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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-13
mesa: more/better program optimizations
Benjamin Segovia
2010-08-13
glsl2: Commit generated file changed by previous commit
Ian Romanick
2010-08-13
glsl2: Use --nounistd to fix MSVC build
Ian Romanick
2010-08-13
linker: Assign attrib location 0 if gl_Vertex is not used
Ian Romanick
2010-08-13
st/dri: make dri_drawable_validate_att static
George Sapountzis
2010-08-13
st/dri: move TFP code to dri_drawable.c
George Sapountzis
2010-08-13
st/dri: Fix segmentation fault in sw drivers
nobled
2010-08-13
st/dri: dri_drawable_get_format is shared between DRI2 and DRISW
George Sapountzis
2010-08-13
glsl2: Include string.h in preprocessor
Jakob Bornecrantz
2010-08-13
glsl2: Commit generated files changed by previous two commits
Ian Romanick
2010-08-13
glsl2: Avoid token name collisions with names used by Windows header files
Ian Romanick
2010-08-13
glsl2: Eliminate tokens for square matrix short names
Ian Romanick
2010-08-13
scons: Build the new glsl2 code.
José Fonseca
2010-08-13
talloc: Make it compile with MSVC, MinGW, and Xcode/gcc4.0.
José Fonseca
2010-08-13
talloc: Import 2.0.1 code.
José Fonseca
2010-08-13
mesa: Clean up header file inclusion in vf.h.
Vinson Lee
2010-08-13
swrast: Clean up header file inclusion in ss_vb.h.
Vinson Lee
2010-08-12
swrast: Clean up header file inclusion in ss_triangle.h.
Vinson Lee
2010-08-12
swrast: Clean up header file inclusion in ss_context.h.
Vinson Lee
2010-08-12
mesa: Include missing header in programopt.h.
Vinson Lee
2010-08-13
r300g: do not support separate depth/stencil clear in the driver
Marek Olšák
2010-08-13
r300g: fix fastfill when color and Z clear are invoked separately
Marek Olšák
2010-08-13
r600g: update shader caps
Marek Olšák
2010-08-12
glsl2: Use MIN2 from macros.h instead of open coding it
Ian Romanick
2010-08-13
r300g: disable depth clamp for now
Marek Olšák
2010-08-12
mesa: fpclassify is available with MinGW.
Vinson Lee
2010-08-13
r600g: fix warning in the winsys
Dave Airlie
2010-08-13
r600g: fix memory leaks running gears.
Dave Airlie
2010-08-12
translate_test: Fix compilation with MSVC.
Vinson Lee
2010-08-12
scons: Add main/querymatrix.c to SCons build.
Vinson Lee
2010-08-12
glsl2: Use Elements from main/compiler.h instead of open-coding
Ian Romanick
2010-08-12
glsl: print to stderr like other program printing code
Brian Paul
2010-08-12
mesa: check for null shader->InfoLog before printing
Brian Paul
2010-08-12
mesa: Fix FreeBSD build with llvm enabled.
Vinson Lee
2010-08-12
translate_test: fix compilation on non-POSIX platforms
Luca Barbieri
2010-08-12
glsl2: Commit generated file changed by previous commit
Ian Romanick
2010-08-12
glsl2: Add missing include of string.h
Ian Romanick
2010-08-12
translate_test: improve
Luca Barbieri
2010-08-12
gallium: Link DRI drivers with g++ and test with CXX
Jakob Bornecrantz
2010-08-12
Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"
Marek Olšák
2010-08-12
r600: add support for draw_elements_base_vertex
Andre Maasikas
2010-08-12
mesa: Clean up header file inclusion in prog_uniform.h.
Vinson Lee
2010-08-12
mesa: Include missing headers in prog_print.h.
Vinson Lee
2010-08-12
mesa: Include missing header in prog_optimize.h.
Vinson Lee
2010-08-12
r600g: fix typo in stencil translate.
Dave Airlie
2010-08-12
r600g: fix provoking-vertex piglit test.
Dave Airlie
2010-08-12
r600g: improve texture format checker.
Dave Airlie
2010-08-12
u_blitter: unify clear_depth_stencil and flush_depth_stencil
Marek Olšák
2010-08-11
scons: Fix freebsd8 build.
Vinson Lee
2010-08-11
glsl2: Change command line options passed to flex
Ian Romanick
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