| Age | Commit message (Collapse) | Author | 
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ctx->Driver.Stencil*Separate() functions.
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See comment near top of stencil.c for info about OpenGL 2.0 vs.
GL_EXT_stencil_two_side.
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code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me
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was refactored)
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the r200 and radeon driver
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Airlie, me)
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backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
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_tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
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the same value
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ATI_fs instructions.
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ARB_vertex_program. Disable ARB_vertex_program by default - it is incredibly slow, and just plain doesn't work anyway (arbvptorus fails an assertion, arbvpmesh has bogus output)
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In driTexturesGone(), set bound = 0, not 99.
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Make sure oC alpha is populated when separate_specular enabled.
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implementations with less than 6 texture units correctly.
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Define suseconds_t for OpenVMS
 Modified Files:
 	Mesa/src/mesa/drivers/x11/xm_dd.c
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when changing the global ati fragment shader constants.
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later applied srcRep)
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