Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-08 | r600g: Silence uninitialized variable warning. | Vinson Lee | |
2010-10-08 | gallivm: Remove unnecessary header. | Vinson Lee | |
2010-10-08 | i965: Add register coalescing to the new FS backend. | Eric Anholt | |
Improves performance of my GLSL demo 14.3% (+/- 4%, n=4) by eliminating the moves used in ir_assignment and ir_swizzle handling. Still 16.5% to go to catch up to the Mesa IR backend, presumably because instructions are almost perfectly mis-scheduled now. | |||
2010-10-08 | i965: Enable attribute swizzling (repositioning) in the gen6 SF. | Eric Anholt | |
We were trying to remap a fully-filled array down to only handing the WM the components it uses. This is called attribute swizzling, and if you don't enable it you just get 1:1 mappings of inputs to outputs. This almost fixes glsl-routing, except for the highest gl_TexCoord[] indices. | |||
2010-10-08 | i965: Fix new FS gen6 interpolation for sparsely-populated arrays. | Eric Anholt | |
We'd overwrite the same element twice. | |||
2010-10-08 | i965: Fix gen6 WM push constants updates. | Eric Anholt | |
We would compute a new buffer, but never point the hardware at the new buffer. This partially fixes glsl-routing, as now it get the updated uniform for which attribute to draw. | |||
2010-10-08 | gallivm: Help for combined extraction and broadcasting. | José Fonseca | |
Doesn't change generated code quality, but saves some typing. | |||
2010-10-08 | llvmpipe: First minify the texture size, then broadcast. | José Fonseca | |
2010-10-08 | gallivm: Move into the as much of the second level code as possible. | José Fonseca | |
Also, pass more stuff trhough the sample build context, instead of arguments. | |||
2010-10-08 | i965: Handle swizzles in the addition of YUV texture constants. | Eric Anholt | |
If someone happened to land a set in a different swizzle order, we would have assertion failed. | |||
2010-10-08 | i965: Drop the check for YUV constants in the param list. | Eric Anholt | |
_mesa_add_unnamed_constant() already does that. | |||
2010-10-08 | i965: Drop the check for duplicate _mesa_add_state_reference. | Eric Anholt | |
_mesa_add_state_reference does that check for us anyway. | |||
2010-10-08 | mesa: Simplify a bit of _mesa_add_state_reference using memcmp. | Eric Anholt | |
2010-10-08 | gallivm: Warn when doing inefficient integer comparisons. | José Fonseca | |
2010-10-08 | gallivm: Avoid control flow for two-sided stencil test. | José Fonseca | |
2010-10-08 | llvmpipe: fix off-by-one in tri_16 | Keith Whitwell | |
2010-10-08 | llvmpipe: add rast_tri_4_16 for small lines and points | Keith Whitwell | |
2010-10-08 | llvmpipe: clean up setup_tri a little | Keith Whitwell | |
2010-10-08 | gallivm: round rather than truncate in new 4x4f->1x16ub conversion path | Keith Whitwell | |
2010-10-08 | gallivm: Use the wrappers for SSE pack intrinsics. | José Fonseca | |
Fixes assertion failures on LLVM 2.6. | |||
2010-10-08 | gallivm: special case conversion 4x4f to 1x16ub | Keith Whitwell | |
Nice reduction in the number of operations required for final color output in many shaders. | |||
2010-10-08 | llvmpipe: avoid overflow in triangle culling | Keith Whitwell | |
Avoid multiplying fixed-point values. Calculate triangle area in floating point use that for culling. Lift area calculations up a level as we are already doing this in the triangle_both() case. Would like to share the calculated area with attribute interpolation, but the way the code is structured makes this difficult. | |||
2010-10-08 | llvmpipe: fail gracefully on oom in scene creation | Keith Whitwell | |
2010-10-08 | gallivm: Implement brilinear filtering. | José Fonseca | |
2010-10-08 | gallivm: Fix copy'n'paste typo in previous commit. | José Fonseca | |
2010-10-08 | gallivm: Clamp mipmap level and zero mip weight simultaneously. | José Fonseca | |
2010-10-08 | gallivm: Use lp_build_ifloor_fract for lod computation. | José Fonseca | |
Forgot this one before. | |||
2010-10-08 | gallivm: Don't compute the second mipmap level when frac(lod) == 0 | José Fonseca | |
2010-10-08 | gallivm: Simplify lp_build_mipmap_level_sizes' interface. | José Fonseca | |
2010-10-08 | gallivm: Do not do mipfiltering when magnifying. | José Fonseca | |
If lod < 0, then invariably follows that ilevel0 == ilevel1 == 0. | |||
2010-10-08 | r600g: Remove unnecessary header. | Vinson Lee | |
2010-10-08 | r600g: drop width/height per level storage. | Dave Airlie | |
these aren't used anywhere, so just waste memory. | |||
2010-10-07 | i965: Normalize cubemap coordinates like is done in the Mesa IR path. | Eric Anholt | |
Fixes glsl-fs-texturecube-2-* | |||
2010-10-07 | i965: Disable emitting if () statements on gen6 until we really fix them. | Eric Anholt | |
2010-10-08 | r600g: add some RG texture format support. | Dave Airlie | |
2010-10-07 | gles2: Add GL_EXT_texture_format_BGRA8888 support | Kristian Høgsberg | |
2010-10-07 | gallivm: Vectorize the rho computation. | José Fonseca | |
2010-10-07 | r600g: fix Z export enable bits. | Dave Airlie | |
we should be checking output array not input to decide. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-10-07 | r600g: use format from the sampler view not from the texture. | Dave Airlie | |
we want to use the format from the sampler view which isn't always the same as the texture format when creating sampler views. | |||
2010-10-07 | r600g: fix evergreen interpolation setup | Andre Maasikas | |
interp data is stored in gpr0 so first interp overwrote it and subsequent ones got wrong values reserve register 0 so it's not used for attribs. alternative is to interpolate attrib0 last (reverse, as r600c does) | |||
2010-10-07 | st/vega: Fix version check in context creation. | Chia-I Wu | |
This fixes a regression since 4531356817ec8383ac35932903773de67af92e37. | |||
2010-10-07 | targets/egl: Fix linking with libdrm. | Chia-I Wu | |
2010-10-06 | i965: Fix gen6 pointsize handling to match pre-gen6. | Eric Anholt | |
Fixes point-line-no-cull. Bug #30532 | |||
2010-10-06 | i965: Don't assume that WPOS is always provided on gen6 in the new FS. | Eric Anholt | |
We sensibly only provide it if the FS asks for it. We could actually skip WPOS unless the FS needed WPOS.zw, but that's something for later. Fixes: glsl-texture2d and probably many others. | |||
2010-10-06 | i965: Add support for gl_FrontFacing on gen6. | Eric Anholt | |
Fixes glsl1-gl_FrontFacing var (2) with new FS. | |||
2010-10-06 | i965: Refactor gl_FrontFacing setup out of general variable setup. | Eric Anholt | |
2010-10-06 | i965: Gen6's sampler messages are the same as Ironlake. | Eric Anholt | |
This should fix texturing in the new FS backend. | |||
2010-10-06 | i965: Don't do 1/w multiplication in new FS for gen6 | Eric Anholt | |
Not needed now that we're doing barycentric. | |||
2010-10-06 | i965: Add some clarification of the WECtrl field. | Eric Anholt | |
2010-10-06 | i965: Fix botch in the header_present case in the new FS. | Eric Anholt | |
I only set it on the color_regions == 0 case, missing the important case, causing GPU hangs on pre-gen6. |