Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-17 | egl: don't crash with one more khronos api | Zack Rusin | |
2009-04-17 | gallium: simplify further the logic for selecting mutex implementation | Keith Whitwell | |
Cleaner than the previous cleanup... | |||
2009-04-17 | util: flush stdout before emitting debug_printf on stderr | Keith Whitwell | |
A lot of the mesa demos emit commentary on stdout, try to keep it in sync with the corresponding output from debug_printf(). | |||
2009-04-17 | gallium: add #warning to mutex-based atomic implementation | Keith Whitwell | |
Some builds end up picking this up. | |||
2009-04-17 | python/retrace: Rename module as it conflicts with a builtin module. | José Fonseca | |
And there is no way to override a builtin module... sigh | |||
2009-04-16 | Merge branch 'register-negate' | Brian Paul | |
2009-04-16 | egl/main/Makefile: Add dependency of install target on default build target | Alan Coopersmith | |
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com> | |||
2009-04-17 | r300: we always want non NDC coords format for swtcl | Maciej Cencora | |
2009-04-17 | r300: cleanup frag prog setup a little | Maciej Cencora | |
Use proper fields for marking if fp is translated, and if is translated succesfully. Now if fp gets translated (even unsuccesfully) fp->translated is true. If the translation failed (i.e. because we exceeded limit of maximum texture indirections) the fp->error is set. With a little updated fallback function it prevents non native fragment programs from beeing translated with every frame (the translation would fail anyway so there's no point to try again). Also implement IsProgramNative function for GL_FRAGMENT_PROGRAM_ARB (it should give some performance boost in apps that checks if program is native and falls back to simpler shader to meet hw limits if necessary) and cleanup indentation (remove whitespaces on empty lines). | |||
2009-04-17 | r300: update r500 path for reordered WPOS and FOG fp attributes | Maciej Cencora | |
Report and regression testing by Fabio Pedretti. | |||
2009-04-16 | i915: Remove dead i830TexEnv and i915TexEnv. | Eric Anholt | |
These LOD bias updates are covered by the texture state uploads in *_texstate.c now. | |||
2009-04-16 | intel: Add support for argb1555, argb4444 FBOs and fix rgb565 fbo readpixels. | Eric Anholt | |
Also enable them all regardless of screen bpp, as 32 bpp what I've been testing against, and haven't been able to detect any screen bpp-specific troubles with them. | |||
2009-04-16 | i965: disable using immediate values for MOV instructions | Brian Paul | |
For some reason, MOV instructions using immediate src values don't seem to work reliably on the GLSL path. Disable them for now (falling back to const buffer reads). This fixes a bunch of glean glsl1 failures. | |||
2009-04-16 | i965: minor debug output changes | Brian Paul | |
2009-04-16 | i965: const buffer debug code (disabled) | Brian Paul | |
2009-04-16 | i965: implement relative addressing for VS constant buffer reads | Brian Paul | |
A scatter-read should be possible, but we're just using two READs for the time being. | |||
2009-04-16 | i965: handle address reg in get_dst() | Brian Paul | |
2009-04-16 | i965: fix const buffer temp register clobbering | Brian Paul | |
Calls to release_tmps() were causing the temps holding constants to get recycled. | |||
2009-04-16 | mesa: fix bad mask bit in clip plane restore code for glPopAttrib() | Lars Henning Wendt | |
2009-04-16 | intel: fix small compressed texture upload | Roland Scheidegger | |
need to round up height for _mesa_copy_rect otherwise textures with height smaller than 4 won't get copied to the miptree at all Also fix up the confusing debug output (don't output unitialized values, and output if data is present and the compressed flag) | |||
2009-04-16 | vbo: cache last dlist vertex in malloced memory | Keith Whitwell | |
Avoids repeated mapping of the VBO buffer on display list replay. We need access to the final vertex in order to update the GL current attrib values. | |||
