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2009-01-13nv50: shadow mappingBen Skeggs
2009-01-13nv50: anisoBen Skeggs
2009-01-13nv50: occlusion queriesBen Skeggs
Not quite working, but the general idea is right I think.
2009-01-13nv50: implement KIL enough for progs/fp/kil to workBen Skeggs
2009-01-13cell: Add missing suffix to SHUFFLE macroJonathan Adamczewski
2009-01-12cell: allocate batch buffers w/ 16-byte alignmentJonathan Adamczewski
Replace cell_batch{align,alloc)*() with cell_batch_alloc16(), allocating multiples of 16 bytes that are 16 byte aligned. Opcodes are stored in preferred slot of SPU machine word. Various structures are explicitly padded to 16 byte multiples. Added STATIC_ASSERT().
2009-01-12i965: fix glDrawPixels Z coordinate in intel_texture_drawpixels().Brian Paul
As for glBitmap, it needs to be an NDC coord in [-1,1].
2009-01-12i965: fix broken glBitmap + depth testBrian Paul
When we use the do_blit_bitmap() function, it seems the fragment Z is always 1.0. If depth testing is on, that means that bitmap fragments are often occluded by other rendering. So, the bitmap doesn't appear even if rasterpos.Z==0. The fix is to use the intel_texture_bitmap() path when depth testing is on. Also, fix the incorrect Z coordinate. It needs to be an NDC value in [-1,1].
2009-01-12i965: fix broken ARB fp fog optionsBrian Paul
Just call _mesa_append_fog_code() if the fragment program's FogOption is not GL_NONE. This allows us to remove some unnecessary i965 fog code. Note, the arbfplight.c demo can be used to test this (see DO_FRAGMENT_FOG).
2009-01-12glsl: better fix for for-loop scope issue (commit ↵Brian Paul
6333005f7aea3e5d1d86a5c47b3fa2a1ed2f3ff0)
2009-01-12gallivm: Make sure the bitcode buffer is followed by a 0 byte.Michel Dänzer
May fail to parse otherwise.
2009-01-12gallivm: Print error message from ParseBitcodeFile() in case it fails.Michel Dänzer
2009-01-12gallivm: Adapt to header file move in LLVM 2.4.Michel Dänzer
2009-01-12nv50: make rtt work againBen Skeggs
2009-01-12nv50: fix handling of depth texturesBen Skeggs
2009-01-12nv50: another typo..Ben Skeggs
2009-01-12nouveau: fix warningBen Skeggs
2009-01-12nv50: fix assertion failureBen Skeggs
2009-01-12nv50: remove previous hack to manage tiled surfacesBen Skeggs
2009-01-12nv50: fix a typo and a thinkoBen Skeggs
2009-01-12nv50: enable npot texturesBen Skeggs
2009-01-12nv50: disable shader debugBen Skeggs
2009-01-12nv50: any cpu access to a texture is done on its backing imagesBen Skeggs
Still a little dodgy: - RTT will hit an assertion (hopefully!) and fail - 3D textures with depth >= 32 will cause bad things to happen
2009-01-12nv50: create buffers for each image that makes up a textureBen Skeggs
2009-01-12nouveau: return buffer map to something sane.Ben Skeggs
Sorry, but no, we're not doing this.. Correctness always takes precedence over speed. Implement this higher up where you know it's safe to do so, and doesn't break other things in the process.
2009-01-12nouveau: use usage, not uninitialised flags value...Ben Skeggs
2009-01-11Build fixes for gcc 2.95Matthieu Herrb
2009-01-11Big endian fixes.Matthieu Herrb
2009-01-11build fix on big endian OpenBSD architectures.Matthieu Herrb
2009-01-11replace nearbyint() by rint() for now.Matthieu Herrb
2009-01-11Fix build with GCC 2.95.Owain G. Ainsworth
2009-01-11__builtin_expect is a gcc 3.x feature. define it out for gcc 2.95.Matthieu Herrb
Patch suggested by miod@. Thanks.
2009-01-11cell: optimize unpack_colors() function, saving 12 cyclesBrian Paul
2009-01-11cell: move color unpacking code into separate functionBrian Paul
2009-01-11cell: re-order the z/stencil fetch/extract/convert instructions for better perfBrian Paul
The new instruction order is 10 cycles faster.
2009-01-11cell: datatype clean-ups in SPE rtasmBrian Paul
2009-01-11cell: simplify the 'optional register' codeBrian Paul
2009-01-11cell: asst datatype clean-upsBrian Paul
2009-01-11cell: move depth/stencil code into separate functionBrian Paul
2009-01-11cell: clean-up, re-indent, commentsBrian Paul
2009-01-10cell: use tgsi_dump_instruction() instead of spe_comment()Brian Paul
2009-01-10gallium: use tgsi_dump_instruction() instead of ppc_comment()Brian Paul
2009-01-10gallium: remove unused struct typeBrian Paul
2009-01-10gallium: fix register clobber bug in TGSI->PPC codegenBrian Paul
When negating a src vector that's stored in a altivec register, need to put negated value into a new register so we don't upset the original value. This solves the dark colors in the mandelbrot GLSL demo. Also, use new predicate functions to check if a TGSI temp is stored in an altivec register.
2009-01-10gallium: emit comments in TGSI->PPC codegenBrian Paul
2009-01-10gallium: code to dump/debug PPC code (disabled)Brian Paul
2009-01-10gallium: added comment/annotation support to PPC rtasmBrian Paul
2009-01-10cell: added rule to produce .s assembly filesBrian Paul
2009-01-10gallium: s/false/FALSE/Brian Paul
2009-01-10nouveau: Update nv30 swizzling.Younes Manton