Age | Commit message (Collapse) | Author |
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This allows quick inspection of surfaces in mass scale.
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PIPE_FORMAT_A8R8G8B8_UNORM
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This fixes a stack overflow when dumping shaders.
It ended up being pretty much as the original code Michal had before,
before I went on a cleanup rampage on it and took things that ended up
needing...
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Options so far:
"checker" module tile clear color by SPU ID to see where the tiles are
"sync" to do synchronous DMA (only partially implemented)
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Use new _mesa_reference_buffer_object() function wherever possible.
Fixes buffer object/display list crash reported in ParaView.
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These are plug-in fallbacks for the pipe->surface_copy() and
pipe->surface_fill() functions.
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Cherry-picked from master
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This fixes crashes when resizing windows.
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