Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-07 | Merge remote branch 'origin/master' into radeon-rewrite | Dave Airlie | |
2009-06-07 | r300: Endianness fixes for recent vertex path changes. | Michel Dänzer | |
Signed-off-by: Maciej Cencora <m.cencora@gmail.com> | |||
2009-06-07 | r300: vertex array stride = 0 means that data are tightly packed in the array | Maciej Cencora | |
2009-06-07 | r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW accelerated | Maciej Cencora | |
Also when index format is GL_UBYTE, convert it to GL_USHORT not GL_UINT. Fix license header too. Reported by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-06-07 | r300: remove unused code | Maciej Cencora | |
2009-06-07 | r300: rewrite vertex setup for software T&L path using functions from ↵ | Maciej Cencora | |
software TCL path | |||
2009-06-07 | r300: prepare for some code duplication removal | Maciej Cencora | |
2009-06-07 | r300: enable EXT_vertex_array_bgra extensions | Maciej Cencora | |
2009-06-07 | r300: add hw accelerated support for different vertex data formats | Maciej Cencora | |
2009-06-07 | r300: prepare for different vertex data type support | Maciej Cencora | |
2009-06-07 | r300: fixup vertex attributes ordering | Maciej Cencora | |
Always allocate the vertex program input registers in the same order as the vertex attributes are passed in vertex arrays. | |||
2009-06-07 | r300: always pass 4 color components to RS unit | Maciej Cencora | |
Even if we don't pass all 4 color components to vertex shader unit, the vertex program can generate the missing components. | |||
2009-06-06 | nv50: fix multi-texturing | Ben Skeggs | |
2009-06-06 | nv50: support non-normalized texture coords | Ben Skeggs | |
2009-06-05 | r300-gallium: Use VAP_CLIP_CNTL. | Corbin Simpson | |
Makes tri-userclip work with HW TCL. | |||
2009-06-05 | r300-gallium: Emit UCP. | Corbin Simpson | |
2009-06-05 | r300-gallium: Improve vs emit. | Corbin Simpson | |
2009-06-05 | nv50: use larger tile sizes | Ben Skeggs | |
2009-06-05 | nv50: use nouveau_bo for query buffers | Ben Skeggs | |
2009-06-05 | nv50: create textures with nouveau_bo, for flexibility with tiling later | Ben Skeggs | |
2009-06-05 | util: Fix winsock include. | Michal Krol | |
2009-06-05 | r300-gallium: Mute some debug info. | Corbin Simpson | |
Most of it is no longer interesting. | |||
2009-06-04 | r300-gallium: vs: Fix negation calculation. | Corbin Simpson | |
Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel. | |||
2009-06-04 | r300-gallium: Fix pasta. | Corbin Simpson | |
Trivial but annoying. | |||
2009-06-04 | r300-gallium: Improve vs debug more. | Corbin Simpson | |
Still not showing me why my stuff's failing, but getting there. | |||
2009-06-04 | r300-gallium: vs: Add negation, SUB. | Corbin Simpson | |
Doesn't work. WTF. | |||
2009-06-04 | r300: Moar vs debug. | Corbin Simpson | |
2009-06-05 | nouveau: plug in our map_buffer_range and friends | Ben Skeggs | |
2009-06-05 | nouveau: fix build with libdrm_nouveau 0.6 | Ben Skeggs | |
2009-06-05 | nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws-> | Ben Skeggs | |
2009-06-05 | nouveau: move channel creation into pipe drivers | Ben Skeggs | |
2009-06-05 | nouveau: call notifier/grobj etc funcs directly | Ben Skeggs | |
libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer. | |||
2009-06-05 | nv04: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv10: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv20: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv30: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nv40: remove u_simple_screen usage | Ben Skeggs | |
2009-06-05 | nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over | Ben Skeggs | |
2009-06-05 | nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls | Ben Skeggs | |
2009-06-05 | nouveau: call nouveau_pushbuf directly rather than going through nvws | Ben Skeggs | |
2009-06-04 | osmesa: Allow building standalone in all three channel widths | Dan Nicholson | |
autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980. | |||
2009-06-05 | trace/rbug: Use condvar on system that has it for blocking | Jakob Bornecrantz | |
2009-06-05 | gallium: Make pipe thread say if it has condvars or not | Jakob Bornecrantz | |
2009-06-04 | trace/rbug: Add new contexts functions to trace rbug | Jakob Bornecrantz | |
2009-06-04 | rbug: Update rbug protocol with new context calls | Jakob Bornecrantz | |
2009-06-04 | mesa: call _mesa_ funcs, not gl funcs for debugging | Brian Paul | |
2009-06-04 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/context.c | |||
2009-06-04 | softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw() | Brian Paul | |
Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. (cherry picked from commit 086ecea179ed572c89aa77c5f465671a5cef87a7) | |||
2009-06-04 | softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering | Brian Paul | |
This fixes incorrect front/back-face orientation. (cherry picked from commit a64bbdaa3e0b036a880d6db65ceb4a66205062f1) | |||
2009-06-04 | st/mesa: increase ST_MAX_SHADER_TOKENS to 8k | Brian Paul | |