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2008-09-18glx: added "glapi/" prefix to includeBrian
2008-09-19gallium: Fix doxygen comments.José Fonseca
2008-09-19softpipe: Obey const qualifier.José Fonseca
2008-09-18mesa: fix asst path/include mistakes in prev commitsChris Rankin
2008-09-18CELL: mark several transient files as .gitignoreRobert Ellison
progs/demos: added new demo "fbo_firecube" progs/glsl: added new demo "pointcoord" src/gallium/drivers/cell/spu: added the g3d_spu executable, a Cell SPU executable file, which seems to be occasionally built as part of the cell driver src/glu/sgi: added "exptmp", a byproduct of the "mklib" process that sometimes gets deleted and sometimes not.
2008-09-18gallium: if we run out of memory in st_TexImage, flush and try again.Brian Paul
If the driver buffers a scene flushing should release old textures and make space for new ones. Fixes problem with texdown.c test.
2008-09-18mesa: fix null ptr deref bug in _tnl_InvalidateState(), bug 15834Brian Paul
2008-09-18mesa: added "main/" prefix to includes, remove some -I paths from ↵Brian Paul
Makefile.template
2008-09-18cell: Added CMP instructionJonathan White
2008-09-18mesa: prefix more #includes with "main/"Brian Paul
2008-09-18mesa: remove a bunch of -I paths from INCLUDE_DIRSBrian Paul
2008-09-18glx: remove #include "glheader.h" linesBrian Paul
Was only used to get the PUBLIC/USED macros. Also, replace "GL_FALSE" with "False" in a couple places.
2008-09-18glx: remove depency on glheader.h and GLboolean type in XF86DRI codeBrian Paul
Return Bool instead of GLboolean to match other functions. Define PUBLIC/USED macros locally.
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
2008-09-18Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: src/mesa/shader/slang/slang_link.c
2008-09-18Merge commit 'origin/master' into gallium-0.2Keith Whitwell
Conflicts: progs/trivial/Makefile src/mesa/glapi/glthread.c
2008-09-18mesa: bring sources into line with sources.mak, but omit gallium codeKeith Whitwell
2008-09-18dri/swrast: fix swapBuffers after dri2George Sapountzis
2008-09-18i965: Add support for G41 chipset which is another 4 series.Xiang, Haihao
2008-09-18cell: Fix bug with complement logic for SGE and SLEJonathan White
2008-09-18cell: Added SGE and SLE instructions to dispatch functionJonathan White
2008-09-18cell: Added SGE and SLE instructionsJonathan White
2008-09-18tgsi: Build tgsi_text with makeJakob Bornecrantz
2008-09-18util: A few more memory debugging checks.José Fonseca
2008-09-18util: Add missing p_debug.h include.José Fonseca
2008-09-18gallium: fix surface object memory leak in cso moduleBrian Paul
2008-09-18tgsi: Make tgsi dumps look more like mesa shader dumps.Jakob Bornecrantz
2008-09-18CELL: finish fragment ops blending (except for unusual D3D modes)Robert Ellison
- Added new "macro" functions spe_float_min() and spe_float_max() to rtasm_ppc_spe.{ch}. These emit instructions that cause the minimum or maximum of each element in a vector of floats to be saved in the destination register. - Major changes to cell_gen_fragment.c to implement all the blending modes (except for the mysterious D3D-based PIPE_BLENDFACTOR_SRC1_COLOR, PIPE_BLENDFACTOR_SRC1_ALPHA, PIPE_BLENDFACTOR_INV_SRC1_COLOR, and PIPE_BLENDFACTOR_INV_SRC1_ALPHA). - Some revamping of code in cell_gen_fragment.c: use the new spe_float_min() and spe_float_max() functions (instead of expanding these calculations inline via macros); create and use an inline utility function for handling "optional" register allocation (for the {1,1,1,1} vector, and the blend color vectors) instead of expanding with macros; use the Float Multiply and Subtract (fnms) instruction to simplify and optimize many blending calculations.
2008-09-18pipebuffer: New callback to flush all temporary-held buffers.José Fonseca
Used mostly to aid debugging memory issues or to clean up resources when the drivers are long lived.
2008-09-17gallium: fix wide point / point coord semantic info (generic, not fog)Brian Paul
2008-09-17gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul
point coord
2008-09-17gallium: clean-up/fix msaa override in state trackerBrian Paul
2008-09-17gallium: fix tgsi sanity checker with respect to END.Brian Paul
Subroutine code may be found after the END instruction so it's not always the last instruction. At least check for presence of exactly one END instruction though.
2008-09-17mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-17gallium: include prog_print.h to silence warningBrian Paul
2008-09-17gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul
2008-09-17gallium: new assertion on surface->textureBrian Paul
2008-09-17tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz
2008-09-17tgsi: More debug printing on sanity check errorJakob Bornecrantz
2008-09-17gallium: fix lack of surface reference counting in ↵Brian Paul
cso_set/save/restore_framebuffer() Fixes asst problems with FBO / render to texture.
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-17cell: example of doing fs/fm sequence with fnms in blendingBrian Paul
2008-09-17cell: dump generated code if CELL_DEBUG=asmBrian Paul
2008-09-17CELL: fleshing out the blending fragment opsRobert Ellison
- Added two new debug flags (to be used with the CELL_DEBUG environment variable). The first, "CELL_DEBUG=fragops", activates SPE fragment ops debug messages. The second, "CELL_DEBUG=fragopfallback", will eventually be used to disable the use of generated SPE code for fragment ops in favor of the default fallback reference routine. (During development, though, the parity of this flag is reversed: all users will get the reference code *unless* CELL_DEBUG=fragopfallback is set. This will prevent hiccups in code generation from affecting the other developers.) - Formalized debug message usage and macros in spu/spu_main.c. - Added lots of new code to ppu/cell_gen_fragment.c to extend the number of supported source RGB factors from 4 to 15, and to complete the list of supported blend equations. More coming, to complete the source and destination RGB and alpha factors, and to complete the rest of the fragment operations...
2008-09-16intel: Destroy bufmgr in screen destroy, not context.Eric Anholt
Caused server crashes on second context creation since 7e0bbdcf033981282978554c2e68ce48b55aa291. Bug #17600.
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
2008-09-16cell: Added RCP and RSQ instruction support.Jonathan White
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.