Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-25 | r200: emit scissor when dri2 is enabled | Jerome Glisse | |
In DRI1 kernel emit scissor but in dri2 cs path we have to explicitly program them. | |||
2009-05-25 | r200: fix multitexturing in dri2 path | Jerome Glisse | |
2009-05-25 | r200: emit cliprect with indexed primitive | Jerome Glisse | |
2009-05-24 | radeon: realloc dma if needed after revalidate | Jerome Glisse | |
Revalidate can trigger flushing and dma buffer deallocation, so retry allocation on such case. | |||
2009-05-24 | radeon: Remove drawable & readable from radeon_dri_mirror | Nicolai Hähnle | |
The duplication of state data caused a crash due to double-free on destruction of context, because a variable wasn't correctly null'ed out. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> | |||
2009-05-22 | radeon: reading back to scratch reg through status map doesn't work | Jerome Glisse | |
For some unknown reasons the scratch reg value doesn't endup in the status map at the scratch reg offset, this is a temporary work around until we figure out why it doesn't work. | |||
2009-05-21 | radeon: maxbuffer size is in bytes | Jerome Glisse | |
2009-05-20 | r200: fix vbo array rendering | Jerome Glisse | |
2009-05-20 | radeon: Increase reference count of current renderbuffers. | Michel Dänzer | |
Fixes glxinfo: main/renderbuffer.c:2159: _mesa_reference_renderbuffer: Assertion `oldRb->Magic == 0xaabbccdd' failed. | |||
2009-05-20 | Merge branch 'master' into radeon-rewrite | Michel Dänzer | |
Conflicts: src/mesa/drivers/dri/r300/r300_context.c src/mesa/drivers/dri/r300/r300_texstate.c | |||
2009-05-20 | radeon: set max texture size | Jerome Glisse | |
This still need some work to actually report somethings reasonable if no memory manager is available. | |||
2009-05-20 | r200: fix indexed draw color order and cs missmatch | Jerome Glisse | |
2009-05-19 | st: reformatting, comments, var renaming | Brian Paul | |
2009-05-19 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-05-19 | mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT | Mathias Fröhlich | |
See sourceforge bug #2793846. | |||
2009-05-19 | mesa: assign trb->Base.StencilBits in update_wrapper(). | Brian Paul | |
When we render to a depth/stencil texture there are stencil bits. | |||
2009-05-19 | mesa: print more info when valid_texture_object() fails | Brian Paul | |
2009-05-18 | trace: Improve shader wrapping | Jakob Bornecrantz | |
2009-05-18 | st/dri: Only create new textures if drawable has changed | Jakob Bornecrantz | |
2009-05-18 | r300-gallium: Fix (another) wrong value in MSPOS. | Corbin Simpson | |
Again, thanks to agd5f. | |||
2009-05-18 | radeon-gallium: Remove BO validation debug. | Corbin Simpson | |
It appears that that area of code "just works" much like classic Mesa's version, so might as well not waste scrollback on it. | |||
2009-05-18 | r300-gallium: Cleanup viewport state setup. | Corbin Simpson | |
2009-05-18 | r300-gallium: Always do VTE, never software viewport. | Corbin Simpson | |
This makes glxgears draw properly with SW TCL. | |||
2009-05-18 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: Makefile src/mesa/main/version.h | |||
2009-05-18 | st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level() | Brian Paul | |
The stride needs to be in texels, not bytes. | |||
2009-05-18 | mesa: comments for _mesa_generate_mipmap_level() | Brian Paul | |
2009-05-18 | softpipe: add texture target sanity check assertion | Brian Paul | |
2009-05-18 | st: fix incorrect target parameter to screen->is_format_supported() | Brian Paul | |
We were passing a GL texture target instead of a pipe_texture_target enum. | |||
2009-05-18 | Initialize psp->waitX/waitGL for swrast_dri.so. | Aidan Thornton | |
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=21053 . | |||
2009-05-18 | radeon: fix DRI1 cmd stream | Jerome Glisse | |
2009-05-17 | r300-gallium: Enable GLSL for r500. | Corbin Simpson | |
Before you get all excited, this is *not* to be construed as actual support for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just flicking it on so that it can be tested and developed a bit easier. | |||
2009-05-17 | r300-gallium: r500-fs: DDX and DDY support. | Corbin Simpson | |
Oh, look, GLSL instructions. I wonder what I'll do next. | |||
2009-05-17 | dri-gallium: Add GLSL support. | Corbin Simpson | |
Oh, look, it's more features. :3 | |||
2009-05-17 | r300-gallium: Add half-right COS and SIN. | Corbin Simpson | |
HW trig does a premultiply by 2pi, where Mesa does another premultiply by pi. This is a problem. | |||
2009-05-17 | r300-gallium: Size mismatch. | Corbin Simpson | |
2009-05-17 | r300-gallium, radeon-gallium: Nuke gb_pipes from orbit. | Corbin Simpson | |
See the previous commit for an explanation. This is just all the support code for GB_TILE_CONFIG. | |||
2009-05-17 | r300-gallium: Don't set GB_TILE_CONFIG (in userspace.) | Corbin Simpson | |
This accompanies kernel patches that make GB_TILE_CONFIG's various members completely controlled in DRM. GB_TILE_CONFIG has the following controls: - The number of GB (pixel) pipes enabled - The size and style of tiling - Subpixel precision (either 1/12 or 1/16) Per airlied and glisse, userspace and kernel will now agree (always) on a subpixel precision of 1/12, and tiling will always be kernel-controlled. | |||
2009-05-17 | r300-gallium: Clean up more invariant state. | Corbin Simpson | |
GA_ENHANCE is now the kernel's problem. | |||
2009-05-17 | r300-gallium: Update XXX. | Corbin Simpson | |
Lops work fine as long as HW TCL is off. (I think I know why.) | |||
2009-05-17 | r300-gallium: Correct default MSPOS. | Corbin Simpson | |
Per agd5f. | |||
2009-05-17 | r300-gallium: vs: Fix vert shader init. | Corbin Simpson | |
Makes the last three commits suck much less. :3 | |||
2009-05-17 | r300-gallium: r500-fs: Enable depth writes, kinda. | Corbin Simpson | |
Should work, but doesn't. Hm. | |||
2009-05-17 | r300-gallium: Comment out useless debugging code. | Corbin Simpson | |
Those parts are nearly solid compared to the shaders. | |||
2009-05-17 | r300-gallium: vs: Dupe tokens, better debug, count spurious insts. | Corbin Simpson | |
2009-05-16 | r300-gallium: Die on bad texture formats. | Corbin Simpson | |
Odds are good that we'll die later anyway, so we might as well do it before we start dancing on random memory. | |||
2009-05-16 | r300-gallium: Update floating-point params too. | Corbin Simpson | |
Even though we *can* render 10,000-pixel-wide lines, let's not advertise it. | |||
2009-05-16 | r300-gallium: Update screen caps. | Corbin Simpson | |
Anisotropic filtering should work, and OQ is broken. | |||
2009-05-16 | intel-gallium: Fix trace_drm integration. | Corbin Simpson | |
Compile-tested only, sorry. | |||
2009-05-16 | Create common trace_drm code, add to radeon_winsys. | Corbin Simpson | |
2009-05-16 | r300-gallium: Various cleanups leftover from before. | Corbin Simpson | |
BEGIN/END_CS pair, a few asserts, and a slightly more correct VTE setup. |