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2007-01-15Hook in split functionalitykeithw
2007-01-15Add vbo_split fileskeithw
2007-01-15New files to manage splitting drawing commandskeithw
2007-01-15nouveau: Fix a bug in the nv04 swtcl.Stephane Marchesin
2007-01-15nouveau: Add 0x0244 pciid manually for now..Ben Skeggs
pciids.sf.net is slow to add it so our generator picks it up, and it's *really* annoying me :)
2007-01-15nouveau: fail CreateScreen on unknown cards instead of guessing.Ben Skeggs
2007-01-15nouveau: Implement much of the fog handling.Carlos Martín Nieto
2007-01-14nouveau: Update nouveau_reg.h from renouveau to the latest version.Stephane Marchesin
2007-01-14nouveau: Make the state cache hierarchical.Stephane Marchesin
2007-01-14nouveau: add the nv04 swtcl module (it's untested for now).Stephane Marchesin
2007-01-14nouveau: Cleanup the nv10 swtcl module.Stephane Marchesin
2007-01-14nouveau: nv10: 16 bits color buffer formatPatrice Mandin
2007-01-14Merge branch 'master' of git+ssh://pmandin@git.freedesktop.org/git/mesa/mesaPatrice Mandin
2007-01-14nouveau: nv10: added missing functionsPatrice Mandin
2007-01-14r300: Fix vertex program position invariant bug, force position reading.Jerome Glisse
When we have a position invariant program we need to force routing the position otherwise you may handle transform quite random data which might be funny but unlikely what you want :).
2007-01-14mesa: Update _Current ptr along Current when a new vertex program is bind.Jerome Glisse
On new vertex program bind only the Current ptr where updated to point to the new program; this could lead to _Current pointing to and out of date or even a no more existing program which in turn could lead to a segfault in some driver. To avoid this _Current ptr is updated along Current if _Current where previously pointing to the same program.
2007-01-14nouveau: remove already defined NV15_TCL and NV17_TCLPatrice Mandin
2007-01-14nouveau: import color material r,g,b,aPatrice Mandin
2007-01-14nouveau: nv10: stencil functionsPatrice Mandin
2007-01-14nouveau: nv10: currently fails initcard and bindbuffers, till donePatrice Mandin
2007-01-14nouveau: nv10 blending done, remove nv10ViewportPatrice Mandin
2007-01-13Rework code related to temp register allocation, both for user variablesBrian
and expression temporarires. Much better register utilization now. Lots of other fixes. The OpenGL GLSL "orange book" brick shader demo works now.
2007-01-13slang_variable_scope now stores array of pointers to slang_variables.Brian
2007-01-13added another vec4 constructor, updated += operatorBrian
2007-01-13nouveau: update nv10 statePatrice Mandin
2007-01-13nouveau: Add clear color for nv10Patrice Mandin
2007-01-13nv10 has alpha color maskPatrice Mandin
2007-01-11Fix a problem with inlined "return" statements. Make some attempt to free ↵Brian
temporaries.
2007-01-11disable some code that'll eventually go awayBrian
2007-01-11new vec3 constructor, replace float_add w/ vec4_addBrian
2007-01-11tweak outputBrian
2007-01-11Fix typo from commit 1d312ae0137eb39bf74fac91eb97ed25c289a4ca .Jerome Glisse
2007-01-10checkpoint: codegen for global vars/constants now workingBrian
2007-01-10checkpoint: codegen for global vars w/ initializersBrian
2007-01-10assorted code clean-upsBrian
2007-01-10fix size bug in _mesa_add_attribute()Brian
2007-01-10simplify _mesa_add_state_reference()Brian
2007-01-10Update _save_VertexAttrib() functions for non-aliasing behaviour.Brian
2007-01-09get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIBBrian
2007-01-09clean up a bunch of program parameter stuffBrian
2007-01-09Implement vertex attribute binding.Brian
Users can set explicit binding with glBindAttribLocation(), otherwise the linker will allocate generic attribute slots.
2007-01-09more debug code (disabled)Brian
2007-01-09add code for generic attributes 16..31Brian
2007-01-09Track rename of DamagePost -> DamageAdd.Eric Anholt
2007-01-09added _mesa_count_texture_indirections(), _mesa_count_texture_instructions()Brian
2007-01-09Moved NumTexInstructions, NumTexIndirections, etc. into gl_program sinceBrian
they can now apply to vertex programs.
2007-01-09remove old commentBrian
2007-01-09Vertex program texture samplers done, but untested (need to add TEX/TXB toBrian
the T&L vertex program interpreter).
2007-01-09Implement shadow samplers and dFdx(), dFdy() code generation.Brian
2007-01-09put back missing Driver.PolygonMode call (bug 9578)Roland Scheidegger