Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-29 | mesa: update table of opcodes used by GLSL | Brian Paul | |
2010-07-29 | r600: since 8744c36e added asserts - use another random register for shader ↵ | Andre Maasikas | |
with no output | |||
2010-07-29 | st/python: Adapt to interface change. | Chia-I Wu | |
This is only compile tested. | |||
2010-07-29 | graw/tests: Use pipe_context::draw_vbo. | Chia-I Wu | |
The other drawing variants such as draw_arrays or draw_elements_instanced were removed. This fixes fdo bug #29287. | |||
2010-07-29 | gallium: Avoid void pointer arithmetic. | Chia-I Wu | |
This fixes fdo bug #29286. | |||
2010-07-28 | mesa: Reduce arrayobj.h header file inclusion. | Vinson Lee | |
Directly include mtypes.h instead of including context.h to include mtypes.h. | |||
2010-07-28 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-07-29 | gallium/docs: Document draw_vbo and set_index_buffer. | Chia-I Wu | |
Document the new unified drawing method and remove references to old ones. | |||
2010-07-29 | gallium: Keep only pipe_context::draw_vbo. | Chia-I Wu | |
That is, remove pipe_context::draw_arrays, pipe_context::draw_elements, pipe_context::draw_arrays_instanced, pipe_context::draw_elements_instanced, pipe_context::draw_range_elements. | |||
2010-07-29 | gallium: Use unified pipe_context::draw_vbo. | Chia-I Wu | |
Update u_draw_quad, st/vega, and st/mesa to use pipe_context::draw_vbo. | |||
2010-07-29 | gallium: Implement draw_vbo and set_index_buffer for all drivers. | Chia-I Wu | |
Some drivers define a generic function that is called by all drawing functions. To implement draw_vbo for such drivers, either draw_vbo calls the generic function or the prototype of the generic function is changed to match draw_vbo. Other drivers have no such generic function. draw_vbo is implemented by calling either draw_arrays and draw_elements. For most drivers, set_index_buffer does not mark the state dirty for tracking. Instead, the index buffer state is emitted whenever draw_vbo is called, just like the case with draw_elements. It surely can be improved. | |||
2010-07-29 | gallium: Add pipe_context::draw_vbo and pipe_context::set_index_buffer. | Chia-I Wu | |
This commit adds a new unified draw_vbo method to pipe_context. Unlike other draw methods, draw_vbo treats the index buffer as a state which is set with set_index_buffer. | |||
2010-07-28 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-07-28 | egl: Fix deref before NULL-check | Kristian Høgsberg | |
2010-07-28 | intel: Implement EGL_KHR_surfaceless extension | Kristian Høgsberg | |
2010-07-28 | egl_dri2: Implement EGL_KHR_surfaceless_* extensions | Kristian Høgsberg | |
2010-07-28 | egl: EGL_KHR_surfaceless_* extensions | Kristian Høgsberg | |
These extensions allow an application to make a context current by passing EGL_NO_SURFACE for the write and read surface in the call to eglMakeCurrent. The motivation is that applications that only want to render to client API targets (such as OpenGL framebuffer objects) should not need to create a throw-away EGL surface just to get a current context. | |||
2010-07-28 | Untangle gallium/egl/glx source sharing mess and make it compile again | Kristian Høgsberg | |
2010-07-28 | glsl2: Actually fix glsl-version-define. | Eric Anholt | |
2010-07-28 | glcpp: Add __VERSION__ define to the current language version. | Eric Anholt | |
Fixes: glsl-version-define glsl-version-define-110 glsl-version-define-120 | |||
2010-07-28 | glcpp: Print integer tokens as decimal, not hex. | Eric Anholt | |
2010-07-28 | glsl2: Make lowp, mediump, highp, and precision identifiers pre-1.20. | Eric Anholt | |
Fixes glsl-precision-110. | |||
2010-07-28 | r600g: state context ptr in sampler_view & add I8/L8 buffer format | Jerome Glisse | |
Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-07-28 | r600g: switch btw flat/linear interpolation | Jerome Glisse | |
I am not sure how to properly handle flat shading regarding non color parameter to fragment shader. It seems we should still interpolate non color using linear interpolation and flat shade only apply to color. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-07-28 | glsl2/Makefile: Append to DEFINES rather than replacing them. | Kenneth Graunke | |
Otherwise, we lose DEBUG, which causes mtypes.h to set NDEBUG, which causes assertions to not happen, which is no fun for anyone. | |||
2010-07-28 | r600g: split pipe state creating/binding from hw state creation | Jerome Glisse | |
Split hw vs pipe states creation handling as hw states group doesn't match pipe state group exactly. Right now be dumb about that and rebuild all hw states on each draw call. More optimization on that side coming. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-07-28 | ir_to_mesa: Respect the driver if it rejects a shader. | Eric Anholt | |
2010-07-28 | glsl2: Fix outerProduct builtin. | Kenneth Graunke | |
The type signatures were completely backwards. | |||
2010-07-28 | ir_constant_expression: Add support for the "outerProduct" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "mix" builtin. | Kenneth Graunke | |
Both 1.10 and 1.30 variants. | |||
2010-07-28 | ir_constant_expression: Add support for the "transpose" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "smoothstep" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "clamp" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "step" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "faceforward" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "refract" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "reflect" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "normalize" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "matrixCompMult" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Simplify code that implements the "dot" builtin. | Kenneth Graunke | |
There's no need to use an ir_expression; we have a handy C function. | |||
2010-07-28 | ir_constant_expression: Add support for the "length" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Extract dot product calculation for reuse. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Remove support for dot products of integers. | Kenneth Graunke | |
This shouldn't be required since dot is only defined for floating point types, even in GLSL 4.0. | |||
2010-07-28 | ir_constant_expression: Add support for the "greaterThanEqual" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "greaterThan" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "lessThanEqual" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "lessThan" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "notEqual" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "equal" builtin. | Kenneth Graunke | |
2010-07-28 | ir_constant_expression: Add support for the "distance" builtin. | Kenneth Graunke | |