Age | Commit message (Collapse) | Author |
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We do not want them to be all over the places.
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Avoid code duplications.
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The opaque nature of EGLImage implies that extensions almost always
define their own attributes. Move attributes in _EGLImage to
_EGLImageAttribs and add a helper function to parse attribute lists.
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The driver was broken since 6eda3f311bc24999835003e404d5eda5599bc5de.
All configs fail to pass _eglValidateConfig.
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_EGLConfig can be directly dereferenced now. Since egl_glx is the last
user of the macros, drop the macros too.
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_EGLConfig can be directly dereferenced now.
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Move away from the old Mesa-oriented names.
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Fixes a crash upon exit when using remote display.
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Conflicts:
docs/relnotes-7.10.html
This branch is a re-do of the primitive-restart branch with all
the intermediate/temporary stuff cleaned out.
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We handle splitting of glDrawArrays() calls into two primitives here
so that drivers don't have to worry about it.
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Fixes glsl-fs-convolution-2, which was blowing up due to the array
access insanity getting at the uniform values within the loop. Each
temporary was considered live across the whole loop.
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Fixes failure with glReadPixels(format=GL_RG)
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One, it was allocating increments of 1kb, but per thread scratch space
is a power of two. Two, the new FS wasn't getting total_scratch set
at all, so everyone thought they had 1kb and writes beyond 1kb would
go stomping on a neighbor thread.
With this plus the previous register spilling for the new FS,
glsl-fs-convolution-1 passes.
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g0 is used by others, and is expected to be left exactly as it was
dispatched to us. So manually move g0 into our message reg when
spilling/unspilling and update the offset in the MRF. Fixes failures
in texture sampling after having spilled a register.
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It can be tested with if (0) replaced with if (1) to force spilling for all
virtual GRFs. Some simple tests work, but large texturing tests fail.
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It's amazing this code worked. Basically, we would get lucky in
register allocation and the tests using frontfacing would happen to
allocate gl_FrontFacing storage and the instructions generating
gl_FrontFacing but pointing at another register to the same hardware
register. Noticed during register spilling debug, when suddenly they
didn't get allocatd the same storage.
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Since this is just generated by python, it's questionable whether this
should continue to live in the repository - Mesa already has other
things generated from python as part of the build process.
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This works around MSVC's 65535 byte limit, unfortunately at the expense
of any semblance of readability and much larger file size. Hopefully I
can implement a better solution later, but for now this fixes the build.
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Fixes this GCC warning.
gallivm/lp_bld_tgsi_aos.c: In function 'lp_build_tgsi_aos':
gallivm/lp_bld_tgsi_aos.c:516: warning: 'dst0' may be used uninitialized in this function
gallivm/lp_bld_tgsi_aos.c:516: note: 'dst0' was declared here
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Fixes these GCC warnings.
gallivm/lp_bld_sample_aos.c: In function 'lp_build_sample_image_nearest':
gallivm/lp_bld_sample_aos.c:271: warning: 't_ipart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:271: warning: 'r_ipart' may be used uninitialized in this function
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Fixes these GCC warnings.
gallivm/lp_bld_sample_aos.c: In function 'lp_build_sample_image_linear':
gallivm/lp_bld_sample_aos.c:439: warning: 'r_ipart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_ipart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart_hi' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart_lo' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart_hi' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart_lo' may be used uninitialized in this function
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It was used by the "neutral" tnl module that was dropped in
81ccb3e2ce708619f4c23537a237d61bdffdd35f.
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no point duplicating code that doesn't touch hw, also make it easier
to spot mistakes
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This is necessary for the main compiler to get correct line numbers.
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