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2009-06-19intel: Do not access pbo's buffer directly when attaching.Chia-I Wu
pbo might be system buffer based or attached to another region. Call intel_bufferobj_buffer to make sure pbo has a buffer of its own. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-19intel: Data are copied in the wrong direction when breaking COW tie.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-19intel: Fix migration from sys_buffer in intel_bufferobj_buffer.Chia-I Wu
intel_bufferobj_subdata is called to migrate data from sys_buffer, and it expects only one of buffer or sys_buffer is non-NULL. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-20radeon: make cubemap mipmap generation workRoland Scheidegger
need to pass target parameter to radeon_teximage/radeon_subteximage functions otherwise mipmap generation for cube maps can't work (assert/segfault in _mesa_generate_mipmap)
2009-06-19intel: Fixups for 'mesa: create/destroy buffer objects via driver functions'.Michel Dänzer
Initialize all driver function hooks before calling _mesa_initialize_context(), and handle all buffer objects in intel_buffer_object(). Fixes assertion failure when running glxinfo.
2009-06-19radeon: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker would refuse cube emits also fix an issue in the cs path which would calculate the register offset off by one dword. Only same testing done as original code (none except compile tested).
2009-06-19st/mesa: restore some parameter checking buffer object functionsBrian Paul
These functions may be called from the VBO code (not just user GL calls) so do some parameter sanity checking.
2009-06-19r200: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker rightfully fell over any cube emit
2009-06-19i965: initial code for loops in vertex programsBrian Paul
2009-06-19i965: asst clean-ups, etc in brw_vs_emit()Brian Paul
2009-06-19i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul
2009-06-19st/mesa: remove redundant st_buffer_object::size field and error checksBrian Paul
Just use the gl_buffer_object::Size field. Remove unnecessary size/offset error checks. Core Mesa will have already done these checks before these functions are called.
2009-06-19st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast ↵Brian Paul
wrapper Since commit 6629a35559ff7e3b993966f697f7c7f68e5a38d9 "mesa: create/destroy buffer objects via driver functions" this is no longer needed, and actually was causing a crash during context tear-down.
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
Fixes #22181. R200 requires this since DP4 is used in hw tnl mode. R300 prefers it (should be faster due to no instruction dependencies), but both methods should be correct (when sw tcl is used though, MUL/MAD might be faster). Probably doesn't make much difference for R100 since vertex progs are executed in software anyway, but let's just keep it the same there too.
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
Fixes #22181. R200 requires this since DP4 is used in hw tnl mode. R300 prefers it (should be faster due to no instruction dependencies), but both methods should be correct (when sw tcl is used though, MUL/MAD might be faster). Probably doesn't make much difference for R100 since vertex progs are executed in software anyway, but let's just keep it the same there too.
2009-06-19mesa: make query-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_query_object_functions().
2009-06-19Also release direct rendering resources in glXDestroyGLXPixmap.Michel Dänzer
Fixes leak running compiz with direct rendering.
2009-06-19Always free image offsets memory when re-initializing texture image fields.Michel Dänzer
Fixes leak running compiz with direct rendering.
2009-06-19mesa: make buffer object-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_buffer_object_functions().
2009-06-19mesa: create/destroy buffer objects via driver functionsBrian Paul
2009-06-19i965simple: use u_reduced_prim() functionBrian Paul
2009-06-19draw: use u_reduced_prim() functionBrian Paul
2009-06-19softpipe: use u_reduced_prim()Brian Paul
2009-06-19gallium/util: s/boolean/unsigned/Brian Paul
2009-06-19softpipe: whitespace, reformattingBrian Paul
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S
2009-06-19softpipe: return alpha=1 in shadow_compare() functionBrian Paul
The alpha value wasn't set at all before so we got unpredictable results. Note that we don't currently obey GL_DEPTH_TEXTURE_MODE in the state tracker. For now, we return the result in the default mode (r,r,r,1).
2009-06-18draw: use flatfirst variableBrian Paul
2009-06-18draw: remove debug codeBrian Paul
2009-06-18draw: fix first provoking vertex mode for quads, quad strips and polygonsBrian Paul
2009-06-18draw: fix first provoking vertex mode for unfilled quadsBrian Paul
2009-06-18mesa: fix first provoking vertex mode for unfilled tri stripsBrian Paul
2009-06-18draw: clean up indentationBrian Paul
2009-06-18util: Add cast.José Fonseca
It is expected to loose precision here.
