summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2010-06-24r300g: a couple more chipsets do not have HiZ RAMMarek Olšák
2010-06-24gallium/docs: Vertex data formats.Corbin Simpson
2010-06-24glhd: Add test for logicop enable.Corbin Simpson
2010-06-24gallium/docs: Lops override the rest of the blending state when enabled.Corbin Simpson
2010-06-24gallium/docs: updated remaining semantic label docsBrian Paul
2010-06-24pipe: Add PIPE_OS_HURDnobled
2010-06-24gallium/docs: Add lop table.Corbin Simpson
2010-06-24gallium/docs: Slight clarification and formatting for Blend.Corbin Simpson
2010-06-23Merge branch 'shader-file-reorg'Brian Paul
2010-06-24r300g: remove an XXX commentMarek Olšák
2010-06-24r300g: move AA registers into the new AA stateMarek Olšák
2010-06-24r300g: separate the cache flush from the framebuffer stateMarek Olšák
2010-06-24r300g: reorder and cleanup register writes everywhereMarek Olšák
2010-06-24r300g: add "has HiZ" flag, add ZMask regsMarek Olšák
2010-06-24nouveau: Remove reference to drm_apiJakob Bornecrantz
2010-06-24i965g: Remove last references to drm_apiJakob Bornecrantz
2010-06-24swrastg: Use target-helpersJakob Bornecrantz
2010-06-24gallium: Use debugging helper in all drm targetsJakob Bornecrantz
2010-06-24gallium: Add debug target helperJakob Bornecrantz
2010-06-24gallium: Fix scons buildJakob Bornecrantz
2010-06-24gallium: Remove drm_api and all references to itJakob Bornecrantz
2010-06-24r600g: Move bootstrap code to targetJakob Bornecrantz
2010-06-23gallium/docs: document TGSI_SEMANTIC_EDGEFLAGBrian Paul
2010-06-23gallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_REGISTERSBrian Paul
2010-06-23gallium/docs: fix definitions of TGSI_SEMANTIC_POSITION, COLORBrian Paul
2010-06-23draw: use gallium's TRUE/FALSEBrian Paul
2010-06-23llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-23nouveau: Move bootstrap code to targetsJakob Bornecrantz
2010-06-23nouveau: Rename winsys fileJakob Bornecrantz
2010-06-23glhd: Simple rasterizer checks.Corbin Simpson
2010-06-23id, glhd: Unbreak texturing.Corbin Simpson
2010-06-23glhd: Use an environment variable (GALAHAD) to enable. Off by default.Corbin Simpson
2010-06-23draw: don't try to precalculate the pipeline output primitiveKeith Whitwell
2010-06-23draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose codeBrian Paul
2010-06-23egl: Add support for EGL_MESA_drm_display.Chia-I Wu
2010-06-23egl: Introduce platform displays internally.Chia-I Wu
2010-06-23radeong: Disable Galahad for now; breaks texturing.Corbin Simpson
2010-06-22id, glhd: Fix malloc/calloc of struct.Corbin Simpson
2010-06-22glhd: Add query protection.Corbin Simpson
2010-06-22glhd: Grab framebuffer state checks from r300g.Corbin Simpson
2010-06-22glhd: Grab resource_copy_region from r300g.Corbin Simpson
2010-06-22glhd: Grab is_format_supported warning from r300g.Corbin Simpson
2010-06-22glhd: Add glhd_warn for unconditional stderr output.Corbin Simpson
2010-06-22id, glhd: Fix segfault with misreferenced pipe member.Corbin Simpson
2010-06-22targets, radeong: Add Galahad.Corbin Simpson
2010-06-22gallium/drivers: Create Galahad from identity.Corbin Simpson
2010-06-22mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul
2010-06-23r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák
2010-06-23r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák
2010-06-23r300/compiler: emulate loops in vertex shadersMarek Olšák