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2010-03-01glx: Rename pipe formats.José Fonseca
2010-03-01egl: Rename pipe formats.José Fonseca
2010-03-01dri: Rename pipe formats.José Fonseca
2010-03-01mesa: Rename pipe formats.José Fonseca
2010-03-01translate: Rename pipe formats.José Fonseca
2010-03-01draw: Rename pipe formats.José Fonseca
2010-03-01util: Rename pipe formats.José Fonseca
2010-03-01gallium: Standardize on the LSB->MSB notation.José Fonseca
Less confusing, and seems to gather more consensus. Below are the sed commands used. This and following commits are the result of applying this too to the whole tree, plus manual whitespaces fixes. s/\<PIPE_FORMAT_A8R8G8B8_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8A8_UNORM\>/PIPE_FORMAT_A8R8G8B8_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8A8_UNORM/g s/\<PIPE_FORMAT_X8R8G8B8_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8X8_UNORM\>/PIPE_FORMAT_X8R8G8B8_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8X8_UNORM/g s/\<PIPE_FORMAT_R8G8B8A8_UNORM_REV\>/PIPE_FORMAT_A8B8G8R8_UNORM/g s/\<PIPE_FORMAT_R8G8B8X8_UNORM\>/PIPE_FORMAT_X8B8G8R8_UNORM/g s/\<PIPE_FORMAT_A1R5G5B5_UNORM\>/PIPE_FORMAT_B5G5R5A1_UNORM/g s/\<PIPE_FORMAT_A4R4G4B4_UNORM\>/PIPE_FORMAT_B4G4R4A4_UNORM/g s/\<PIPE_FORMAT_R5G6B5_UNORM\>/PIPE_FORMAT_B5G6R5_UNORM/g s/\<PIPE_FORMAT_A2B10G10R10_UNORM\>/PIPE_FORMAT_R10G10B10A2_UNORM/g s/\<PIPE_FORMAT_A8L8_UNORM\>/PIPE_FORMAT_L8A8_UNORM/g s/\<PIPE_FORMAT_A8L8_SRGB\>/PIPE_FORMAT_L8A8_SRGB/g s/\<PIPE_FORMAT_R8G8B8A8_SRGB\>/PIPE_FORMAT_A8B8G8R8_SRGB/g s/\<PIPE_FORMAT_R8G8B8X8_SRGB\>/PIPE_FORMAT_X8B8G8R8_SRGB/g s/\<PIPE_FORMAT_A8R8G8B8_SRGB\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8A8_SRGB\>/PIPE_FORMAT_A8R8G8B8_SRGB/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8A8_SRGB/g s/\<PIPE_FORMAT_X8R8G8B8_SRGB\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8X8_SRGB\>/PIPE_FORMAT_X8R8G8B8_SRGB/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8X8_SRGB/g s/\<PIPE_FORMAT_A8B8G8R8_SNORM\>/PIPE_FORMAT_R8G8B8A8_SNORM/g s/\<PIPE_FORMAT_X8B8G8R8_SNORM\>/PIPE_FORMAT_R8G8B8X8_SNORM/g s/\<PIPE_FORMAT_X8UB8UG8SR8S_NORM\>/PIPE_FORMAT_R8SG8SB8UX8U_NORM/g s/\<PIPE_FORMAT_B6UG5SR5S_NORM\>/PIPE_FORMAT_R5SG5SB6U_NORM/g s/\<PIPE_FORMAT_S8Z24_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_Z24S8_UNORM\>/PIPE_FORMAT_S8Z24_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_Z24S8_UNORM/g s/\<PIPE_FORMAT_X8Z24_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_Z24X8_UNORM\>/PIPE_FORMAT_X8Z24_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_Z24X8_UNORM/g s/\<PIPE_FORMAT_YCBCR\>/PIPE_FORMAT_UYVY/g s/\<PIPE_FORMAT_YCBCR_REV\>/PIPE_FORMAT_YUYV/g
2010-03-01r300: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
PIPE_FORMAT_R8G8B8A8_SNORM already listed.
