to GLuint. That breaks when x and y are negative, which seems to be allowed, and which at least one game uses : teeworlds. Rather than simply reverting the change, it seems possible to convert the 16bit unsigned to GLint so that comparisons are made between signed integers instead. This hopefully does not break anything while keeping MSVC happy. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-24r200: Silence fprintf format warning.Vinson Lee
2010-01-23x86: Do not build read_rgba_span_x86.S on Mac OS X.Vinson Lee
read_rgba_span_x86.S uses the pseudo-ops .hidden and .type which are not recognized on Mac OS X.
2010-01-23x86: Do not use .hidden pseudo-op on Mac OS X.Vinson Lee
The .hidden directive is an unknown pseudo-op on Mac OS X.
2010-01-23glapi: Do not use .type pseudo-op on Mac OS X.Vinson Lee
The .type directive is an unknown pseudo-op on Mac OS X.
2010-01-23r300: Remove unnecessary headers.Vinson Lee
2010-01-23intel: Remove unnecessary headers.Vinson Lee
2010-01-23radeon: Remove unused variable.Vinson Lee
2010-01-23tdfx: Remove unnecessary headers.Vinson Lee
2010-01-23sis: Remove unnecessary headers.Vinson Lee
2010-01-23savage: Remove unnecessary headers.Vinson Lee
2010-01-23mga: Remove unnecessary headers.Vinson Lee
2010-01-22i965: Remove unnecessary headers.Vinson Lee
2010-01-22i915: Remove unnecessary headers.Vinson Lee
2010-01-22gallium/util: fix incorrect shift in a4r4g4b4_put_tile_rgba()Brian Paul
Fixes fd.o bug 23313.
2010-01-22mesa: re-implement _mesa_ProgramEnvParameter4fvARB() with memcpy()Brian Paul
This is faster and ensures that NaN floats get stored properly. Before, NaN values (which might be used with UP2H, UP2US, UP4B and UP4UB) weren't getting stored properly with gcc -O3. This is the second part of the fix for the piglit fp-unpack-01 failure (bug 25973).
2010-01-22mesa: use new fetch_vector1ui() function for 'unpack' GPU instructionsBrian Paul
The UP2H, UP2US, UP4B and UP4UB instructions interpret the float registers as integers. With gcc -O3 some bits were getting mixed up somewhere. This is part of the fix for the piglit fp-unpack-01 test failure (bug 25973).
2010-01-22xlib/softpipe: more buffer free fixesBrian Paul
The previous memory leak fix didn't always work properly. Now check the xm_buffer::smh field (now documented!) to see if the buffer points to shared memory.
2010-01-22gallium/draw: apply DRAW_PIPE_FLAG_MASK to all vertex elementsBrian Paul
Depending on first/last provoking vertex either the first or last element/index may have the extra DRAW_PIPE_x flags. Mask off those bits for all vertex elements to be safe (esp. for the quad case). This may be overly cautious, but it's a cheap operation. Fixes a segfault caused by large/bogus vertex indexes otherwise.
2010-01-22gallium/draw: added comments, whitespace fixesBrian Paul
2010-01-22Fix PowerPC related typo in spantmp2.hRuediger Oertel
Signed-off-by: Matthias Hopf <mhopf@suse.de> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-22vmware/core: Update for pipebuffer changes.José Fonseca
In particular, delay patching GMR relocations until the buffers are validated, since the buffers relative offset can only be established then.
2010-01-21st/mesa: Remove unnecessary header from st_cb_viewport.c.Vinson Lee
2010-01-21i915g: Remove unnecessary header.Vinson Lee
2010-01-21pipebuffer: Remove unnecessary header.Vinson Lee
2010-01-21draw: Remove unnecessary headers.Vinson Lee
2010-01-21svga: Remove unused variable.Vinson Lee
2010-01-21vmware/core: Flush preemptively the FIFO commands to keep the GMR working ↵José Fonseca
set within reasonable bounds.
2010-01-21vmware/core: Put GMR pool size in a define.José Fonseca
2010-01-21vmw/wgl: Update for pipebuffer changes.José Fonseca
This is a minimum change to keep things building and running minimally -- it might cause applications to fail to allocate buffers due to out of GMR memory. A proper update will be commited later.
2010-01-21svga: Remove duplicate code.José Fonseca
2010-01-21svga: Remove unused code.José Fonseca
2010-01-21svga: Don't swap buffers to system memory -- winsys' responsibility.José Fonseca
2010-01-21pipebuffer: Release the lock during map wait. Cleanups.José Fonseca
2010-01-21pipebuffer: Swap buffers out to system memory when running out of memory.José Fonseca
2010-01-21svga: Avoid synchronization issues when doing SW TNL.José Fonseca
2010-01-21mesa: Use pipe_buffer_write_nooverlap where appropriate.José Fonseca
2010-01-21util: Set DISCARD & UNSYNCHRONIZED when uploading vertices sequentially.José Fonseca
2010-01-21util: Use pipe_buffer_write_nooverlap in blits / mipmap generation.José Fonseca
2010-01-21gallium: New inline to write buffers which avoids synchronization.José Fonseca
2010-01-21gallium: Set PIPE_BUFFER_USAGE_DISCARD flag in pipe_buffer_write.José Fonseca
2010-01-21gallium: Remove temporary hack for the absence of a discard flag.José Fonseca
PIPE_BUFFER_USAGE_DISCARD flag now exists.
2010-01-21svga: Follow buffer usage semantics properly.José Fonseca
It's necessary to download buffers from the host always, except if the buffer is undefined, because: - just PIPE_BUFFER_USAGE_CPU_WRITE doesn't guarantee all data is written -- old contents may still pierce through - PIPE_BUFFER_USAGE_DISCARD refers to a range, not the whole buffer, so unless we track which parts have been modified and not we still need to download the data.
2010-01-21st/xorg: Remove unnecessary headers.Vinson Lee