Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-16 | Drawing code refactoring. | Brian | |
Move code duplicated between draw_vb.c and sp_draw_arrays.c into draw_prim.c draw_vb.c will eventually go away, but this seems like a good step anyway. | |||
2007-08-16 | point/line/polygon drawing (factored out of draw_vb.c) | Brian | |
2007-08-16 | Silence warnings. | michal | |
2007-08-16 | Silence warnings. | michal | |
2007-08-16 | Silence warnings. | michal | |
2007-08-16 | Silence warnings. | michal | |
2007-08-16 | Use 'f' for float suffix. | michal | |
2007-08-15 | Remove mesa include directories, be stricter about include paths. | Keith Whitwell | |
2007-08-15 | translate GL texture targets to PIPE_TEXTURE_x values | Brian | |
2007-08-15 | added PIPE_PRIM_x tokens (matching GL), use in a few places | Brian | |
2007-08-15 | Hook in new draw_arrays() code, disabled for now. | Brian | |
2007-08-15 | softpipe_draw_arrays() function | Brian | |
Also includes: Temporary stand-in for vertex program execution. draw_prim() code post-transform vertex cache | |||
2007-08-15 | added new draw_arrays() | Brian | |
2007-08-15 | convert vbo->draw_prims() to pipe->draw_arrays(): works in very limited ↵ | Brian | |
cases, disabled for now | |||
2007-08-15 | added vertex array info fields | Brian | |
2007-08-15 | added draw_set_vertex_array_info() | Brian | |
2007-08-15 | comment | Brian | |
2007-08-15 | Add UsageMask to DECLARATION in TGSI. | michal | |
Interpolate FS attributes in the shader. Do not copy WPOS in FS. | |||
2007-08-15 | Add declaration_semantic token to TGSI. | michal | |
Cosmetic changes, GLuint -> unsigned. Preserve mesa gl_fragment_program DEPTH and COLOR semantics. | |||
2007-08-15 | Declare fragment shader output registers. | michal | |
2007-08-15 | Cleanup, do not use fp_attr_to_slot[] mapping array. | michal | |
2007-08-15 | sketch out vbo drawing function | Brian | |
2007-08-15 | added state funcs for vertex buffer/element info | Brian | |
2007-08-15 | softpipe vertex element/buffer state funcs | Brian | |
2007-08-15 | comments | Brian | |
2007-08-15 | added some const qualifiers | Brian | |
2007-08-15 | comments, minor clean-ups | Brian | |
2007-08-14 | use regular malloc/free instead of macros | Brian | |
2007-08-14 | Merge branch 'softpipe_0_1_branch' of ↵ | Brian | |
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch | |||
2007-08-14 | added glCopyPixels stub | Brian | |
2007-08-14 | fix typo | Brian | |
2007-08-14 | minor hack to allow 1D textures to work | Brian | |
2007-08-14 | refactor some code - cube map textures work now | Brian | |
2007-08-14 | Implement texture cache with multiple, direct-mapped entries. | Brian | |
2007-08-14 | Consolidate filter and mipmap level selection in choose_mipmap_levels(). | Brian | |
2007-08-14 | Implement remaining mipmap modes for 2D textures. | Brian | |
Also, add lodbias param to get_samples() | |||
2007-08-14 | tgsi_sampler->get_samples() now operates on a quad (returns 4 colors). | Brian | |
Lambda/level-of-detail is also computed in get_samples() now. | |||
2007-08-14 | Beginnings of a demand-filled post-tnl vertex cache. | Keith Whitwell | |
Probably breaks a bit of stuff, eg unfilled clipping, edgeflags, etc. | |||
2007-08-14 | Add structs and set-functions for vertex buffer, element state. | Keith Whitwell | |
Not currently used. | |||
2007-08-14 | Add surface formats to be used for specifying vertex element layouts. | Keith Whitwell | |
2007-08-14 | Continue reducing dependencies on core mesa include files. | Keith Whitwell | |
Mainly down to the support for legacy TNL processing now. | |||
2007-08-13 | set renderbuffer Width/Height = texture size | Brian | |
2007-08-13 | Added st_fb_orientation() function to determine the up/down orientation of ↵ | Brian | |
the framebuffer. | |||
2007-08-13 | map stencil buffer too | Brian | |
2007-08-13 | added assertion to check that texture width is non-zero | Brian | |
2007-08-13 | fix up some render-to-texture code ... almost there | Brian | |
2007-08-13 | added an assertion | Brian | |
2007-08-13 | Missing files | Keith Whitwell | |
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell | |
Pipe drivers shouldn't really know much about mesa and certainly shouldn't be #including files from src/mesa/main and the like. I've also (in i915simple especially) moved over from GL types to more conventional int/unsigned usage. This probably isn't really the ultimate desired set of types to use - possibly C99 would be better. It may even be that a subset of the GL types is preferable. | |||
2007-08-13 | check if we have a zbuf before enabling depth_test stage | Brian | |