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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-20
st/dri: use PIPE_TEXTURE_RECT if appropriate
Luca Barbieri
2010-08-20
auxiliary: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
mesa/st: support using PIPE_TEXTURE_RECT internally
Luca Barbieri
2010-08-20
u_staging: use PIPE_TEXTURE_RECT
Luca Barbieri
2010-08-20
u_blitter: use TGSI_TEXTURE_RECT
Luca Barbieri
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
gallium: add PIPE_TEXTURE_RECT target
Luca Barbieri
2010-08-20
i965: Fix compile warnings on 64-bit Linux.
Kenneth Graunke
2010-08-20
ast_to_hir: Reject function names that start with "gl_".
Kenneth Graunke
2010-08-20
ast_to_hir: Fix crash when a function shadows a variable.
Kenneth Graunke
2010-08-20
galahad, i915g: Copy over constant buffer index check.
Corbin Simpson
2010-08-20
galahad, i915g: Move over a few state asserts.
Corbin Simpson
2010-08-19
galahad: Make it obvious on stderr that Galahad's active.
Corbin Simpson
2010-08-20
gallium/docs: Add Galahad
Jakob Bornecrantz
2010-08-19
mesa: Silence uninitialized variable warnings in dummy_enum_func.
Vinson Lee
2010-08-20
translate_sse: enable on Win64
Luca Barbieri
2010-08-19
u_blitter: fix a memory leak
Marek Olšák
2010-08-19
r300g: do not use fastfill with 16-bit zbuffers
Marek Olšák
2010-08-19
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
translate_sse: try to fix Win64
Luca Barbieri
2010-08-19
translate_sse: fix emit_load_sse2
Luca Barbieri
2010-08-19
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
2010-08-19
st/egl: Fix win32 build.
Chia-I Wu
2010-08-19
r600g: add sin/cos
Dave Airlie
2010-08-19
r600g: add a chiprev type for r600/r700/evergreen instead of using family
Dave Airlie
2010-08-19
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-18
i965: Set the if stack pop count when breaking out of a loop inside an if.
Eric Anholt
2010-08-18
i965: Don't set the swizzle on an immediate value in the VS.
Eric Anholt
2010-08-18
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
2010-08-18
glsl: Replace sscanf in s_expression reader with strspn and strcspn.
Kenneth Graunke
2010-08-18
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
2010-08-18
mesa: Don't try to free components of a NULL uniform list.
Eric Anholt
2010-08-18
glsl: Also strdup the names of uniform list entries for >vec4 types.
Eric Anholt
2010-08-18
glcpp: Refresh autogenerated lexer.
Kenneth Graunke
2010-08-18
glcpp: Add basic #line support (adapted from the main compiler).
Kenneth Graunke
2010-08-18
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
2010-08-18
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
2010-08-18
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
2010-08-18
dri2: Clean up the common dri2 options at screen destroy.
Eric Anholt
2010-08-18
glsl: Fix leak-causing typo in destructor that made it another constructor.
Eric Anholt
2010-08-18
glsl: Fix uninitialized member in ir_hierarchical_vistor constructor.
Vinson Lee
2010-08-18
mesa: fpclassify is available on OpenSolaris.
Vinson Lee
2010-08-18
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
2010-08-18
glsl: Garbage collect old prototype for ir_to_mesa.
Eric Anholt
2010-08-18
ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.
Eric Anholt
2010-08-18
mesa: Free linked shaders when deleting the shader program.
Eric Anholt
2010-08-18
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
2010-08-18
glsl2: Fix copy'n'paste hilarity leading to leaking in the refcount visitor.
Eric Anholt
2010-08-18
ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.
Eric Anholt
2010-08-18
mesa: Hang the compiled shader off the shader->ir, not the shader.
Eric Anholt
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