Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
Also, remove unneeded call to _mesa_validate_pbo_access(). It's done by core Mesa as the comment suggested. | |||
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
2009-09-08 | i965: use _mesa_is_bufferobj() | Brian Paul | |
2009-09-08 | r600: fix dri2 clipping | Alex Deucher | |
2009-09-08 | i965: fix incorrect test for vertex position attribute | Brian Paul | |
2009-09-08 | st/xorg: Add support for EXA_MIXED_PIXMAPS and EXA_SUPPORTS_PREPARE_AUX. | Michel Dänzer | |
Also make sure not to leak malloced memory when switching pixmaps to texture based. | |||
2009-09-08 | gdi: Fix prototype of gdi_softpipe_surface_buffer_create(). | Michal Krol | |
2009-09-07 | scons: Don't set LLVM_VERSION if one of the llvm-config calls fails. | Vinson Lee | |
Ubuntu 8.10 has llvm-config version 2.2, which doesn't have nativecodegen. This triggers an exception. | |||
2009-09-07 | llvmpipe: Silent debug statement. | José Fonseca | |
2009-09-07 | llvmpipe: Better abs for floating points. | José Fonseca | |
2009-09-07 | llvmpipe: Code generate the texture sampling inside the shader. | José Fonseca | |
Finally a substantial performance improvement: framerates of apps using texturing tripled, and furthermore, enabling/disabling texturing only affects around 15% of the framerate, which means the bottleneck is now somewhere else. Generated texture sampling code is not complete though -- we always sample from the base level -- so final figures will be different. | |||
2009-09-07 | llvmpipe: Texture sampling code generation primitives. | José Fonseca | |
Only supports single level 2d textures, with neareast and bilinear filtering for now. | |||
2009-09-07 | llvmpipe: Convenience function to obtain the integer type with same bitdepth ↵ | José Fonseca | |
of an arbitrary type. | |||
2009-09-07 | llvmpipe: Utility functions for linear and bilinear interpolation. | José Fonseca | |
2009-09-07 | llvmpipe: Correct implementation of floor. | José Fonseca | |
2009-09-07 | llvmpipe: Utility function to get the pointer to a structure member. | José Fonseca | |
2009-09-07 | llvmpipe: SoA pixel unpacking specialization. | José Fonseca | |
2009-09-07 | util: Utility function to check if a number is a power of two. | José Fonseca | |
2009-09-07 | llvmpipe: Further abstract the texture sampling generation from TGSI ↵ | José Fonseca | |
translation. | |||
2009-09-07 | mesa: Include <unistd.h> only when one is available. | Michal Krol | |
2009-09-07 | mesa: Fix calling conventions of sync object api callbacks. | Michal Krol | |
2009-09-06 | r300g: Fix some issues pointed out by compiler warnings. | Michel Dänzer | |
2009-09-06 | r300g: Handle PIPE_BUFFER_USAGE_DONTBLOCK as intended. | Michel Dänzer | |
Return NULL if the BO is busy, otherwise just map it. | |||
2009-09-06 | mesa: initial version of _mesa_meta_generate_mipmap() | Brian Paul | |
Incomplete and totally untested. Based on intel_generate_mipmap(). | |||
2009-09-06 | xlib: test _mesa_meta_bitmap() | Brian Paul | |
2009-09-06 | mesa: use separate temp texture for bitmaps | Brian Paul | |
2009-09-06 | mesa: temp_texture changes | Brian Paul | |
2009-09-06 | mesa: free meta bitmap buffers | Brian Paul | |
2009-09-06 | mesa: use _mesa_set_enable() | Brian Paul | |
2009-09-06 | mesa: _mesa_meta_bitmap() function | Brian Paul | |
2009-09-06 | xlib: move misplaced brace | Brian Paul | |
2009-09-06 | r300g: Fix a number of warnings | Nicolai Hähnle | |
Seriously guys.... | |||
2009-09-06 | r300g: Debug flags infrastructure | Nicolai Hähnle | |
So that debugging is no longer a full-spam-or-nothing approach, you are now supposed to set the RADEON_DEBUG environment flag just like for classic Mesa. The available debug flags are different, however. Just running an OpenGL application with RADEON_DEBUG set to an arbitrary string will print out helpful information. Everything must be compiled with -DDEBUG for any of this to work | |||
2009-09-05 | r300g: update the value of register VAP_VF_MAX_VTX_INDX | Cooper Yuan | |
according to actual vertex index count. | |||
2009-09-05 | r300g: update rs_block state after changing rasterizer | Cooper Yuan | |
2009-09-05 | r300g: need to validate scissor and viewport state if bind new rasterizer | Cooper Yuan | |
2009-09-04 | r600: add support for EXT_texture_sRGB | Alex Deucher | |
2009-09-04 | r300: Add support for GL_EXT_provoking_vertex | Alex Deucher | |
2009-09-04 | r600: Add support for GL_EXT_provoking_vertex | Alex Deucher | |
2009-09-04 | i965: Fix warnings in intel_pixel_read.c. | Eric Anholt | |
(cherry picked from commit c80ce5ac90b1e0ac7a72cd41c314aa2000bfecf5) | |||
2009-09-04 | intel: Also get the DRI2 front buffer when doing front buffer reading. | Eric Anholt | |
(cherry picked from commit df70d3049a396af3601d2a1747770635a74120bb) | |||
2009-09-04 | intel: Update Mesa state before span setup in glReadPixels. | Eric Anholt | |
We could have mapped the wrong set of draw buffers. Noticed while looking into a DRI2 glean ReadPixels issue. (cherry picked from commit afc981ee46791838f3cb83e11eb33938aa3efc83) | |||
2009-09-04 | intel: Move intel_pixel_read.c to shared for use with i965. | Eric Anholt | |
(cherry picked from commit dcfe0d66bfff9a55741aee298b7ffb051a48f0d3) | |||
2009-09-04 | i965: Don't set the complete field when there is more VUE yet to come. | Eric Anholt | |
This should help with things like lightsmark, but I don't have a testcase for this commit. | |||
2009-09-04 | i965: Add support for 2 threads in the GS. | Eric Anholt | |
This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45. | |||
2009-09-04 | i965: Add support for KIL_NV in brw_wm_emit.c | Eric Anholt | |
I ran into this lack of support when writing a shader that always discarded the fragments. | |||
2009-09-04 | i965: Add missing state dependency of sf_unit on _NEW_BUFFERS. | Eric Anholt | |
(cherry picked from commit 99174e7630676307f618c252755a20ba61ad9158) | |||
2009-09-04 | intel: Align cubemap texture height to its padding requirements. | Eric Anholt | |
(cherry picked from commit a70e1315846cd5e8d6f2b622821ff8262fe7179d) (cherry picked from commit 29e51c3872531366570d032147abad50f8a3c1af) | |||
2009-09-04 | intel: Align untiled region height to 2 according to 965 docs. | Eric Anholt | |
This may or may not be required pre-965, but it doesn't seem unlikely, and I'd rather be safe. (cherry picked from commit b053474378633249be0e9f24010650ffb816229a) |