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2009-02-18util: Move p_debug.h into util module.José Fonseca
The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible.
2009-02-18util: (Re)enable memory debugging for all windows platforms.José Fonseca
2009-02-18wgl: Report memory leaks.José Fonseca
2009-02-18draw: Reuse xmm registers.Keith Whitwell
2009-02-17r300-gallium: Properly init shader state.Corbin Simpson
2009-02-17r300-gallium: Consolidate state updates.Corbin Simpson
2009-02-17mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)Brian Paul
2009-02-17glsl: fix mistake in a commentBrian Paul
2009-02-17mesa: turn on reporting of GLSL version 1.20Brian Paul
The new array features, precision/invariant/centroid qualifiers, etc. were done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns "1.20" now (for drivers that support it anyway).
2009-02-17glsl: fix an array indexing bugBrian Paul
This fixes a bug found with swizzled array indexes such as in "array[index.z]" where "index" is an ivec4.
2009-02-17glsl: added --params option to stand-alone GLSL compilerBrian Paul
Prints program parameter info
2009-02-17mesa: when printing/dumping instruction, include relative addressing infoBrian Paul
Not all cases were handled before.
2009-02-17intel: Fix tri clear to do FBO color attachments as well.Eric Anholt
This is a 2% win in fbo_firecube, and would avoid a sw fallback for masked clears.
2009-02-17i965: Fix fallback on stencil drawing to fbo when the visual lacks stencil.Eric Anholt
Noticed this with the fbotexture demo.
2009-02-17intel: Clean up several 965 memory leaks on context destroy.Eric Anholt
2009-02-17mesa: remove old comment as it's fixed elsewhere now.Alan Hourihane
2009-02-16softpipe: some improvements to texture tile cacheBrian Paul
Use a somewhat better function in tex_cache_pos() to get better caching. Increase number of cache entries to 50. Also fix a texture invalidation bug. If texture is marked as modified, invalidate all texture tiles.
2009-02-16gallium: fix glean's vertProg1Alan Hourihane
RSQ test 2 (reciprocal square toot of negative value)
2009-02-17r300-gallium: Add draw_arrays for swtcl_emit.Corbin Simpson
The more I look at this, the more bugs I see.
2009-02-17r300-gallium: Properly init shader state.Corbin Simpson
2009-02-17r300-gallium: Consolidate state updates.Corbin Simpson
2009-02-17r300-gallium: Hook up new swtcl vbuf stage.Corbin Simpson
Hold on to your hats.
2009-02-17r300-gallium: Turn swtcl_emit into a vbuf_render stage.Corbin Simpson
Movin' out of the Stone Ages.
2009-02-17r300-gallium: Update r300_reg from classic Mesa.Corbin Simpson
Mostly needed a few defines for index buffers, but there's other goodies too.
2009-02-17nv20: Use the new draw vbuf interfaceJakob Bornecrantz
2009-02-17nv10: Use the new draw vbuf internfaceJakob Bornecrantz
2009-02-17nv04: Use the new draw vbuf interfaceJakob Bornecrantz
2009-02-13gallium: Various coordinate fixups for texture transfers.Michel Dänzer
Fixes glReadPixels, gl(Copy)TexSubImage, glCopyPixels.
2009-02-13r300-gallium: Various thingies.Corbin Simpson
Add formats to framebuffer emit, fix up shader function names, make sure fragment format is emitted for r500.
2009-02-13Add dummy install target for glew to fix 'make install'Dan Nicholson
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
2009-02-13mesa: check if TNL state is null in _tnl_free_vertices() to avoid potential ↵Brian Paul
segfault _tnl_free_vertices() is called from several places during context tear-down. Depending on the order in which the swrast, swrast_setup and tnl context is destroyed we could hit a null pointer here. This doesn't seem to be an actual issue with any Mesa drivers, but let's be safe.
2009-02-13mesa: add additional texture size/limit assertionsBrian Paul
2009-02-13i915: Use the new draw vbuf interfaceJakob Bornecrantz
2009-02-17draw: second argument to unmap is max, not countKeith Whitwell
2009-02-17softpipe: update to new draw interfacesKeith Whitwell
2009-02-17draw: add map/unmap directives for swtnl driver interfaceKeith Whitwell
Previously draw module asked for a pointer into (mapped) vertex data, which it would incrementally fill and emit draw commands against. This was hard for the drivers to deal with, especially in the case where a draw command would force a flush and thus an unmap of the vertex data. With this change, the draw module explicitly maps & then unmaps vertex data prior to emitting draw commands.
2009-02-12gallium: Fix a couple of potential NULL pointer dereferences.Michel Dänzer
A lot more test programs work.
2009-02-12gallium: Fix GL_DEPTH CopyPixels tile coordinates.Michel Dänzer
2009-02-12gallium: Fix accumulation buffer tile coordinates.Michel Dänzer
2009-02-12gallium/winsys/xlib: Use XShmPutImage when possible.Michel Dänzer
2009-02-12softpipe: Unbreak keeping track of cached surface.Michel Dänzer
glxgears works.
2009-02-12gallium/winsys/xlib: Fix stride calculations.Michel Dänzer
2009-02-12Cosmetic: Rename struct pipe_transfer pointers from 'ps' to 'pt'.Michel Dänzer
Missed these for the initial gallium-texture-transfer commit.
2009-02-12egl: Doesn't depend on xorg or pixmanJakob Bornecrantz
2009-02-12r300-gallium: Take care of various bad dereferences in shader setup.Corbin Simpson
Unbreaks glxinfo.
2009-02-12r300-gallium: Fix linker error a few linker warnings.Corbin Simpson
A few prototypes, a missing header, a misspelled macro.
2009-02-12r300-gallium: Fix build errors.Corbin Simpson
2009-02-12r300-gallium: fix OUT_CS_ONE_REG and use where applicableJoakim Sindholt
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-02-12r300-gallium: r300 passthrough shader, static shader objects, and clear code.Corbin Simpson
2009-02-12r300-gallium: Add r300 passthrough shader.Corbin Simpson