Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-30 | gdi: Update for winsys interface changes. | José Fonseca | |
2009-01-30 | Merge branch 'gallium-0.2' into gallium-winsys-private | José Fonseca | |
2009-01-30 | pipebuffer: Consider 0 as no alignment needed. | José Fonseca | |
2009-01-29 | gallium: give the screen priority when it comes to buffer allocations | Zack Rusin | |
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen | |||
2009-01-30 | gallium: Don't build egl state_tracker | Jakob Bornecrantz | |
2009-01-30 | egl: Don't fill shown screen | Jakob Bornecrantz | |
2009-01-30 | intel: Remove debug print | Jakob Bornecrantz | |
2009-01-30 | i915: Fix surface operations | Jakob Bornecrantz | |
2009-01-29 | intel: remove unused intel_depthstencil.[ch] | Brian Paul | |
2009-01-29 | intel: remove unused #includes | Brian Paul | |
2009-01-29 | mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER) | Brian Paul | |
This is part of GL_EXT_framebuffer_blit and GL_ARB_framebuffer_obbject. | |||
2009-01-29 | intel: formatting clean-ups | Brian Paul | |
2009-01-29 | intel: fix check for Y orientation in span functions. | Brian Paul | |
2009-01-29 | i965: use bitfields in brw_sf_unit_key struct | Brian Paul | |
2009-01-29 | intel: remove unused intel_rendering_to_texture() | Brian Paul | |
2009-01-29 | i965: fix render to FBO/texture orientation bugs | Brian Paul | |
Anytime we're not rendering to the default/window FBO, need to invert rendering, not just when rendering to a texture. Otherwise, if a FBO consists of a mix of textures and renderbuffers the up/down orientation was inconsistant. Fixes shadowtex.c bad rendering. | |||
2009-01-29 | mesa: fix a render to texture FBO validation bug | Brian Paul | |
When glTexImage() is called we need to re-validate any FBOs that point to the texture (i.e. render-to-texture) since changing the texture's size/format will effect FBO completeness. We don't keep a list of all FBOs rendering into each texture (which would be a bit messy) so we check all FBOs in existance. To optimize this, the gl_texture_object->_RenderToTexture flag is used to avoid checking textures that have never been used as renderbuffers. So, we only walk over all FBOs (there's usually only a few) when glTexImage() modifies a RTT texture. Fixes a bug seen in shadowtex.c when toggling packed depth/stencil mode. | |||
2009-01-29 | pipebuffer: Ondemand buffer manager. | José Fonseca | |
A variation of malloc buffers which get transferred to real graphics memory when there is an attempt to validate them. | |||
2009-01-29 | pipebuffer: Implement proper buffer validation. | José Fonseca | |
2009-01-29 | egl: Blit to the bound frontbuffer with pipe | Jakob Bornecrantz | |
2009-01-29 | intel: Set render domain on read and write | Jakob Bornecrantz | |
2009-01-29 | intel: Try forcing flushes | Jakob Bornecrantz | |
2009-01-29 | intel: Dump batchbuffer before sending to hw | Jakob Bornecrantz | |
2009-01-29 | intel: Change link order | Jakob Bornecrantz | |
2009-01-29 | i915: Don't take a context as argument for debug | Jakob Bornecrantz | |
2009-01-29 | i915: Don't dump batchbuffer on flush in context | Jakob Bornecrantz | |
2009-01-29 | i965: fix bug in pass0_precalc_mov() | Brian Paul | |
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). (cherry picked from master/commit faa48915d27634a12f123eaa6e954ec79565e365) | |||
2009-01-29 | i965: widen per-texture bitfields for 16 texture image units | Brian Paul | |
(cherry picked from master/commit f78c388b6c156cb155f089b00612f00919090a8e) | |||
2009-01-29 | intel: check if stencil test is enabled in intel_stencil_drawpixels() | Brian Paul | |
(cherry picked from master/commit 72ee0e247d799c85612c72bbd2257648e11fa583) | |||
2009-01-29 | intel: save/restore GL matrix mode in ↵ | Brian Paul | |
intel_meta_set_passthrough_transform(), intel_meta_restore_transform() (cherry picked from master, commit 723648f2ee2a8e529063c9da84e9dff9c8c6be99) | |||
2009-01-29 | mesa: set version to 7.4 for mesa_7_4_branch | Brian Paul | |
2009-01-29 | mesa: set version to 7.3 | Brian Paul | |
2009-01-28 | intel: Fix up some extension string issues | Ian Romanick | |
Move the remaining extension string enables to intel_extensions.c. Make sure that GL_NV_texture_env_combine4 is not enabled on i830. | |||
2009-01-28 | Make GLX_SGIX_pbuffer mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_multisample mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_texture_compression mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul | |
Everyone should be using the newer/better ARB versions of these extensions. | |||
2009-01-28 | intel: Fix type correctly this time | Jakob Bornecrantz | |
Facepalm. | |||
2009-01-28 | intel: Fix typo | Jakob Bornecrantz | |
2009-01-28 | i915: Add verbose debuging | Jakob Bornecrantz | |
Only enabled while in development this commit will be reverted in the future. | |||
2009-01-28 | i915: Fix batchbuffer dumping | Jakob Bornecrantz | |
2009-01-28 | i915: Flush on surface copy/clear | Jakob Bornecrantz | |
2009-01-28 | intel: Supply the correct buffers to gem | Jakob Bornecrantz | |
2009-01-28 | gallium: Build EGL st when build glx st | Jakob Bornecrantz | |
2009-01-28 | egl: Adopt to st_framebuffer changes | Jakob Bornecrantz | |
2009-01-28 | i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ | Brian Paul | |
Just to reinforce the understanding that an extended swizzle with 0 and 1 terms is possible there. | |||
2009-01-28 | i965: implement GL_EXT_texture_swizzle | Brian Paul | |
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components. |