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2008-09-30Gallivm: port to llvm 2.4.Stephane Marchesin
2008-09-28Gallivm: fix off-by-one.Stephane Marchesin
2008-09-28Gallivm: more instructions.Stephane Marchesin
2008-09-28Gallivm: make it compile again, add some opcodes.Stephane Marchesin
2008-09-26mesa: fix temp register allocation problems.Brian Paul
Complex texcombine modes were running out of registers (>32 registers for 8 tex units).
2008-09-26egl: check for null ptr/nameBrian Paul
2008-09-26egl: remove space after -L flagBrian Paul
2008-09-26gallium: rename tgsi_translate_mesa_program() to st_translate_mesa_program()Brian Paul
2008-09-26mesa: add some bracesBrian Paul
2008-09-25mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul
Defaults for program length, num ALU instructions, num indirections, etc. basically indicate no limit for software rendering. Driver should override as needed.
2008-09-25mesa: increase MAX_INSTRUCTIONSBrian Paul
2008-09-25mesa: fix swizzle failure, fix typoBrian Paul
2008-09-25mesa: fix default buffer object access valueBrian Paul
2008-09-19mesa: Fix compiler error.Michal Krol
2008-09-19mesa: Fix arb parse constantsBrian Paul
2008-09-19mesa: Update ignores a bitJakob Bornecrantz
2008-09-18gallium: if we run out of memory in st_TexImage, flush and try again.Brian Paul
If the driver buffers a scene flushing should release old textures and make space for new ones. Fixes problem with texdown.c test.
2008-09-18tgsi: Build tgsi_text with makeJakob Bornecrantz
2008-09-18util: A few more memory debugging checks.José Fonseca
2008-09-18util: Add missing p_debug.h include.José Fonseca
2008-09-18gallium: fix surface object memory leak in cso moduleBrian Paul
2008-09-18tgsi: Make tgsi dumps look more like mesa shader dumps.Jakob Bornecrantz
2008-09-18pipebuffer: New callback to flush all temporary-held buffers.José Fonseca
Used mostly to aid debugging memory issues or to clean up resources when the drivers are long lived.
2008-09-17gallium: fix wide point / point coord semantic info (generic, not fog)Brian Paul
2008-09-17gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul
point coord
2008-09-17gallium: clean-up/fix msaa override in state trackerBrian Paul
2008-09-17gallium: fix tgsi sanity checker with respect to END.Brian Paul
Subroutine code may be found after the END instruction so it's not always the last instruction. At least check for presence of exactly one END instruction though.
2008-09-17mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-17gallium: include prog_print.h to silence warningBrian Paul
2008-09-17gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul
2008-09-17gallium: new assertion on surface->textureBrian Paul
2008-09-17tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz
2008-09-17tgsi: More debug printing on sanity check errorJakob Bornecrantz
2008-09-17gallium: fix lack of surface reference counting in ↵Brian Paul
cso_set/save/restore_framebuffer() Fixes asst problems with FBO / render to texture.
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
2008-09-16gallium: fix glTexImage(width=height=depth=0) caseBrian Paul
Free old teximage/level data, then stop.
2008-09-16mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul
vbo_save_EndList())
2008-09-16gallium: fix info entries for KIL, KILPBrian Paul
KIL takes 1 src register. KILP uses no registers (uses cond codes).
2008-09-16mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul
2008-09-16gallium: move _vbo_DestroyContext() callBrian Paul
Call it before freeing core Mesa state to avoid references to freed buffer objects.
2008-09-16mesa: protect against double-free in _vbo_DestroyContext()Brian Paul
2008-09-16mesa: State tracker now checks for faulty shaders on debugJakob Bornecrantz
2008-09-16tgsi: Make tgsi_sanity.c compile with makeJakob Bornecrantz
2008-09-16trace: Fix typo in build instructions.José Fonseca
2008-09-15mesa: fix MSAA enable state in update_multisample()Brian Paul
2008-09-15mesa: remove some assertions that are invalid during context tear-downBrian Paul
2008-09-15mesa: get another class of degenerate dlists workingKeith Whitwell
Primitive begin in one dlist, end in another.
2008-09-13gallium: add another value check to util_fast_pow()Brian Paul
Fixes glitches seen in morph3d demo.