Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-23 | delete the textures | Dave Airlie | |
2004-02-22 | Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS | Felix Kuehling | |
with modifications to make it work with current Mesa 6. | |||
2004-02-20 | fixed some typos | Daniel Borca | |
2004-02-19 | Refactored several variables out of XMesaVisual in favor of identical | Ian Romanick | |
fields in __GLcontextModes (the base type). Removed the need to keep the XMesaVisualInfo pointer when building inside the X-server. | |||
2004-02-17 | A few more tweaks to fog code. | Brian Paul | |
Remove unneeded FABSF() macros. Added blend factor clamping in a few spots. | |||
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul | |
glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected. | |||
2004-02-17 | added SPAN_W | Brian Paul | |
2004-02-17 | just some reformatting | Brian Paul | |
2004-02-17 | some debug code | Brian Paul | |
2004-02-17 | added FogOption to fragment_program struct | Brian Paul | |
2004-02-17 | added FixedToDouble() macro | Brian Paul | |
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | |
instead of GLfixed. (Justin Novosad) | |||
2004-02-16 | texture env combine refactor (Andreas Stenglein), following the same ↵ | Roland Scheidegger | |
principles as the refactored code already present in the R200 driver | |||
2004-02-16 | Add _tnl_set_attr() to complement existing get_attr() call. | Keith Whitwell | |
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca | |
2004-02-15 | some code clean-ups | Brian Paul | |
2004-02-15 | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul | |
New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy. | |||
2004-02-14 | Remove debug | Keith Whitwell | |
2004-02-14 | Make it easier for drivers to create "subclasses" of the existing | Keith Whitwell | |
program struct hierarchy. Add driver callbacks to enable the above and make it possible to track more changes to program objects. | |||
2004-02-13 | Minor tweaks to get the fbconfig list returned by __driCreateNewScreen | Ian Romanick | |
to pass through filter_modes (in libGL) properly. | |||
2004-02-13 | init secondary color to (0,0,0,1). remove some redundant initializations. | Brian Paul | |
2004-02-13 | set buffer object default Usage and Access | Brian Paul | |
2004-02-13 | new comments, rename some stuff | Brian Paul | |
2004-02-12 | Fix a problem that caused the new interface code to not actually be | Ian Romanick | |
used. Fix a couple problems that confound the fbconfig filtering code in libGL. | |||
2004-02-12 | Enable use of new DRI interface in MGA driver. | Ian Romanick | |
2004-02-12 | Minor re-org of state for fog and precision options. | Brian Paul | |
2004-02-12 | minor cleanups from t_dd_vb.c | Dave Airlie | |
2004-02-12 | remove vertex_stride_shift, fix up code to not need it | Dave Airlie | |
2004-02-12 | fix up specular color/fog and triangle vertex retrieval | Dave Airlie | |
2004-02-12 | fixup vertex building code .. | Dave Airlie | |
2004-02-12 | more updates , gears sorta works | Dave Airlie | |
2004-02-11 | Fix the problem found with UT after I had added support for glVertexAttrib. | Brian Paul | |
The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers since they can change from one glArrayElement call to the next. | |||
2004-02-11 | initialise VBLANK | Dave Airlie | |
2004-02-11 | Do more bookkeeping of vertex buffer object reference counts. | Brian Paul | |
Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT). | |||
2004-02-11 | Initial pass at adding support for the new DRI driver interfaces to | Ian Romanick | |
the R200 driver. Not as clean / well commented as it should / could be. | |||
2004-02-11 | revert to version 1.18 for now to fix segfaults in some applications | Roland Scheidegger | |
2004-02-10 | change lighting to use MULT instead of PREMULT (i.e. move some lighting ↵ | Roland Scheidegger | |
color calculations to the GPU) | |||
2004-02-10 | fixed back fxMesaGetCurrentContext to match MakeCurrent | Daniel Borca | |
2004-02-10 | Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵ | Roland Scheidegger | |
color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated. | |||
2004-02-09 | reorganized DMesa to fxMesa wrapper | Daniel Borca | |
2004-02-09 | deal with combine_ext refactor | Daniel Borca | |
2004-02-09 | Restore some of the previous code for handling conventional vertex attributes | Brian Paul | |
more efficiently. Remove switches/conditionals from vertex attribute wrappers. glMultiTexCoord is implemented in terms of glVertexAttrib. | |||
2004-02-08 | Updated to handle generic vertex attributes accessed vi glArrayElement(). | Brian Paul | |
In fact, handle all conventional vertex attributes in terms of generic attributes (execept for edge flags and color indexes). | |||
2004-02-08 | fully parameterize the macros for fixed-point arithmetic | Brian Paul | |
2004-02-08 | added an additional comment about mipmap generation | Brian Paul | |
2004-02-08 | implement Fake_glXCreateWindow() to fix bug #890894 | Brian Paul | |
2004-02-07 | removed MGA driver from DMesa | Daniel Borca | |
2004-02-07 | added NUL driver for DMesa | Daniel Borca | |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-02-06 | inform driver of changed wrap/filter parameters due to binding of nv_texrect ↵ | Roland Scheidegger | |
texture |