2009-04-16 | Merge branch 'gallium-s3tc' | José Fonseca | |
2009-04-16 | dri: attempt to actually refcount the __DRIDrawable | Dave Airlie | |
valgrind was showing a race between the drawable getting destroyed by the X resource freeing code, and the context getting destroyed later and freeing the drawable. However I've no idea if some other combination of things could cause this code to leak. | |||
2009-04-16 | radeon: take a bo reference when adding to validate list | Dave Airlie | |
2009-04-15 | util: Fix surface usage | Jakob Bornecrantz | |
2009-04-15 | st: remove XXX comment | Brian Paul | |
2009-04-15 | st: check for fast memcpy path in decompress_with_blit() | Brian Paul | |
2009-04-15 | st: st_equal_formats() function to compare gallium/GL pixel formats | Brian Paul | |
2009-04-15 | st: decompress_with_blit() path for glGetTexImage(). | Brian Paul | |
Decompress a texture by rendering a textured quad. | |||
2009-04-15 | gallium: new, simple RGBA surface create/destroy helpers | Brian Paul | |
Use these for quickly creating an RGBA drawing surface. | |||
2009-04-15 | r300-gallium: Fixup for commit 9b75627fab5bf2ea90f27ddd31b60c54895f6de6. | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-15 | gallium: Make sure we flush before some texture / buffer operations. | Thomas Hellstrom | |
Also implement context member functions to optimize away those flushes whenever possible. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-15 | r300-gallium: Use viewport state. | Corbin Simpson | |
2009-04-15 | r300-gallium: Don't use indexbufs for now. | Corbin Simpson | |
They aren't working, so best to turn it off. | |||
2009-04-15 | r300-gallium: Point size is at OVM position 15, not 1. | Corbin Simpson | |
Or so sayeth osiris, and he would know. :3 | |||
2009-04-15 | r300-gallium: vs: Dot products. | Corbin Simpson | |
2009-04-15 | i965: Clean up output of WM SS state dump, and add format output. | Eric Anholt | |
2009-04-15 | i915: Use DEBUG_WM (like 965) for printing the fragment program out. | Eric Anholt | |
This is nice when paired with INTEL_DEBUG=batch for debugging what's going out to the hardware. | |||
2009-04-15 | i915: Add decode of dest buffer variables (destination format) | Eric Anholt | |
2009-04-15 | mesa: Update texenv program when _NEW_ARRAYS is updated as well. | Eric Anholt | |
This fixes a regression in fbotest1 on 915, where a transition from color+vertex array enabled to texcoord0+vertex array enabled wouldn't trigger program update on the second _mesa_update_state of DrawArrays, and we'd sample a constant texcoord of 0,0,0,1 instead of the array. The double state update in DrawArrays from 1680ef869625dc1fe9cf481b180382a34e0738e7 still needs fixing. | |||
2009-04-15 | intel: Fix segfault when doing SW mipmap generation with a PBO texture upload. | Eric Anholt | |
Triggered in test-fbo from clutter since 37fb2d9b23eab5dbbb43a212c3475cb8016837d8. | |||
2009-04-15 | mesa: TGSI translation of multiple render targets. | José Fonseca | |
2009-04-15 | glx: added null pointer check in glXGetFBConfigs() | Brian Paul | |
Fixes segfault seen with glxinfo with NVIDIA OpenGL. | |||
2009-04-14 | mesa: merge the prog_src_register::NegateBase and NegateAbs fields | Brian Paul | |
There's really no need for two negation fields. This came from the GL_NV_fragment_program extension. The new, unified Negate bitfield applies after the absolute value step. | |||
2009-04-14 | mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions | Brian Paul | |
2009-04-14 | mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OES | Brian Paul | |
2009-04-14 | mesa: remove NV vertex/fragment program print/debug code | Brian Paul | |
The code in prog_print.c can be used instead. | |||
2009-04-14 | mesa: use standard offsetof() macro | Brian Paul | |
2009-04-14 | i965: fix VS constant buffer reads | Brian Paul | |
This mostly came down to finding the right MRF incantation in the brw_dp_READ_4_vs() function. Note: this feature is still disabled (but getting close to done). | |||
2009-04-14 | glx: Make glXGetScreenDriver() work for DRI2 | Adam Jackson | |