Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-29 | Fix include path to make build work | Jon Smirl | |
2005-04-29 | Format for 80 columns. Add alternate matrix mul based on MAD rather than DP4. | Keith Whitwell | |
2005-04-29 | Add DISASSEM define, similar to other program generator files. | Keith Whitwell | |
2005-04-29 | Put back not-so-redundant #ifdef. | Keith Whitwell | |
2005-04-29 | Remove redundant #ifdef, fix compiler warning | Keith Whitwell | |
2005-04-29 | Maintain a fragment program for current texturing state. | Keith Whitwell | |
2005-04-28 | fix _tnl_copy_to_current() so that current edge flag and rasterpos aren't ↵ | Brian Paul | |
trashed by color index updates | |||
2005-04-28 | Stop gcc-4.0 complaining about "type qualifiers ignored on function | Keith Whitwell | |
return type". | |||
2005-04-28 | Stop gcc-4.0 complaining about "type qualifiers ignored on function | Keith Whitwell | |
return type". | |||
2005-04-27 | move set_component_sizes() to fix bug 3135 | Brian Paul | |
2005-04-26 | tweak previous fog/fragment program fix | Brian Paul | |
2005-04-26 | added interpolate_fog() | Brian Paul | |
2005-04-26 | enable fog render input if fragment program fog option set | Brian Paul | |
2005-04-26 | comments and minor clean-up | Brian Paul | |
2005-04-25 | Fix as suggested by Ben Skeggs. | Aapo Tahkola | |
2005-04-25 | Ensure all VB->AttribPtr[] are populated. Reported by Aapo Tahkola | Keith Whitwell | |
2005-04-25 | Minor changes to make linux-solo build again | Jon Smirl | |
2005-04-24 | Software fallback for glColorMask. Can be avoided on Savage4 when all | Felix Kuehling | |
channels are masked (disable draw update). Bumped driver date to reflect recent correctness fixes. The driver now passes all glean tests except exactRGBA on both Savage4 and Savage3D-based cards. | |||
2005-04-24 | Modifying to build against current Mesa. Disabled r200*.c files since they ↵ | Aapo Tahkola | |
didnt want to build anymore. | |||
2005-04-23 | Fixed a segfault introduced by Keith's pipeline changes. | Felix Kuehling | |
2005-04-23 | Texturing fixes for Savage3D/MX/IX: | Felix Kuehling | |
- force emitting texAddr when the texture image changed (flush caches) - set transparent texture color key to something improbable (couldn't find a way to disable it completely) - fixed texture environment modes GL_DECAL and GL_REPLACE - made texture environment mode GL_BLEND a software fallback - added two custom texture formats for promoting from GL_ALPHA to ARGB8888 and 4444. Since the hardware can't be made to ignore the RGB color components, set them to 1 instead of 0. This gives the correct results - disabled GL_EXT_texture_env_add on Savage3D/MX/IX - map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't match either mode exactly by the spec, so we should either fall back on both or none. I chose the latter. - fall back to software when s and t wrapping modes differ (hardware has only one bit for both) | |||
2005-04-23 | Fix the worst problems with dangling edgeflag references in | Keith Whitwell | |
display lists. These mainly arise from edgeflag being the only attribute no longer stored internally as a float and requiring various special case paths to accomodate it. | |||
2005-04-22 | Updates for pipeline_stage struct changes. | Keith Whitwell | |
2005-04-22 | First pass at updating these drivers with pipeline_stage struct changes. | Keith Whitwell | |
2005-04-22 | Added a French translation of option descriptions by Stephane Marchesin. | Felix Kuehling | |
2005-04-22 | initial EGL code | Brian Paul | |
2005-04-22 | Move the call to _tnl_UpdateFixedFunctionProgram to make | Keith Whitwell | |
it easier for hardware drivers to test this out. | |||
2005-04-22 | Simplify the pipeline_stage structure | Keith Whitwell | |
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h. | |||
2005-04-22 | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | |
2005-04-22 | Add more error checking. | Michal Krol | |
2005-04-22 | Cosmetic changes. | Michal Krol | |
2005-04-22 | Move some utility functions to slang_utility.c. | Michal Krol | |
2005-04-22 | Provide precompiled binary versions of built-in library .gc sources | Michal Krol | |
to dramatically improve shader compiling performance. | |||
2005-04-22 | undef DEPTH_TYPE at end | Brian Paul | |
2005-04-21 | Fixed some suspicious pointer casts that caused lots of | Felix Kuehling | |
compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924. | |||
2005-04-21 | Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled | Felix Kuehling | |
the use of hardware texture format I8 as it produces garbage at least on ProSavageDDR. | |||
2005-04-21 | Adding some comments. | Aapo Tahkola | |
2005-04-21 | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | |
representations by switching to packed structures for registers and instructions. | |||
2005-04-21 | use _mesa_pow() for LIT (bug 3087) | Brian Paul | |
2005-04-21 | Facility to construct a vertex program which executes the current | Keith Whitwell | |
fixed function t&l pipeline. Currently runs most of the Mesa demos OK, but still needs debugging & polishing. | |||
2005-04-21 | New software implementation of ARB_vertex_program. Similar in speed | Keith Whitwell | |
to existing version, but with the potential for good improvements. | |||
2005-04-21 | Had some odd problems with add and temps so doing it with mad. Adding some ↵ | Aapo Tahkola | |
MAD_2 cases. | |||
2005-04-20 | fix state.light[n].spot.direction.w value (bug 3083) | Brian Paul | |
2005-04-20 | clean up buffer creation code | Brian Paul | |
2005-04-19 | Reorganized shader stuff. | Aapo Tahkola | |
2005-04-19 | Fixes for bugs that were nailed down when compairing against software vertex ↵ | Aapo Tahkola | |
shading. | |||
2005-04-18 | Fixing and enabling elt buffers by default. | Aapo Tahkola | |
2005-04-18 | If the file name passed to parse_GL_API is None or "-", read from standard | Ian Romanick | |
input. This allows use of GL API scripts in pipelines. | |||
2005-04-18 | Refactor a bunch of common code from the "leaf" scripts to a new functions, | Ian Romanick | |
parse_GL_API, in gl_XML.py. | |||
2005-04-18 | Fill-in function offsets and correct a couple typos. | Ian Romanick | |