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AgeCommit message (Expand)Author
2010-08-20st/dri: use PIPE_TEXTURE_RECT if appropriateLuca Barbieri
2010-08-20auxiliary: support using PIPE_TEXTURE_RECT internallyLuca Barbieri
2010-08-20mesa/st: support using PIPE_TEXTURE_RECT internallyLuca Barbieri
2010-08-20u_staging: use PIPE_TEXTURE_RECTLuca Barbieri
2010-08-20u_blitter: use TGSI_TEXTURE_RECTLuca Barbieri
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-08-20gallium: add PIPE_TEXTURE_RECT targetLuca Barbieri
2010-08-20i965: Fix compile warnings on 64-bit Linux.Kenneth Graunke
2010-08-20ast_to_hir: Reject function names that start with "gl_".Kenneth Graunke
2010-08-20ast_to_hir: Fix crash when a function shadows a variable.Kenneth Graunke
2010-08-20galahad, i915g: Copy over constant buffer index check.Corbin Simpson
2010-08-20galahad, i915g: Move over a few state asserts.Corbin Simpson
2010-08-19galahad: Make it obvious on stderr that Galahad's active.Corbin Simpson
2010-08-20gallium/docs: Add GalahadJakob Bornecrantz
2010-08-19mesa: Silence uninitialized variable warnings in dummy_enum_func.Vinson Lee
2010-08-20translate_sse: enable on Win64Luca Barbieri
2010-08-19u_blitter: fix a memory leakMarek Olšák
2010-08-19r300g: do not use fastfill with 16-bit zbuffersMarek Olšák
2010-08-19r600g: update comments about ALU src operandsAlex Deucher
2010-08-19translate_sse: try to fix Win64Luca Barbieri
2010-08-19translate_sse: fix emit_load_sse2Luca Barbieri
2010-08-19i915: Remove unnecessary header from i830_context.c.Vinson Lee
2010-08-19st/egl: Fix win32 build.Chia-I Wu
2010-08-19r600g: add sin/cosDave Airlie
2010-08-19r600g: add a chiprev type for r600/r700/evergreen instead of using familyDave Airlie
2010-08-19r600g: add SSG, SEQ, SGT and SNEDave Airlie
2010-08-18i965: Set the if stack pop count when breaking out of a loop inside an if.Eric Anholt
2010-08-18i965: Don't set the swizzle on an immediate value in the VS.Eric Anholt
2010-08-18mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.Eric Anholt
2010-08-18glsl: Replace sscanf in s_expression reader with strspn and strcspn.Kenneth Graunke
2010-08-18mesa: Remove unnecessary heaaders from shaderapi.c.Vinson Lee
2010-08-18mesa: Don't try to free components of a NULL uniform list.Eric Anholt
2010-08-18glsl: Also strdup the names of uniform list entries for >vec4 types.Eric Anholt
2010-08-18glcpp: Refresh autogenerated lexer.Kenneth Graunke
2010-08-18glcpp: Add basic #line support (adapted from the main compiler).Kenneth Graunke
2010-08-18ir_to_mesa: Fix leak by improper freeing of a uniform list.Eric Anholt
2010-08-18glsl2: Free the shader compiler at dri screen destruction.Eric Anholt
2010-08-18ir_to_mesa: Don't leak the whole linked assembly program.Eric Anholt
2010-08-18dri2: Clean up the common dri2 options at screen destroy.Eric Anholt
2010-08-18glsl: Fix leak-causing typo in destructor that made it another constructor.Eric Anholt
2010-08-18glsl: Fix uninitialized member in ir_hierarchical_vistor constructor.Vinson Lee
2010-08-18mesa: fpclassify is available on OpenSolaris.Vinson Lee
2010-08-18ir_to_mesa: Fix leak of set_branchtargets temp data.Eric Anholt
2010-08-18glsl: Garbage collect old prototype for ir_to_mesa.Eric Anholt
2010-08-18ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.Eric Anholt
2010-08-18mesa: Free linked shaders when deleting the shader program.Eric Anholt
2010-08-18mesa: Free old linked shaders when relinking new shaders.Eric Anholt
2010-08-18glsl2: Fix copy'n'paste hilarity leading to leaking in the refcount visitor.Eric Anholt
2010-08-18ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.Eric Anholt
2010-08-18mesa: Hang the compiled shader off the shader->ir, not the shader.Eric Anholt