Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-11 | mesa: simplify some glsl variable declaration code | Brian Paul | |
2008-12-12 | intel: check for null texture. (fix #13902) | Xiang, Haihao | |
2008-12-11 | mesa: glsl clean-ups | Brian Paul | |
2008-12-11 | mesa: checkpoint commit of GLSL 1.20 array syntax. | Brian Paul | |
This allows things like float[3] x = float[3](1., 2., 3.); Parsing and AST construction now. Codegen not working yet. | |||
2008-12-11 | gallium: catch vertex overflow higher up | Alan Hourihane | |
2008-12-11 | st: reduce unnecessary calls to pipe->set_vertex_buffers() | Keith Whitwell | |
2008-12-11 | st: move feedback draw function to new file | Keith Whitwell | |
2008-12-11 | st: don't unilaterally ABS the argument to RSQ | Keith Whitwell | |
2008-12-11 | softpipe: Add missing header include. | Michal Krol | |
2008-12-11 | draw: Silencium compiler warnings on Windows. | Michal Krol | |
2008-12-11 | i915: fallback for cube map texture. | Xiang, Haihao | |
The i915 (and related graphics cores) only support TEXCOORDMODE_CLAMP and TEXCOORDMODE_CUBE when using cube map texture coordinates, so fall back to software rendering for other modes to avoid potential gpu hang issue. This fixes scorched3d issue on 945GM(see bug 14539). | |||
2008-12-10 | gallium: added missing brace to fix broken build | Brian Paul | |
2008-12-10 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Brian Paul | |
2008-12-10 | gallium: added draw_set_mrd() function to fix polygon offset | Brian Paul | |
The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage... | |||
2008-12-10 | gallium: only mark back color buffer surfaces as undefined after swapbuffers | Brian Paul | |
Marking all surfaces as undefined was wrong and cause some glean failures because glReadPixels was used after SwapBuffers. | |||
2008-12-10 | gallium: restore default_depth_bits() call in xlib winsys | Brian Paul | |
This was accidentally disabled in a long-ago commit. | |||
2008-12-10 | gallium: change 65535 to UNDEFINED_VERTEX_ID | Alan Hourihane | |
2008-12-10 | util: new funcs for triming/validating primitives | Keith Whitwell | |
2008-12-10 | draw: add const qualifiers | Keith Whitwell | |
2008-12-10 | gallium: more vertex count checks | Alan Hourihane | |
2008-12-10 | gallium: temporary check for > 65535 vertices | Alan Hourihane | |
2008-12-09 | mesa: in slang linker, replace assertion with link error when max samplers ↵ | Brian Paul | |
exceeded | |||
2008-12-09 | mesa: move _mesa_dlopen(), etc into separate dlopen.c file | Brian Paul | |
2008-12-09 | tnl: Fix zeroing of the 3ub part of a 3ub+1ub attrib pair in SSE. | Guillaume Melquiond | |
Bug #16520. | |||
2008-12-09 | tnl: Optimize SSE load[23]f_1 since they don't need the identity swizzle. | Guillaume Melquiond | |
SSE movss from memory zeroes out everything above the destination dword, so we get the (a, 0) or (a, 0, 0) result that these functions needed. Bug #16520. | |||
2008-12-09 | tnl: Fix typo that resulted in fallback from SSE for EMIT_3UB_3F_RGB/BGR. | Guillaume Melquiond | |
Bug #16520 | |||
2008-12-09 | tnl: Avoid undefined input value use in insert_3f_viewport_2(). | Guillaume Melquiond | |
Bug #16520. | |||
2008-12-09 | glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file | Brian Paul | |
Set GLUT_PPM_FILE to the desired filename. The first frame rendered will be written to that file. | |||
2008-12-09 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
2008-12-09 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Alan Hourihane | |
2008-12-09 | python/retrace: Dump indices too. | José Fonseca | |
2008-12-09 | gallium: Abort by default on windows user space. | José Fonseca | |
2008-12-08 | intel: Require the right amount of space in glBitmap blit acceleration. | Pierre Willenbrock | |
This leads to problems when the batchbuffer is flushed, but the bitmap data could not fit into it. | |||
2008-12-08 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
Conflicts: progs/glsl/Makefile | |||
2008-12-08 | python/retrace: Dump vertex buffer contents. | José Fonseca | |
2008-12-07 | nouveau: make nv20 use NV{20,25}TCL objects | Pekka Paalanen | |
Up till now, nv20 driver has been using NV10TCL, and being really an nv10 driver. That has changed. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-12-06 | mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB). | Eric Anholt | |
The ctx->Driver.GenerateMipmap() hook only expects cubemap face enums, not CUBE_MAP_ARB, so walk all faces when we encounter that. Fixes oglconform fbo.c segfault with both swrast and i965 drivers. | |||
2008-12-06 | intel: Fall back on rendering to a texture attachment with a border. | Eric Anholt | |
Fixes a segfault in oglconform fbo.c test. | |||
2008-12-06 | intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image. | Eric Anholt | |
The images aren't mapped at this point, so we want the generic Mesa path for GenerateMipmapEXT that does the mapping/unmapping for us. Ideally Mesa would just call it for us. | |||
2008-12-06 | intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE. | Eric Anholt | |
2008-12-06 | intel: Fix glCopyPixels blit acceleration for FBO destinations. | Eric Anholt | |
This was another opportunity to either get clipped to screen size or not get clipped enough and draw outside of object boundaries. | |||
2008-12-06 | intel: Fix glBitmap blit acceleration for FBO destinations. | Eric Anholt | |
Bug #18914. Fixes fbo_firecube hang due to drawing outside the FBO bounds. Thanks to Pierre Willenbrock for debugging the issue. | |||
2008-12-05 | i915: Silence warnings | Jakob Bornecrantz | |
2008-12-05 | mesa: assorted clean-ups, updated comments, etc. | Brian | |
2008-12-05 | mesa: replace large macros with inline functions | Brian | |
2008-12-04 | softpipe: plug in softpipe's texture samplers into draw module. | Brian | |
2008-12-04 | gallium: added draw_texture_samplers() to support texture fetches from ↵ | Brian | |
vertex shaders This may only be practical for the softpipe driver at this time. | |||
2008-12-04 | gallium: query PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS to set ↵ | Brian | |
ctx->Constants.MaxVertexTextureImageUnits | |||
2008-12-04 | gallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query | Brian | |
2008-12-04 | gallium: check vertex shaders for samplers/texture usage as we do for ↵ | Brian | |
fragment shaders |