Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-15 | r500: default rsunit swizzle like fglrx | Dave Airlie | |
2008-05-15 | r500: shift tex src properly | Dave Airlie | |
2008-05-15 | r500: fixup r500 rs unit texture coordinate counting | Dave Airlie | |
2008-05-15 | r500: remove some debugging | Dave Airlie | |
2008-05-15 | r500: split output/pixel masks and emit in the correct places | Dave Airlie | |
2008-05-15 | r3/500: emit RS state before VAP | Dave Airlie | |
2008-05-15 | r500: fixup the program allocations to be the correct sizes | Dave Airlie | |
2008-05-15 | r300: set screen so that context init can find out chip ids | Dave Airlie | |
2008-05-15 | r500: add cmp support in theory | Dave Airlie | |
2008-05-15 | r500: some trivial fixups to get tri working. | Dave Airlie | |
the counter was being used one instruction over the end | |||
2008-05-15 | r500: we just need to emit a colour for clear drop tex instruction | Dave Airlie | |
2008-05-14 | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | |
Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch | |||
2008-05-14 | mesa: new functions for managing list/index of uniforms | Brian Paul | |
cherry-picked from gallium-0.1 | |||
2008-05-14 | clean-up swizzle fields in fog code, fix NegateBase | Brian Paul | |
cherry-picked from gallium-0.1 | |||
2008-05-14 | sync up with gallium-0.1 changes | Brian Paul | |
New _mesa_num_inst_dst_regs(), _mesa_is_tex_instruction() functions | |||
2008-05-14 | added _mesa_combine_parameter_lists() | Brian Paul | |
cherry-picked from gallium-0.1 | |||
2008-05-14 | mesa: added _mesa_insert_instructions() | Brian Paul | |
Also, use new _mesa_free_instructions() in a few places. cherry-picked from gallium-0.1 | |||
2008-05-14 | mesa: added _mesa_free_instructions() | Brian Paul | |
cherry-picked from gallium-0.1 | |||
2008-05-14 | fix some additional program refcounting bugs | Brian Paul | |
2008-05-14 | _generic_read_RGBA_span_BGRA8888_REV_SSE2: It should adjust the source | Xiang, Haihao | |
and target pointers after do the first 2 pixels. fix bug #15850 | |||
2008-05-13 | R300: clean up GA registers | Alex Deucher | |
2008-05-13 | R3xx: clean up ZB registers | Alex Deucher | |
2008-05-13 | R300: clean up CB registers | Alex Deucher | |
2008-05-13 | R300: clean up Fog registers | Alex Deucher | |
2008-05-13 | R500: fixup r300EmitClearState() FP for r5xx | Alex Deucher | |
2008-05-13 | R300: cleanup FS code and fill in missing details | Alex Deucher | |
2008-05-13 | R3xx: more PVS cleanup | Alex Deucher | |
2008-05-12 | Merge branch 'r500-support' of ↵ | Alex Deucher | |
git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa into r500-support | |||
2008-05-12 | R500: add support for 4k textures | Alex Deucher | |
2008-05-09 | Default DRI driver directory to match X.Org xserver | Dan Nicholson | |
Since the only valid consumer of the DRI drivers is the X.Org xserver, this changes the default DRI driver directory to match xorg-server: ${libdir}/dri. The old default of /usr/X11R6/modules/dri was wrong for nearly all current systems. | |||
2008-05-09 | intel: use new mipmap generation hooks in driver. | Dave Airlie | |
2008-05-09 | swrast/dri: switch over users of generate_mipmap to new interface | Dave Airlie | |
2008-05-09 | Revert "mesa/intel: map/unmap texture objects around mipmap generation ↵ | Dave Airlie | |
function." This reverts commit c50ffc4cb89b67ae59208eb72cdb664c846ba987. I'll fix this using the mipmap hooks I just picked from gallium-0.1 | |||
2008-05-09 | Remove unused texunit parameter to ctx->Driver.GenerateMipmap() | Brian | |
(cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7) | |||
2008-05-09 | Added ctx->Driver.GenerateMipmap() driver hook | Dave Airlie | |
(cherry picked from commit 4c2f3dbca940f289e67248682b84a3516d5a3031) Conflicts: src/mesa/drivers/common/driverfuncs.c | |||
2008-05-09 | mesa/intel: map/unmap texture objects around mipmap generation function. | Dave Airlie | |
This at least stops the compiz brain explosion we were seeing, I do wonder though if we should somehow be calling intel_generate_mipmap somehow. | |||
2008-05-08 | Add RS690M PCI ID. | Kristian Høgsberg | |
2008-05-08 | disable debug printfs | Brian Paul | |
2008-05-08 | mesa: Call RENDER_FINISH on the zero pixel case. | Xiang, Haihao | |
2008-05-07 | fix refcounting bugs in tnl/tex program caches | Brian Paul | |
2008-05-07 | Never fail `make clean' | Dan Nicholson | |
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | |||
2008-05-07 | Run `make clean' in drivers/xorg, too | Dan Nicholson | |
2008-05-07 | Refactor installation targets | Dan Nicholson | |
Currently, there is a single path in src/mesa/Makefile to install that has a few conditionals in it. This commit changes install to act like default where we loop over $(DRIVER_DIRS), deciding what to do. A new target, install-headers, has been broken out to accomodate installing a standalone OSMesa where neither libGL or gl.pc are wanted. | |||
2008-05-07 | Ensure recursive makes always propagate errors | Dan Nicholson | |
There were a couple spots left where a recursive make could fail in a chain of commands without stopping. | |||
2008-05-07 | r500: cleanup r500 RS setup | Dave Airlie | |
2008-05-07 | r500: for rectangular textures set to unscaled coordinates. | Dave Airlie | |
2008-05-07 | r5xx: Fix FP inputs. (For good?) | Corbin Simpson | |
FP inputs are now counted and mapped correctly, and temps are allocated tightly and correctly. | |||
2008-05-06 | r5xx: Fix false error with DP3/DP4. | Corbin Simpson | |
DP3/DP4 only takes two arguments, but tried to load three, causing a false fallback to the dumb shader. | |||
2008-05-06 | r5xx: Index inputs and temps. | Corbin Simpson | |
This is not the same as r3xx indexing. It only tries to protect inputs on the pixel stack from getting clobbered by temps or texs. Texs don't need special treatment since they read from special input regs and write to the same temp regs as ALU/FC instructions. | |||
2008-05-06 | implement full reference counting for vertex/fragment programs | Brian | |
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. |