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2005-06-07Add SetBuffer to egl driver tooJon Smirl
2005-06-06Add a NULL SetBuffer function to the fbdev driverJon Smirl
2005-06-06this is auto-generatedBrian Paul
2005-06-06TEX to outputBen Skeggs
2005-06-05Fix xyz/w interaction (needs a cleanup still..)Ben Skeggs
Use SRC0A instead of WZY/XXX combination for W in XYZ positions. Remove dodgy hack from POW opcode, now works correctly without it
2005-06-04set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵Brian Paul
removing that
2005-06-04remove old span functions from swrast_device_driver structBrian Paul
2005-06-04remove old span codeBrian Paul
2005-06-04fix an assertionBrian Paul
2005-06-04remove old span codeBrian Paul
2005-06-04added commentBrian Paul
2005-06-02Remove last of the old span code.Brian Paul
2005-06-02oops, undo previous changeBrian Paul
2005-06-02start removing old (pre-renderbuffer) span codeBrian Paul
2005-06-01 Committing in .Jouk Jansen
OpenVMS makefile added Added Files: Mesa/src/mesa/shader/grammar/descrip.mms ----------------------------------------------------------------------
2005-06-01 Committing in .Jouk Jansen
Update OpneVMS compilesupport Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_storage.c Mesa/src/mesa/shader/slang/slang_storage.h ----------------------------------------------------------------------
2005-06-01Move fallback and other debugging under TDFX_DEBUG using the same mechanismEric Anholt
as other drivers.
2005-06-01Add no_rast option.Eric Anholt
2005-06-01Fix the 3dfx driver by correcting what appears to be a typo GL_RGBA8 insteadEric Anholt
of GL_RGBA in driNewRenderbuffer of the backbuffer.
2005-06-01added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT errorBrian Paul
2005-05-31add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querieBrian Paul
2005-05-31Bugzilla #2708: Disable the fallback on GL_SPHERE_MAP. It appears to hurt moreEric Anholt
than it helps, and we seem to have a handle on how to fix it.
2005-05-31Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics)Alan Hourihane
2005-05-31Causes lockups on some rare cases.Aapo Tahkola
2005-05-31Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also doEric Anholt
some cleanups on the span macros. This does not deal with the brokenness of depth spans, but makes the code more readable.
2005-05-31Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, andEric Anholt
remove those descriptions and the corresponding bits on r200, where they're no longer used.
2005-05-31Remove unused CTX_ARG2 define.Eric Anholt
2005-05-31Bugzilla #2195: Convert the radeon driver to the t_vertex interface. This cutsEric Anholt
about 200 lines from the code and 25k from the binary, while matching other drivers more closely. In the worst case (tcl_mode=0) it appears to have a performance cost of 4.4% +/- 0.3% on quake3 (800x600 demofours, 1ghz p3, rv200). Tested on ut2004, ut, q3, projtex. Submitted by: Andreas Stenglein <a.stenglein@gmx.net>
2005-05-31Move fallback debugging under MACH64_DEBUG=fall (matching other drivers) andEric Anholt
add pretty descriptions of the bits. GC one of the bits that was unused. Also, now only the first thing triggering a fallback and the last thing requiring one do the debug output. This also matches other drivers.
2005-05-30Pull locking out from HW_LOCK/UNLOCK into SpanRenderStart/Finish. Provides aEric Anholt
factor of 5+ improvement in no_rast glxgears and 2.3 in no_rast quake3 (n=1, 320x240, 16bpp, low qualities, 1ghz p3)
2005-05-30Fix software fallbacks by being safe with macro arguments in READ/WRITE_DEPTH.Eric Anholt
Convert to spantmp2.h while I'm here. Tested with 16 and 32bpp no_rast glxgears.
2005-05-30Add the no_rast debug option to mach64. It shows that software fallbacks areEric Anholt
pretty broken.
2005-05-30Pull hardware locking out into SpanRenderStart/Finish rather thanEric Anholt
HW_LOCK/UNLOCK. Provides a 61% performance improvement in no_rast=true quake3 (n=2, 320x240, 16bpp, p4 1ghz), and a factor of 3 improvement in no_rast glxgears.
2005-05-30Add the description of the no_rast option fallback so that MGA_DEBUG=fallEric Anholt
doesn't segfault with no_rast.
2005-05-30Add the no_rast debug option, which I used in some testing.Eric Anholt
2005-05-30Remove unused CTX_ARG2.Eric Anholt
2005-05-28Put some fallback debugging output under DEBUG_FALLBACKS.Eric Anholt
2005-05-28Add a missing EnsureCmdBufSpace, matching r200.Eric Anholt
2005-05-28Add a freebsd-dri-amd64 config, and quiet makedepend slightly by making anEric Anholt
EXPAT_INCLUDES config variable (set on FreeBSD) which is then used in Makefile.template's INCLUDES.
2005-05-28Some fixesJerome Glisse
2005-05-28use shared-coreDave Airlie
2005-05-28Up MAX_AOS_ARRAYS to 16. Do we need more?Ben Skeggs
2005-05-28Play with swizzling a bit.Ben Skeggs
2005-05-28Programmable per-vertex point sizes and proper result reg assigns.Aapo Tahkola
2005-05-27More optimal r300Clear.Aapo Tahkola
2005-05-27properly pop the GL_TEXTURE_GEN_ enable stateBrian Paul
2005-05-26Fix gl_enums.py so that enums that are listed with the same name inIan Romanick
multiple places don't get generated multiple times.
2005-05-26Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that itIan Romanick
generates the correct script name in the generated output.
2005-05-26Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick
extension that was missing the GL_ part and uses the core GL type names for vertex buffer object functions instead of the ARB names. Also commits the resulting changes to the generated code. Some how, the #if sequence disappeared in the 1.52 version of glapi_x86.S.
2005-05-26Bump driver date.Keith Whitwell