2010-03-01softpipe: Advertise PIPE_FORMAT_R8G8B8A8_SNORM instead.José Fonseca
2010-03-01util: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
2010-03-01gallium: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
Its actually an alias for PIPE_FORMAT_R8G8B8A8_SNORM.
2010-03-01util: Generate linear<->sRGB conversion tables.Michal Krol
2010-03-01util: Fix PIPE_FORMAT_R8G8B8_SRGB swizzles.José Fonseca
The only user of PIPE_FORMAT_R8G8B8_SRGB is mesa, which per src/mesa/main/texstore.c interprets it as R8 G8 B8 and not the other way around.
2010-03-01xlib: Use PIPE_FORMAT_R8G8B8A8_UNORM(_REV) as appropriate.José Fonseca
2010-03-01r300: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01i915g: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01mesa: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01util: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01gallium: Introduce a new format to disambiguate PIPE_FORMAT_R8G8B8A8_UNORM.José Fonseca
PIPE_FORMAT_R8G8B8A8_UNORM now means just R8 G8 B8 A8 PIPE_FORMAT_R8G8B8A8_UNORM_REV means A8 B8 G8 R8 And the thumb rule is vertex buffers refer to PIPE_FORMAT_R8G8B8A8_UNORM, while textures refer to PIPE_FORMAT_R8G8B8A8_UNORM_REV. PIPE_FORMAT_R8G8B8A8_UNORM_REV is just a temporary name.
2010-03-01util: Fix PIPE_FORMAT_R8G8B8_UNORM description and notes.José Fonseca
There is actually no ambiguity in use -- it is always used as R8 G8 B8
2010-03-01gallium: Remove inexisting formats.José Fonseca
Can't find these formats used in any state tracker or any API. For some of these probably the reverse notation was meant, for which formats already exist.
2010-03-01util: Remove inexisting formats.José Fonseca
Can't find these formats used in any state tracker or any API. For some of these probably the reverse notation was meant, for which formats already exist.
2010-03-01util: A few more links for D3D formats.José Fonseca
2010-03-01r300: Don't implement PIPE_FORMAT_R8G8B8X8_SNORM.José Fonseca
This format is not actually used by any state tracker. Probably the reverse notation was mean, which would make it identical to PIPE_FORMAT_X8B8G8R8_SNORM.
2010-03-01util: A few more todo marks.José Fonseca
2010-03-01util: More documentation for u_format.csvJosé Fonseca
2010-03-01util: Tweak comments regarding R8G8B8A8/X8_UNORM.José Fonseca
2010-03-01python: Don't mention deprecated drivers=trace option.José Fonseca
Now trace always built.
2010-03-01python: Don't mention deprecated drivers=trace option.José Fonseca
Now trace always built.
2010-03-01llvmpipe: Don't mention deprecated drivers=trace option.José Fonseca
Now trace always built.
2010-03-01dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-01dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-02-28r300g: atomize texture and sampler statesMarek Olšák
2010-02-28r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)Marek Olšák
Formerly known as vertex_format_state. These two are completely unrelated when using HWTCL and decoupling them makes the design less SWTCL-centric. When bypass_vs_clip_and_viewport gets removed, the PSC setup will no longer be a derived state. This change shouldn't make unbreaking SWTCL harder.
2010-02-28i965g: Fix texture creationJakob Bornecrantz
2010-02-27dri: Remove dead code.Vinson Lee
2010-02-27glut: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27glx: Add assert to check input to memcpy.Vinson Lee
2010-02-27mesa: Add asserts to check inputs to memcpy.Vinson Lee
2010-02-27mesa: Add assert to check input to memcpy is not null.Vinson Lee
2010-02-27glsl: Move assert from outside to inside of _slang_gen_swizzle function.Vinson Lee
2010-02-27dri: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27i810: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27mach64: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27mga: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27r128: Add assert to check for null pointer dereference.Vinson Lee
2010-02-28st/mesa: do not advertise S3TC if the external lib is not availableMarek Olšák