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2009-03-30r300-gallium: Allow surface_fill to clear depth/stencil buffers too.Corbin Simpson
2009-03-30r300-gallium: Emit the "right" sequence of colors.Corbin Simpson
ARGB, not RGBA.
2009-03-30r300-gallium: Fix hardlock when no colors or textures are present.Corbin Simpson
2009-03-30r300-gallium: Fix strange build error.Corbin Simpson
Why didn't this come up before?
2009-03-30r300-gallium: Handful of small leftovers.Corbin Simpson
2009-03-30intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson
We don't upload the pixels with the CPU in that case, so the map will only serve as a way of triggering cache flushes over a bunch of data we don't touch.
2009-03-30python: Use depth buffer in the triangle example.José Fonseca
2009-03-30python: Read rgba8 with a single transfer.José Fonseca
2009-03-30python: Cleanup.José Fonseca
2009-03-30python: Don't use deprecated clear_value field.José Fonseca
2009-03-30python/test: Move the test description logic to the base class.José Fonseca
2009-03-30python/test: Move the image comparison logic to the base test class.José Fonseca
2009-03-30python: Force unsigned comparison.José Fonseca
2009-03-30python: Set correct transfer mode.José Fonseca
2009-03-30python: Set the surface GPU access flags.José Fonseca
Make python surface just a dumb (texture, face, level, zslice) tuple.
2009-03-30python: Hide away the surface usage flags.José Fonseca
Surfaces are now by definition GPU views. So CPU access flags don't make any sense when creating a surface. For now we are forcing surfaces to be GPU read/write, but that will go away soon.
2009-03-30tgsi: Condition codes are implied in KILP.Michal Krol
2009-03-30tgsi: Explain symbols used in instruction set documentation.Michal Krol
2009-03-30tgsi: Document BRA opcode.Michal Krol
2009-03-30python: Dont touch old pipe_winsys.José Fonseca
2009-03-30python: Update instructions for windows.José Fonseca
2009-03-28i965: srgb texture fixesRoland Scheidegger
i965 can either do SRGBA8_REV format or SARGB8 format, but not SRGBA8. Could add SRGBA8_REV support to mesa, but simply use SARGB8 for now. While here, also add true srgb luminance / luminance_alpha support - unfortunately the published docs fail to mention which asics support this, tested on g43 so assume this works on any g4x.
2009-03-28mesa: fix a glGetTexImage issue with base-converted texture formatsRoland Scheidegger
need to respect the user-supplied base format, not the one derived from the texture format actually used.
2009-03-28i965: add support for signed rgba texture formatRoland Scheidegger
2009-03-28mesa: add _rev signed rgba texture formatRoland Scheidegger
2009-03-28glapi regenerateRoland Scheidegger
2009-03-28glapi: remove a couple accidental GL_ prefixesRoland Scheidegger
2009-03-28mesa: add new signed rgba texture formatRoland Scheidegger
This is a (partial) backport of the signed texture format support in OGL 3.1. Since it wasn't promoted from an existing extension roll our own.
2009-03-28fix various small intel blitter issuesRoland Scheidegger
use color format constants instead of magic numbers remove handling of cpp 0 or 3 (neither is possible) in various places don't misconfigure 8 bit surface blits as rgb565
2009-03-27wgl: Don't flush surface if it is NULL.José Fonseca
Just a quick fix to prevent segfaults with glean.
2009-03-27wgl: Remove unused cruft.José Fonseca
2009-03-27util: Support Z24S8/Z24X8.José Fonseca
2009-03-27mesa: Support Z24S8 wherever S8Z24 is supported.José Fonseca
2009-03-27r300-gallium: Add some surface_copy.Corbin Simpson
2009-03-27r300-gallium: Use CMP for MOV on r300.Corbin Simpson
Doesn't quite fix problems, though. :c
2009-03-27mesa: Use the python executable from sys.executable.José Fonseca
From Ramesh Dharan <rrdharan@vmware.com>
2009-03-26egl: Fix newline typo in MakefilesCarl-Johan Kjellander
2009-03-26st: init the default texture to (0,0,0,1)Brian Paul
The default texture is used when a sampler uses an incomplete texture. This change fixes the piglit fp-incomplete test.
2009-03-26tgsi: pass zero vector to texture sampler for 1D case instead of NULLBrian Paul
Fixes segfault when sampling 1D textures.
2009-03-26python: Don't bypass vs/clip/viewport by default.José Fonseca
2009-03-26python: Fix the texture test.José Fonseca
2009-03-26python: Make swig bindings python independent.José Fonseca
2009-03-26python: Drop st_buffer.José Fonseca
It adds nothing, now that pipe_buffer has a pointer to the screen.
2009-03-26python: Use pipe_buffer_read/write.José Fonseca
2009-03-26python: Transfer only the requested tile.José Fonseca
2009-03-26python: Fix tri sample.Michal Krol
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-25python: Pass transfers to the tile functions.José Fonseca
2009-03-25python: Catchup buffer_destroy interface change.José Fonseca
2009-03-25trace: Defer the cast to after the check for enabled trace.José Fonseca
Prevents segfault when trace is disabled.