Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-17 | Brian's fix for bug9829 | Xiang, Haihao | |
2007-08-17 | i965: align width/height for volume texture | Xiang, Haihao | |
2007-08-16 | Convert TTM code to require the server provide buffers for front/back/depth. | Eric Anholt | |
This removes the use of fake buffers from the driver, such that it could probably be removed from the interface. It also should assist in proper synchronization of access. | |||
2007-08-16 | Move i915_disasm to later so we can use the hardware offset. | Eric Anholt | |
2007-08-16 | Fix bad printf on TTM fence_wait failure. | Eric Anholt | |
2007-08-16 | Don't forget to update buffer offset after validation. | Eric Anholt | |
2007-08-16 | Add decode for XY_COLOR_BLT and XY_SRC_COPY_BLT. | Eric Anholt | |
2007-08-16 | nouveau: nv10: clear a buffer | Patrice Mandin | |
2007-08-16 | nouveau: nv10: add function to clear a buffer | Patrice Mandin | |
2007-08-16 | nouveau: store render buffer pointers in context, to access them when ↵ | Patrice Mandin | |
clearing buffer | |||
2007-08-16 | nouveau: nv10: create objects needed to clear buffer | Patrice Mandin | |
2007-08-16 | Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland ↵ | Brian | |
previously did. Basically, in update_framebuffer() (which should be called after an FBO is bound with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO. If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state. Old code still in place but disabled with #if 0 / #endif. | |||
2007-08-16 | update comments, etc related to Read/DrawBuffer state | Brian | |
2007-08-16 | remove reference to ctx->Color.DrawBuffer | Brian | |
2007-08-16 | replace Proxy1D/2D/etc fields with ProxyTex[] array | Brian | |
2007-08-16 | Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX. | Brian | |
Simplification in colortab.c too. | |||
2007-08-16 | replace separate 1D/2D/etc fields with an array indexed by texture target | Brian | |
2007-08-16 | remove old Saved1D/2D/etc fields | Brian | |
2007-08-16 | Bring over the texobj refcounting changes from mesa_7_0_branch | Brian | |
2007-08-16 | i915tex: Unreference texture buffers on context destruction. | Michel Dänzer | |
Not doing this could cause the buffers to leak under some circumstances. | |||
2007-08-16 | suppress warning about ncon visuals (bug #6689) | Roland Scheidegger | |
2007-08-15 | i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDER | Xiang, Haihao | |
to implement GL_CLAMP | |||
2007-08-15 | nouveau: Use half the notifier block for query objects. | Ben Skeggs | |
2007-08-15 | nouveau: Keep drm channel alloc struct around. | Ben Skeggs | |
2007-08-15 | nouveau: reindent nouveau_span.c | Ben Skeggs | |
2007-08-15 | nouveau: Remove ALLOW_MULTI_SUBCHANNEL hack | Ben Skeggs | |
Irrelevant, since we depend on working context switching now. | |||
2007-08-15 | nouveau: Always render offscreen, emulate front buffer rendering. | Ben Skeggs | |
2007-08-15 | nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fbo | Ben Skeggs | |
2007-08-15 | nouveau: reindent nouveau_buffers.h | Ben Skeggs | |
2007-08-15 | nouveau: reindent nouveau_buffers.c | Ben Skeggs | |
2007-08-15 | nouveau: Lets only do private buffers. | Ben Skeggs | |
2007-08-14 | Fix a few more problems with freeing FBOs/textures during context destruction. | Brian | |
Free FBOs before textures since the later may be referenced by the former. Need to bind the context we're destroying if there isn't a current context so that ctx->DeleteTexture() etc can be used. | |||
2007-08-13 | free any render/framebuffers left in hash tables when freeing shared state | Brian | |
2007-08-13 | i915tex: Make sure pitch is aligned properly for render-to-texture. | Michel Dänzer | |
Just always align texture pitch to multiples of 64 bytes for now, pending a more sophisticated scheme to do it only when really necessary. | |||
2007-08-13 | Implement mutex/locking around texture object reference counting. | Brian | |
Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures. | |||
2007-08-13 | added some missing Default1D/2DArray texture code | Brian | |
2007-08-13 | i965: fix projtex_mask | Xiang, Haihao | |
projtex_mask is only an 8bit field, and wm.input_size_masks includes other attributes' information, therefore right shift is needed. | |||
2007-08-13 | i915: satisfy certain alignment restrictions for small | Xiang, Haihao | |
compressed texture | |||
2007-08-12 | fix spantmp2 READ_RGBA inline asm (#11931) | Dan Torop | |
2007-08-11 | Make it easier to compare against the pipe driver debug code. | Keith Whitwell | |
2007-08-11 | Improve debugging further. | Keith Whitwell | |
Pull apart some key packets into individual fields and print sanely. | |||
2007-08-11 | Better debugging | Keith Whitwell | |
2007-08-10 | i965: roland's DXTn format texture patch(bug10347) | Xiang, Haihao | |
2007-08-10 | i965/i915tex: applying right alignment to compressed texture, | Xiang, Haihao | |
which make small textures(4x4,2x2,1x1) work well. | |||
2007-08-10 | i965: set mt->cpp differently with compressed texture | Xiang, Haihao | |
2007-08-09 | fix byte swap bug for GLint stencil indexes (bug 11909) | Brian | |
2007-08-08 | nouveau: Missing notifier -> notifierobj migration | Carlos Martín Nieto | |
I missed this in the original migration. | |||
2007-08-07 | move free() after dereference (bug 11878) | Brian | |
2007-08-07 | fix potential NULL dereference (bug 11879) | Brian | |
2007-08-07 | fix potential NULL dereference (bug 11880) | Brian | |