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2004-02-29Corrected the maximum vertex size argument of _tnl_init_vertices.Felix Kuehling
2004-02-29Reorganized hardware state data structures and state emission. Don't trackFelix Kuehling
which registers changed in all the functions that change the state. Instead check which registers changed in the end when the hardware state is updated. Tried to avoid cosmetic (whitespace) changes in this commit.
2004-02-28Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul
IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet).
2004-02-28minor clean-upsBrian Paul
2004-02-28consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵Brian Paul
function
2004-02-28rename some span pack/unpack functions for better uniformityBrian Paul
2004-02-28move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()Brian Paul
2004-02-28consolidate some codeBrian Paul
2004-02-28replace color table FloatTable boolean with Type enumBrian Paul
2004-02-28paltex demo from recent texcombine changes. Minor clean-upsBrian Paul
2004-02-28Only print message about disabling HW TCL if the chip supports it in theMichel Dänzer
first place, and make the message a bit clearer. + Remove some extraneous whitespace.
2004-02-27Create all the right modes for 16-bit screens.Ian Romanick
2004-02-27Fix a problem with 24-bit screens. Modes with 0 stencil bits wereIan Romanick
erroneously marked as GLX_SLOW_CONFIG.
2004-02-27move _mesa_load_state_parameters() to state validation stageBrian Paul
2004-02-27fix PK2H, UP2H, PK2US bugsBrian Paul
2004-02-26check for null paramListBrian Paul
2004-02-26check for invalid fragment program in glDrawPixels, glCopyPixels and glBitmapBrian Paul
2004-02-26check for invalid vertex/fragment program in glBeginBrian Paul
2004-02-26fix another glDrawArrays indexing bug, jump through _glapi_Dispatch functionsBrian Paul
2004-02-26Fix C/C++ calling conventions problem (Bug 904854)Brian Paul
2004-02-26Set ctx->Const.MaxTexture[Image/Coord]Units correctly. Fixes corruption in q3.Felix Kuehling
2004-02-26Adapt the VERT_SET/COPY/SAVE/RESTORE_RGBA/SPEC macros to copy with all ↵Felix Kuehling
savage vertex formats.
2004-02-26Forgot to remove savagevb.h in last commit.Felix Kuehling
2004-02-26Converted vertex setup to use t_vertex.[ch].Felix Kuehling
2004-02-26Create all the right modes for 16-bit screens.Ian Romanick
2004-02-26added _tnl_allow_vertex/pixel_fog() callsBrian Paul
2004-02-25Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul)Felix Kuehling
2004-02-25use ABS(Z) when computing blend factorsBrian Paul
2004-02-24call _tnl_allow_pixel/vertex_fog() funcsBrian Paul
2004-02-24turns out we probably need a _tnl_allow_pixel_fog() function afterallBrian Paul
2004-02-24jump through dispatch table instead of calling gl functions directlyBrian Paul
2004-02-24fix incorrect texcoord attribute indexBrian Paul
2004-02-24added some GLAPIENTRY keywords, minor clean-upsBrian Paul
2004-02-24s/transform/tnl/Brian Paul
2004-02-24Yet another revision of _ae_update_state(). Issue both conventional ANDBrian Paul
generic vertex attribute commands, ignoring ctx->VertexProgram.Enabled since this function may be used during display list compilation.
2004-02-24added some const keywordsBrian Paul
2004-02-24glDrawArrays loop was wrongBrian Paul
2004-02-23updates from Erdi ChenBrian Paul
2004-02-23fix typo (Matt Case)Brian Paul
2004-02-23delete the texturesDave Airlie
2004-02-22Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling
with modifications to make it work with current Mesa 6.
2004-02-20fixed some typosDaniel Borca
2004-02-19Refactored several variables out of XMesaVisual in favor of identicalIan Romanick
fields in __GLcontextModes (the base type). Removed the need to keep the XMesaVisualInfo pointer when building inside the X-server.
2004-02-17A few more tweaks to fog code.Brian Paul
Remove unneeded FABSF() macros. Added blend factor clamping in a few spots.
2004-02-17A bit of an overhaul of the fog code.Brian Paul
glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected.
2004-02-17added SPAN_WBrian Paul
2004-02-17just some reformattingBrian Paul
2004-02-17some debug codeBrian Paul
2004-02-17added FogOption to fragment_program structBrian Paul
2004-02-17added FixedToDouble() macroBrian Paul