2009-06-18draw: Replace pointer arithmetic with cast.José Fonseca
Using uintptr_t as intermediate type for pointer -> integer conversions is easier to understand and does not cause any size mismatch warnings. uintptr_t is part of C99, and we already provide a suitable replacement definition for all platforms we care about.
2009-06-18trace: Use size_t consistently.José Fonseca
2009-06-18pipebuffer: Use a type consistently for sizes/offsets.José Fonseca
Avoids warnings on 64bit builds. Use regular unsigned since that's what gallium expects, but use a typedef to facilitate possible changes in the future.
2009-06-18wgl: Fix window resizing in multithread applications.José Fonseca
In multithreading stw_call_window_proc can be called by a thread other than the thread where the context is bound.
2009-06-18wgl: Move all thread related code together.José Fonseca
Not only for cosmetic reasons, but also because we need to set the SetWindowsHookEx hook for threads created before the DllMain is called (threads for each we don't get the DLL_THREAD_ATTACH notification).
2009-06-18glew: correct misspelling of glFramebufferTextureLayerKeith Whitwell
This was misspelt as glFramebufferTexturLayer (missing e), causing conflicts with the correctly spelt version in glext.h and extfuncs.h.
2009-06-18mesa: protect Elements against multiple definitionsKeith Whitwell
Mesa and gallium both have a definition of this macro
2009-06-17intel: remove extra \n from warning stringBrian Paul
(cherry picked from commit 42e9bde0fa2276b8f5bb434328eea7665794b127)
2009-06-17i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
With 1D textures, GL_TEXTURE_WRAP_T should be ignored (only GL_TEXTURE_WRAP_S should be respected). But the i965 hardware seems to follow the value of GL_TEXTURE_WRAP_T even when sampling 1D textures. This fix forces GL_TEXTURE_WRAP_T to be GL_REPEAT whenever 1D textures are used; this allows the texture to be sampled correctly, avoiding "imaginary" border elements in the T direction. This bug was demonstrated in the Piglit tex1d-2dborder test. With this fix, that test passes. (cherry picked from commit ab6c4fa582972e25f8800c77b5dd5b3a83afc996)
2009-06-17i965: send all warnings through _mesa_warning()Robert Ellison
One warning message: drm_i915_getparam: -22 was still being sent to fprintf(). This causes all Piglit tests to fail, even with MESA_DEBUG=0. Using _mesa_warning() to emit the message allows the general Mesa controls for messages like this to be applied. (cherry picked from commit bc3270e99f5c39544aaf831742db14796ab83a6a)
2009-06-17i965: fix segfault on low memory conditionsRobert Ellison
When out of memory (in at least one case, triggered by a longrunning memory leak), this code will segfault and crash. By checking for the out-of-memory condition, the system can continue, and will report the out-of-memory error later, a much preferable outcome. (cherry picked from commit 44a4abfd4f8695809eaec07df8eeb191d6e017d7)
2009-06-17Fast path when rebinding the same texture in single context environmentIan Romanick
If there is no shared context, there is no purpose in rebinding the same texture. In some artificial tests this improves performance 10% - 30%. (cherry picked from commit 7f8000db8bd45bb95bda4a4f8535c49b8ef74254)
2009-06-17i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
This saves doing swtnl from uncached memory, which is painful. Improves clutter test-text performance by 10% since it started using VBOs. (cherry picked from commit a945e203d4fe254593bc0c5c5d6caca45e65f9f7)
2009-06-17i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt
(cherry picked from commit 8ec6e036792decf5149a209e51cb5e93ccc5c754)
2009-06-17i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
Fixes failed viewport updates on glxgears (and other apps) resize since e41780fedc2c1f22b43118da30a0103fa68b769f. Bug #20473. (cherry picked from commit 0e83e8f51af07a3066519f169f07d9afbf23252e)
2009-06-17i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt
Noticed while debugging a weird 1D FBO testcase that left its existing viewport and projection matrix in place when switching drawbuffers. Didn't fix the testcase, though. (cherry picked from commit 3a521d84ecc646fcc65fa3fe7c5f1fdbdebe8bc2)