Age | Commit message (Collapse) | Author |
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broken to me, but that's Windows for you...
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much more like the GLX project. This was a set of macros left over
from a research project I'd done, and I like the GLX logging more.
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- FX bug fixes.
- Polygon mode and edgeflag work properly.
- Clipping works with edgeflag.
- Driver.ReducedPrimitiveChange() callback so drivers
that implement lines & points as triangles can turn culling off
before rendering groups of these primitives.
- Cleaned up feedback & select primitives.
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