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2004-06-18add missing license textsKeith Whitwell
2004-06-17use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger
formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT
2004-06-17use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger
formats. Fix potential bug with tex env combine mode GL_DOT3_RGB/GL_DOT3_RGB_EXT and ALPHA_SCALE
2004-06-17fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger
2004-06-17Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie
with S3TC patch it fixes those
2004-06-16fix component indexing bug in _mesa_texstore_al88()Brian Paul
2004-06-16don't use // comments (Thomas Hellstrom)Brian Paul
2004-06-16remove unused mode functionDave Airlie
2004-06-16switch to using driFillInModes fix depthbuffer = 0Dave Airlie
2004-06-16Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects.Keith Whitwell
2004-06-15Fix a couple typeos in the tables for driFillInModes.Ian Romanick
2004-06-15added more compressed formats to is_color_format()Roland Scheidegger
2004-06-15fix correct parameters passed to StoreImageDaniel Borca
2004-06-14_really_ fix parameters to StoreImage calls.Adam Jackson
2004-06-14added compressed formats to is_color_format() and updated some commentsBrian Paul
2004-06-14Fixed a bug in vertex emitter (untile we move to t_vertex.c)Daniel Borca
2004-06-11just a commentBrian Paul
2004-06-11disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ↵Brian Paul
the 1.5 spec
2004-06-11s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/Brian Paul
2004-06-11remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul
2004-06-11added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul
2004-06-11fix some minor glitches in glGetTexParameter codeBrian Paul
2004-06-11re-enable rect textureAlan Hourihane
2004-06-11fix minor typo in commentBrian Paul
2004-06-10Additional error checking for glTexImageXD.Brian Paul
Only allow 1D and 2D GL_DEPTH_COMPONENT textures. Make sure internal format and user format are in same catagory.
2004-06-10Roland's patch to fix promotion of alpha or luminance textures to theBrian Paul
luminance_alpha format. In particular, using the al88 format to store GL_ALPHA textures with r200 driver.
2004-06-10New driver for i915 as well as older i830/i845/i865 chipsets.Keith Whitwell
2004-06-10Add FXT1 compression support to i830 driverDave Airlie
2004-06-10Fix an "overflow in implicit constant conversion" warning in mEndPrimitive whenEric Anholt
more warning flags are enabled (such as in the DRI tree). Make the second line prettier, too. Reported by: ajax
2004-06-10silence a warningAdam Jackson
2004-06-09remove unused stuff, fix non-native buildDave Airlie
2004-06-09fix mach64 non native.. no reason to use it...Dave Airlie
2004-06-09Fix reflect demo: We were using the 3D Clear path unnecessarily, which appearsEric Anholt
to be broken in the stencil case for unknown reasons.
2004-06-09* sisChooseRenderState doesn't depend on _NEW_TEXTURE at all.Eric Anholt
* Clean up definition of _SIS_NEW_RENDER_STATE.
2004-06-09make rm for common not complainDave Airlie
2004-06-09remove depend on cleanDave Airlie
2004-06-09fix bug with emitting spec/fog report by Eric Anholt, this isn't the prettiestDave Airlie
fix but it does work
2004-06-08fix parse error in sign of exponents (bug 968323)Brian Paul
2004-06-08Fix rectangular textures on i830 - well texrect at leastDave Airlie
2004-06-08* Convert to use t_vertex.c instead of sis_vb.[ch]Eric Anholt
* Don't dispatch vertices directly to MMIO; queue them up in dma-like buffers first. This makes things more uniform between AGP and MMIO paths, cleans up some locking ugliness, and makes the driver look more like other drivers. * Don't use the AGP Cmd buffer provided by the server. Instead allocate one in the client, which avoids the need for lots of synchronization stuff. * Mark some MMIO accesses volatile that should have been. * Disable the AGP submission path by default (agp_disable=true) due to unresolved issues in the new code. The old code had its own (serious) errors with AGP, so this is not really a step backwards.
2004-06-08corrected a bug wrt point_sizeDaniel Borca
2004-06-08Clean a little whitespace that's been bothering me.Eric Anholt
2004-06-07Fix up some remaining include issues. Replace Xmalloc / Xfree withIan Romanick
_mesa_malloc / _mesa_free. Replace Bool with GLboolean.
2004-06-07The required DDX and DRI version numbers were switched. This went unnoticedIan Romanick
on several drivers (i.e., R200, Radeon, R128, Unichrome) becuase the required DRI and DDX versions were 4.0.0. Mach64 was already fixed.
2004-06-07Add NEW_INTERFACE bits.Eric Anholt
2004-06-07fix all those warningsDave Airlie
2004-06-07use the mesa definesDave Airlie
2004-06-07oops fix a bug I introducedDave Airlie
2004-06-07fix the versionsDave Airlie
2004-06-07small correctionsDaniel Borca