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2009-12-02Merge commit 'mesa_7_6_branch' into mesa_7_7_branchJakob Bornecrantz
Conflicts: src/mesa/main/version.h
2009-12-03r200: fix polygon stippleAlex Deucher
fixes fdo bug 25354 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-12-02intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers.Eric Anholt
2009-12-02mesa: Fix bad conversion in AL1616_REV texstore.Eric Anholt
2009-12-02mesa: Fix copy'n'paste problem in al1616 texel fetch.Eric Anholt
2009-12-02cell: added tex_usage param to xm_surface_buffer_create()Brian Paul
2009-12-01intel: Remove GL_NV_point_sprite from extension listIan Romanick
i830 does not (and cannot!) support the any of the non-default GL_POINT_SPRITE_R_MODE_NV settings. i915 and i965 could, but currently do not. In both cases it would require mucking about with the fragment shader.
2009-12-01vmware/xorg: Add video supportJakob Bornecrantz
By using the hooks st/xorg provides us we can create a driver specific implementation that uses the svga overlay engines.
2009-12-01vmware/xorg: Create a small driver that sits ontop of st/xorgJakob Bornecrantz
2009-12-01st/xorg: Create winsys hooks that we call intoJakob Bornecrantz
2009-12-01vmware/core: Update vmwgfx_drm.h to latest versionJakob Bornecrantz
2009-12-01svga: Add header files for overlay supportJakob Bornecrantz
2009-12-02intel: Fix more front-buffer rendering after Brian's less flushing patch.Eric Anholt
bcbfda71b03303d3f008a6f3cf8cb7d9667bf8d2 left out many blit paths. This fixes up more of them to get Blender to work again. Bug #25030.
2009-12-02wgl: Call st_swapbuffers instead of st_notify_swapbuffers.José Fonseca
This will get single buffer, double buffer, and joint single/double buffer (typical in CAD applications) done right, at least as far as the frambuffer is concerned. There are still problems with multiple contexts using the same framebuffer because st_framebuffer_* calls assume the framebuffer is bound to a single context.
2009-12-02Revert "radeon/r300: no need to flush the cmdbuf when changing scissors ↵Dave Airlie
state in KMM mode" This reverts commit 286bf89e5a1fc931dbf523ded861b809859485e2. This doesn't appear to be correct, regression so revert it. http://bugs.freedesktop.org/show_bug.cgi?id=25193
2009-12-01vbo: make flush recursion check code per-contextBrian Paul
This fixes invalid failed assertions when running multi-threaded apps.
2009-12-01st/mesa: updated emit_swz() commentBrian Paul
2009-11-30mesa: set version string to 7.7-rc1Ian Romanick
2009-11-30mesa: set version string to 7.6.1-rc2Ian Romanick
2009-11-30Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick
Conflicts: progs/util/shaderutil.c src/mesa/drivers/dri/r600/r600_context.c src/mesa/main/version.h
2009-11-30i915: Actually put i915PointParameterfv in the driver function table. Duh.Ian Romanick
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameterf, which uses the params argument as an array.
2009-11-29i915: Fallback bit define missed on previous commitIan Romanick
2009-11-29i915: Round point sizes instead of truncate.Ian Romanick
2009-11-29i915: Enable point sprite coordinate generationIan Romanick
Support still isn't completely correct, but it's better. piglit point-sprite now passes. However, glean's pointSprite test fails. In that test the texture on the sprite is somehow inverted as though GL_POINT_SPRITE_COORD_ORIGIN were set to GL_LOWER_LEFT. i915 hardware shouldn't be able to do that! I believe there are also problems when not all texture units have GL_COORD_REPLACE set. The hardware enable seems to be all or nothing. Fixes bug #25313.
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameteri, which uses the params argument as an array.
2009-11-29radeon: update miptree code a littleMaciej Cencora
Simplify gl image level <-> miptree level mapping (are equal now). Don't allocate miptree for images that won't fit in it (fixes #25230).
2009-11-29radeon: don't check the same miptree many times when looking for matching ↵Maciej Cencora
miptrees
2009-11-29radeon: add some debugging infoMaciej Cencora
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexGenf.Vinson Lee
_mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument as an array.
2009-11-28mesa: Fix array out-of-bounds access by _mesa_TexGeni.Vinson Lee
_mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument as an array.
2009-11-28dri: Fix potential null pointer dereference in driBindContext.Vinson Lee
2009-11-28mesa: Fix array out-of-bounds access in _mesa_TexEnvf.Vinson Lee
_mesa_TexEnvf calls _mesa_TexEnvfv, which uses the param argument as an array.
2009-11-28radeon: need to flush cs when moving images between mipmap treesMaciej Cencora
2009-11-27mesa: Avoid void pointer arithmetic.José Fonseca
2009-11-27st/xorg: proper fix for compositing after rounding upKeith Whitwell
Basically don't round up shared textures. This fixes compiz, but I'm afraid that rounding up texture sizes here in the driver is doomed, as it will inevitably break texture wrap modes.
2009-11-27rbug: Mention where the GUI can be found.José Fonseca
2009-11-27svga: Re-add shader dumping.José Fonseca
2009-11-27Revert "st/xorg: fix composite after texture size changes"Keith Whitwell
This reverts commit 124ae596806f1a77af46f1f0e446d448da6e953a. Pushed by mistake
2009-11-27st/xorg: fix composite after texture size changesKeith Whitwell
2009-11-27wgl: Fix copy'n'paste typo in comment.José Fonseca
2009-11-27svga: Handle comment tokens when dumping.José Fonseca
2009-11-27svga: Use consistent names for public symbol names of shader dumping facilities.José Fonseca
2009-11-27svga: Use consistent file names for dumping facilities.José Fonseca
2009-11-27st/xorg: speculatively round textures up to nearest POTKeith Whitwell
I'm not sure if this is a great change, but helps with caching. Probably we want to turn this on/off on a driver-by-driver basis.
2009-11-27st/xorg: free last fenceKeith Whitwell
2009-11-27svga: flush our command buffer after the 8th distinct render targetKeith Whitwell
This helps improve the surface cache behaviour in the face of the large number of single-use render targets generated by EXA and the xorg state tracker. Without this we can reference hundreds of individual render targets from a command buffer, which leaves little scope for sharing or reuse of those targets. Flushing early means we can start reusing textures much sooner. This shouldn't have much effect on normal 3d rendering as it's pretty rare to have a command buffer with >8 different render targets in that world.
2009-11-27svga: add DEBUG_CACHE optionKeith Whitwell
2009-11-26svga: Prevent potential null pointer dereference in vmw_surface.c.Vinson Lee
2009-11-25Improve implementation of GL_POINT_SPRITE_COORD_ORIGIN errorsIan Romanick
This enum is only supported for OpenGL 2.0. If a driver supports OpenGL 1.4 and GL_ARB_point_sprite, using this enum should generate an error. This is important because, for example, i915 and i830 can support GL_ARB_point_sprite, but they cannot support GL_POINT_SPRITE_COORD_ORIGIN. This commit just removes the check for NV_point_sprite, which is completely wrong, and add some comments describing what the code should do. I don't see an easy way to check for version >= 2.0 from inside Mesa. Perhaps we should add an extension GL_MESA_point_sprite_20 (like Intel's old GL_EXT_packed_pixels_12) to indicate that this added bit of functionality is available. Also note that glean's pointSprite test only checks for GL_ARB_point_sprite before trying to use GL_POINT_SPRITE_COORD_ORIGIN. Naturally, that fails on non-2.0 implementations (i.e., Mac OS X on GMA 950).