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2007-03-18fix typo in subrect_disable packetKeith Whitwell
2007-03-18fix typo in subrect_disable packetKeith Whitwell
2007-03-18screen offset changes, bug 9965Miguel Marte
2007-03-18fix assertion in read_depth_pixels()Nicolai Haehnle
2007-03-18r300: Removed the deprecated $XFree86$ CVS keywords.Oliver McFadden
2007-03-18r300: Corrected the string for polygon mode; it wasn't updated from unkXXX.Oliver McFadden
2007-03-19nouveau: avoid using uninitialised TexSrcUnit.Ben Skeggs
2007-03-18mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT)Xiang, Haihao
or TexImage(DEPTH_COMPONENT)
2007-03-18mesa: enhance fxt1_quantize_ALPHA1Xiang, Haihao
If possible, let minCol != maxCol
2007-03-18i965: fix for FXT1 & S3TC texture formatXiang, Haihao
choose the right mesa texformat for FXT1 & S3TC
2007-03-18Use _mesa_copy_instructions rather than memcpy in _mesa_insert_mvp_code.Oliver McFadden
2007-03-17fix some format conversion bugs in glGetTexImage(), bug 10288Haihao Xiang
2007-03-17r300: change vendor string to DRI R300 ProjectDave Airlie
2007-03-16Assorted fixes for dealing with zero-size frame/renderbuffers.Brian
In xmesa_check_and_update_buffer_size() handle xmctx==NULL correctly: still call _mesa_resize_framebufer(). If we don't we can wind up in a situation where the framebuffer size is non-zero but an attached renderbuffer size is still initialized to zero. This inconsistancy can later cause problems. Check for zero-size renderbuffers in update_color_draw_buffers() and update_color_read_buffer(). See bug 7205.
2007-03-16Colortable re-org.Brian
The pixel transfer path has three color table lookups. Use an array [3] to store that info, rather than separate variables.
2007-03-16added a renderbuffer commentBrian
2007-03-16added null xmctx check to XMesaResizeBuffers(), bug 7205Mathias Hopf
2007-03-15silently ignore DeleteProgram/Shader(id=0)Brian
2007-03-15in _mesa_GetColorTable, return silently if table size is 0Brian
2007-03-15Fixed a minor typo in the comment near _mesa_copy_instructions.Oliver McFadden
2007-03-15r300: Added _mesa_copy_instructions.Oliver McFadden
2007-03-15r300: Renamed r300_vertexprog.c to r300_vertprog.cOliver McFadden
2007-03-15r300: Use _mesa_alloc_instructions/_mesa_init_instructions instead of malloc.Oliver McFadden
Note that insert_wpos in r300_vertexprog.c is still a little flaky and could be improved.
2007-03-15r300: Updated R300 to use the new SWIZZLE macros.Oliver McFadden
2007-03-15r300: Fixed an unused variable warning and removed some cruft, too.Oliver McFadden
2007-03-15r300: Fixed a printf conversion warning.Oliver McFadden
2007-03-15r300: Fixed "no previous prototype for 'r300RefillCurrentDmaRegion'" warning.Oliver McFadden
2007-03-15added SWIZZLE_XXXX, YYYY, etc. macrosBrian
2007-03-15Committed Rune Petersen's fragment.position patch (Bug #10024) plus a few smallOliver McFadden
corrections.
2007-03-15no-op clear if buffer width or height is zero (bug 7205)Brian
2007-03-15add some rb->Data null ptr checks (bug 7205)Brian
2007-03-15Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-03-15implement byteswapping for all multi-byte types in ↵Brian
_mesa_pack_rgba_span_float(), bug 10298
2007-03-15Fix off by one error in immediate state packet size.Keith Whitwell
2007-03-14pixelmap code simplificationBrian
2007-03-14Re-org of gl_pixel_attrib struct.Brian
Reorder fields according to the order in which the pixel transfer operations take place. Improve comments. Move the pixel maps out of gl_pixel_attrib since they're not supposed to be pushed/popped by glPush/PopAttrib. New gl_pixelmap and gl_pixelmaps structs to contain the pixelmaps.
2007-03-14s/Tranpose/Transpose/Brian
2007-03-14clear the b->frontxrb->drawable field in xmesa_free_buffer(), see bug 7205Brian
2007-03-14Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-03-14move CLIENT_ID code in xmesa_delete_framebuffer(), see bug 7205Brian
2007-03-14continue prev check-in: save ptr to slang_function for SLANG_OPER_CALLBrian
2007-03-14After we've found the slang_function ptr for a SLANG_OPER_CALL node, save ↵Brian
the ptr in the node for reuse. This can save a tremendous amount of time when resolving types in complex expressions. One particular shader was taking several minutes to compile but now compiles almost instantaneoulsy.
2007-03-14make _slang_typeof_function() staticBrian
2007-03-14remove old assertionBrian
2007-03-13more bug fixing, error checkingBrian
2007-03-13fix a number of issues in _mesa_uniform()Brian
2007-03-13remove bogus assertionBrian
2007-03-13fix ctx->Pixel.PostConvolutionScale/Bias subscript bugsBrian
2007-03-13Check for, simplify vec2/3/4(x). Only do call adapting for constructors.Brian
2007-03-13improve literal printingBrian