Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-19 | glsl2: Explicitly walk lists in ir_function::parameter_lists_match | Ian Romanick | |
Give ir_function::parameter_lists_match_exist similar treatment. Make the parameters const, and propogate the constness as far as it will trivially go. | |||
2010-07-19 | linker: Add comment about bug in initializer handling | Ian Romanick | |
2010-07-19 | linker: First bits of intrastage, intershader function linking | Ian Romanick | |
This handles the easy case of linking a function in a different compilation unit that doesn't call any functions or reference any global variables. | |||
2010-07-19 | ir_function_signature: Make actual_parameters public | Ian Romanick | |
2010-07-19 | linker: Remove some unnecessary includes | Ian Romanick | |
2010-07-19 | exec_list: Fix foreach_list_safe. | Kenneth Graunke | |
It now works correctly when nodes are removed, as it was originally intended to do; it no longer processes nodes added to the list before the current node, nor those added immediately after the current node. This matches the behavior of Linux's list_for_each_safe. | |||
2010-07-19 | mesa: remove restart.c from build | Brian Paul | |
2010-07-19 | linker: Use foreach_list_safe in move_non_declarations | Ian Romanick | |
The node being processed may be removed from the list and put in a different list. Not using the safe version caused list processing to change streams after moving a node. | |||
2010-07-19 | linker: Move global instructions from the linked shader first | Ian Romanick | |
For the shader containing 'main', use the linked shader (i.e., the clone of the original shader that contained main) as the source for global instructions to move into main. | |||
2010-07-19 | r300g: fix possible crash in destroy_context | Marek Olšák | |
The problem is destroy_context is almost NEVER called. The only test for destroy_context I know is compiz. Reported by Vinson Lee. FDO bug #29150. | |||
2010-07-19 | util: remove the dummy field in mempool | Marek Olšák | |
It should allocate less memory now. | |||
2010-07-19 | glsl2: Fix lexing of octal values, including "0". | Eric Anholt | |
When faced with a constructor like 'ivec4(0, 2, 0, 0)', we would manage to get a value of 2 instead of 0 for the first "0". Usually 2 characters past "0" would point at some junk and lex as 0 anyway. Fixes glsl-octal and glsl-unused-varyings. | |||
2010-07-19 | glsl2: Fix the expression type for atan's pi * sign(y). | Eric Anholt | |
Fixes CorrectFunction.vert. | |||
2010-07-19 | i915: Ask the compiler to flatten out all the if statements that it can. | Eric Anholt | |
2010-07-19 | glsl2: Add a pass for converting if statements to conditional assignment. | Eric Anholt | |
This will be used on 915 and similar hardware of that generation. | |||
2010-07-19 | glsl2: Give IR nodes a type field. | Eric Anholt | |
This is a big deal for debugging if nothing else ("what class is this ir_instruction, really?"), but is also nice for avoiding building a whole visitor or an if (node->as_whatever() || node->as_other_thing()) chain. | |||
2010-07-19 | ir_to_mesa: Do validation on the IR tree. | Eric Anholt | |
2010-07-19 | util: add dummy field to empty structure types | Brian Paul | |
Empty structure types aren't allowed with MSVC. I haven't tested this change. Hope I haven't broken it... | |||
2010-07-19 | ir_to_mesa: Don't do lowering passes on an errored-out shader. | Eric Anholt | |
2010-07-19 | r300g: fix typo | Marek Olšák | |
2010-07-19 | r300g: use memory pools for buffer_create and get_transfer | Marek Olšák | |
The improvement in Tremulous: 68.9 fps -> 71.1 fps. | |||
2010-07-19 | util: add a memory pool for equally sized memory allocations | Marek Olšák | |
malloc/free are in O(1). | |||
2010-07-19 | st/mesa: fix FRAMEBUFFER_UNSUPPORTED with the D24S8 format | Marek Olšák | |
Fixes FDO bug #29116. NOTE: this is a candidate for the 7.8 branch | |||
2010-07-19 | glx: Fix drawable lookup in DRI2 event handler | Kristian Høgsberg | |
DRI2 events are sent to the X drawable ID used to create the DRI2 drawable, not the GLX drawable ID. So when an event comes in, we need to look up the __GLXDRIdrawable by its X drawable ID, which needs a new hash table. | |||
2010-07-18 | ir_to_mesa: Rename struct temp_entry, which is used for all variables now. | Eric Anholt | |
2010-07-18 | ir_to_mesa: Add support for function calls. | Eric Anholt | |
Unlike the previous compiler, in this case we emit only one copy of the function regardless of how many times it's called. | |||
2010-07-18 | glsl2: Remove the const disease from function signature's callee. | Eric Anholt | |
2010-07-18 | glsl2: Make cross() be an expression operation. | Eric Anholt | |
ARB_fp, ARB_vp, Mesa IR, and the 965 vertex shader all have instructions for cross. Shaves 12 Mesa instructions off of a 66-instruction shader I have. | |||
2010-07-18 | glsl2: Fix warning from always-false assert not being known to not return. | Eric Anholt | |
2010-07-18 | r300g: u_upload optimisation | Dave Airlie | |
fix vb/ib uploads | |||
2010-07-18 | gallium/st/dri2: add dri2 vblank query extension support | Sven Arvidsson | |
from bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28771 Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-07-18 | llvmpipe: Remove dead initialization. | Vinson Lee | |
2010-07-17 | r300g: final fix for r3xx constant buffer emission | Marek Olšák | |
2010-07-17 | r300g: fix typo in r3xx constant buffer emission | Marek Olšák | |
Ooops. | |||
2010-07-17 | r300g: fix constant buffer emission on r3xx | Marek Olšák | |
FDO bug #29128. | |||
2010-07-17 | llvmpipe: Remove unused variable in lp_test_sincos. | Vinson Lee | |
2010-07-16 | nv50: s/__func__/__FUNCTION__/ | Vinson Lee | |
2010-07-16 | nouveau: s/__func__/__FUNCTION__/ | Vinson Lee | |
2010-07-16 | nouveau: s/snprintf/util_snprintf/ | Vinson Lee | |
2010-07-16 | r300g: Remove unnecessary header. | Vinson Lee | |
2010-07-16 | nouveau: s/inline/INLINE/ | Vinson Lee | |
2010-07-16 | glut: Remove duplicate symbol definition. | José Fonseca | |
2010-07-16 | scons: Fix Cygwin build. | Vinson Lee | |
The Cygwin SCons build needed several file names to be fully qualified. | |||
2010-07-16 | r300g: inline winsys_buffer_destroy | Marek Olšák | |
2010-07-16 | r300g: do not make copies of constant buffers, emit them directly | Marek Olšák | |
2010-07-16 | draw: updated debug/dump code | Brian Paul | |
2010-07-16 | draw: added array element debug / bounds checking code (disabled) | Brian Paul | |
2010-07-16 | llvmpipe: use single swizzled tile | Keith Whitwell | |
Use a single swizzled tile per colorbuf (and per thread) to avoid accumulating large amounts of cached swizzled data. Now that the SSE3 code has been merged to master, the performance delta of this change is minimal, the main benefit is reduced memory usage due to no longer keeping swizzled copies of render targets. It's clear from the performance of the in-place version of this code that there is still quite a bit of time being spent swizzling & unswizzling, but it's not clear exactly how to reduce that. | |||
2010-07-16 | llvmpipe: Describe _mm_shuffle_epi8() with gcc extended inline assembly when ↵ | José Fonseca | |
-mssse3 is not supported/enabled. | |||
2010-07-16 | llvmpipe: Only use -mssse3 on gcc 4.3+ | José Fonseca | |