Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-29 | mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER) | Brian Paul | |
This is part of GL_EXT_framebuffer_blit and GL_ARB_framebuffer_obbject. | |||
2009-01-29 | intel: formatting clean-ups | Brian Paul | |
2009-01-29 | intel: fix check for Y orientation in span functions. | Brian Paul | |
2009-01-29 | i965: use bitfields in brw_sf_unit_key struct | Brian Paul | |
2009-01-29 | intel: remove unused intel_rendering_to_texture() | Brian Paul | |
2009-01-29 | i965: fix render to FBO/texture orientation bugs | Brian Paul | |
Anytime we're not rendering to the default/window FBO, need to invert rendering, not just when rendering to a texture. Otherwise, if a FBO consists of a mix of textures and renderbuffers the up/down orientation was inconsistant. Fixes shadowtex.c bad rendering. | |||
2009-01-29 | mesa: fix a render to texture FBO validation bug | Brian Paul | |
When glTexImage() is called we need to re-validate any FBOs that point to the texture (i.e. render-to-texture) since changing the texture's size/format will effect FBO completeness. We don't keep a list of all FBOs rendering into each texture (which would be a bit messy) so we check all FBOs in existance. To optimize this, the gl_texture_object->_RenderToTexture flag is used to avoid checking textures that have never been used as renderbuffers. So, we only walk over all FBOs (there's usually only a few) when glTexImage() modifies a RTT texture. Fixes a bug seen in shadowtex.c when toggling packed depth/stencil mode. | |||
2009-01-29 | pipebuffer: Ondemand buffer manager. | José Fonseca | |
A variation of malloc buffers which get transferred to real graphics memory when there is an attempt to validate them. | |||
2009-01-29 | pipebuffer: Implement proper buffer validation. | José Fonseca | |
2009-01-29 | egl: Blit to the bound frontbuffer with pipe | Jakob Bornecrantz | |
2009-01-29 | intel: Set render domain on read and write | Jakob Bornecrantz | |
2009-01-29 | intel: Try forcing flushes | Jakob Bornecrantz | |
2009-01-29 | intel: Dump batchbuffer before sending to hw | Jakob Bornecrantz | |
2009-01-29 | intel: Change link order | Jakob Bornecrantz | |
2009-01-29 | i915: Don't take a context as argument for debug | Jakob Bornecrantz | |
2009-01-29 | i915: Don't dump batchbuffer on flush in context | Jakob Bornecrantz | |
2009-01-29 | i965: fix bug in pass0_precalc_mov() | Brian Paul | |
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). (cherry picked from master/commit faa48915d27634a12f123eaa6e954ec79565e365) | |||
2009-01-29 | i965: widen per-texture bitfields for 16 texture image units | Brian Paul | |
(cherry picked from master/commit f78c388b6c156cb155f089b00612f00919090a8e) | |||
2009-01-29 | intel: check if stencil test is enabled in intel_stencil_drawpixels() | Brian Paul | |
(cherry picked from master/commit 72ee0e247d799c85612c72bbd2257648e11fa583) | |||
2009-01-29 | intel: save/restore GL matrix mode in ↵ | Brian Paul | |
intel_meta_set_passthrough_transform(), intel_meta_restore_transform() (cherry picked from master, commit 723648f2ee2a8e529063c9da84e9dff9c8c6be99) | |||
2009-01-29 | mesa: set version to 7.4 for mesa_7_4_branch | Brian Paul | |
2009-01-29 | mesa: set version to 7.3 | Brian Paul | |
2009-01-28 | intel: Fix up some extension string issues | Ian Romanick | |
Move the remaining extension string enables to intel_extensions.c. Make sure that GL_NV_texture_env_combine4 is not enabled on i830. | |||
2009-01-28 | Make GLX_SGIX_pbuffer mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_multisample mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_texture_compression mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul | |
Everyone should be using the newer/better ARB versions of these extensions. | |||
2009-01-28 | intel: Fix type correctly this time | Jakob Bornecrantz | |
Facepalm. | |||
2009-01-28 | intel: Fix typo | Jakob Bornecrantz | |
2009-01-28 | i915: Add verbose debuging | Jakob Bornecrantz | |
Only enabled while in development this commit will be reverted in the future. | |||
2009-01-28 | i915: Fix batchbuffer dumping | Jakob Bornecrantz | |
2009-01-28 | i915: Flush on surface copy/clear | Jakob Bornecrantz | |
2009-01-28 | intel: Supply the correct buffers to gem | Jakob Bornecrantz | |
2009-01-28 | gallium: Build EGL st when build glx st | Jakob Bornecrantz | |
2009-01-28 | egl: Adopt to st_framebuffer changes | Jakob Bornecrantz | |
2009-01-28 | i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ | Brian Paul | |
Just to reinforce the understanding that an extended swizzle with 0 and 1 terms is possible there. | |||
2009-01-28 | i965: implement GL_EXT_texture_swizzle | Brian Paul | |
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components. | |||
2009-01-28 | i965: minor clean-up, comments, etc. | Brian Paul | |
2009-01-28 | Merge commit 'origin/master' into texture_swizzle | Brian Paul | |
2009-01-28 | i965: fix bug in pass0_precalc_mov() | Brian Paul | |
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). | |||
2009-01-28 | i965: minor comment additions/edits | Brian Paul | |
2009-01-28 | wgl: add missing header | Keith Whitwell | |
2009-01-28 | stw: use proper stw_context pointers in shared interface | Keith Whitwell | |
Move away from hglrc. | |||
2009-01-28 | stw: clean up error paths | Keith Whitwell | |
2009-01-28 | stw: don't call out to wglGetPixelFormat() | Keith Whitwell | |
2009-01-28 | stw: remove duplicate function declarations | Keith Whitwell | |
2009-01-28 | stw: fix comment | Keith Whitwell | |