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AgeCommit message (Expand)Author
2009-01-30intel: Expose more FBconfigs in the 3D driver.Eric Anholt
2009-01-30Remove stale symlinks to intel/intel_depthstencil.cIan Romanick
2009-01-29intel: remove unused intel_depthstencil.[ch]Brian Paul
2009-01-29intel: remove unused #includesBrian Paul
2009-01-29mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)Brian Paul
2009-01-29intel: formatting clean-upsBrian Paul
2009-01-29intel: fix check for Y orientation in span functions.Brian Paul
2009-01-29i965: use bitfields in brw_sf_unit_key structBrian Paul
2009-01-29intel: remove unused intel_rendering_to_texture()Brian Paul
2009-01-29i965: fix render to FBO/texture orientation bugsBrian Paul
2009-01-29mesa: fix a render to texture FBO validation bugBrian Paul
2009-01-28intel: Fix up some extension string issuesIan Romanick
2009-01-28Make GLX_SGIX_pbuffer mandatoryIan Romanick
2009-01-28Make GL_ARB_draw_buffers mandatoryIan Romanick
2009-01-28Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick
2009-01-28Make GL_ARB_vertex_buffer_object mandatoryIan Romanick
2009-01-28Make GL_ARB_multisample mandatoryIan Romanick
2009-01-28Make GL_ARB_texture_compression mandatoryIan Romanick
2009-01-28mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul
2009-01-28i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul
2009-01-28i965: implement GL_EXT_texture_swizzleBrian Paul
2009-01-28i965: minor clean-up, comments, etc.Brian Paul
2009-01-28Merge commit 'origin/master' into texture_swizzleBrian Paul
2009-01-28i965: fix bug in pass0_precalc_mov()Brian Paul
2009-01-28i965: minor comment additions/editsBrian Paul
2009-01-28i965: minor improvements in brw_wm_populate_key()Brian Paul
2009-01-28i965: remove pad fieldBrian Paul
2009-01-28i965: widen per-texture bitfields for 16 texture image unitsBrian Paul
2009-01-28i965: minor commentsBrian Paul
2009-01-28mesa: additional GL_INVALID_OPERATION tests for texture swizzleBrian Paul
2009-01-28mesa: implement texture swizzling in swrastBrian Paul
2009-01-28mesa: set/get new state for GL_EXT_texture_swizzleBrian Paul
2009-01-28mesa: if texObj is NULL in fetch_texel_*(), return black.Brian Paul
2009-01-27dri2: add complaints for more initialization failures.Eric Anholt
2009-01-27intel: clean up more pf mess.Eric Anholt
2009-01-27mesa: refactor glTexParameter codeBrian Paul
2009-01-27mesa: move call to _mesa_update_framebuffer_visual()Brian Paul
2009-01-26i915: rename some functionsBrian Paul
2009-01-26intel: replace i915/intel_state.c and i965/intel_state.c with shared fileBrian Paul
2009-01-26intel: whitespace changesBrian Paul
2009-01-26intel: move some driver functions aroundBrian Paul
2009-01-26intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul
2009-01-26intel: save/restore GL matrix mode in intel_meta_set_passthrough_transform(),...Brian Paul
2009-01-26intel: asst. casts to silence warningsBrian Paul
2009-01-26intel: #include clean-upsBrian Paul
2009-01-26intel: remove old #includesBrian Paul
2009-01-26intel: make intelUpdateScreenFromSAREA() staticBrian Paul
2009-01-26intel: remove unused varBrian Paul
2009-01-26intel: move intelInitExtensions() and related code into new intel_extensions.cBrian Paul
2009-01-26intel: move glClear-related code into new intel_clear.c fileBrian Paul