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AgeCommit message (Expand)Author
2010-02-04llvmpipe: Disable unit tests on embedded platforms.José Fonseca
2010-02-04util: Add missing include.José Fonseca
2010-02-04os: Add missing dummy threading definitions.José Fonseca
2010-02-04swrast/sse: Fix _mesa_sse_transform_pointsX_3d_no_rotPauli Nieminen
2010-02-04scons: Use only the shared object name when linking progs.José Fonseca
2010-02-03st/mesa: Remove unnecessary headers.Vinson Lee
2010-02-03svga: Remove unnecessary header.Vinson Lee
2010-02-03util: Remove unnecessary header.Vinson Lee
2010-02-04egl: Convert drivers to use typecast macros.Chia-I Wu
2010-02-04egl: Add macros to define typecast functions.Chia-I Wu
2010-02-03identity: Remove unnecessary header.Vinson Lee
2010-02-03llvmpipe: Remove unnecessary header.Vinson Lee
2010-02-04Revert "mesa: fix transform_points_3d_no_rot using undefined values in %xmm0"Pauli Nieminen
2010-02-04st/egl: Add missing headers to kms display.Chia-I Wu
2010-02-03st/egl: Add missing headers.Vinson Lee
2010-02-03winsys: Add missing headers.Vinson Lee
2010-02-04egl: fix implicit declaration of pipe_texture_reference adding u_inlines.hIgor Oliveira
2010-02-04egl: fix wrong argument. Use loader_data instead of loaderIgor Oliveira
2010-02-04gallium: fix more missing includes from various placesDave Airlie
2010-02-04nouveau: include stdio.h and u_inlines.h in all context files since embedded ...Dave Airlie
2010-02-03mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITSBrian Paul
2010-02-03mesa: re-dimension RasterTexCoords and CoordReplaceBrian Paul
2010-02-03mesa: added texcoord unit assertionBrian Paul
2010-02-03mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITSBrian Paul
2010-02-03mesa: added tex unit assert, use Elements() macroBrian Paul
2010-02-03mesa: check for invalid texture coord unit in glGet queriesBrian Paul
2010-02-03mesa: check/clamp texture/program matrix accessesBrian Paul
2010-02-03mesa: add error check for querying invalid texture matrixBrian Paul
2010-02-03mesa: use Elements() as limit in loops over texture/program matrix stacksBrian Paul
2010-02-03mesa: add out of bounds assertions for accessing texture matrix stackBrian Paul
2010-02-03util: Cast to match the MSVC intrinsics.José Fonseca
2010-02-03util: Don't include system headers inside extern "C" { ... }José Fonseca
2010-02-03Merge branch 'gallium-embedded'José Fonseca
2010-02-03gallium/docs: Document the OS module.José Fonseca
2010-02-03tgsi: added debugging code to catch divide by zeroBrian Paul
2010-02-03tgsi: convert CHECK_INF_OR_NAN to inline functionBrian Paul
2010-02-03mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez
2010-02-03os: Also add the aligned memory prototypes to the embedded section.José Fonseca
2010-02-03util: Reimplement all utility functions in terms of the new OS abstraction.José Fonseca
2010-02-03os: New OS abstraction module.José Fonseca
2010-02-03vbo: fix void * arithmetic warningKeith Whitwell
2010-02-03vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez
2010-02-03trace: Include the appropriate header instead of defining prototypes.José Fonseca
2010-02-03svga: fix TXD and TXL opcode translationKeith Whitwell
2010-02-03svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell
2010-02-03svga: texture from lod zero inside dynamic branchingKeith Whitwell
2010-02-03svga: better method for generating white fs color outputsKeith Whitwell
2010-02-03mesa/st: bump the gallium version numberKeith Whitwell
2010-02-03st/mesa: remove some floating point divides in viewport calculationKeith Whitwell
2010-02-03gallium-docs: Fix typo.José Fonseca