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2005-01-13add shaderobjects_3dlabs.cMichal Krol
2005-01-13add ARB_shader_objects interfaces, shared and context stateMichal Krol
2005-01-13enable ARB_fragment/vertex_shaderMichal Krol
2005-01-13init ARB_shader_objects subsystemMichal Krol
2005-01-13add shader/shaderobjects_3dlabs.cMichal Krol
2005-01-13cut out dead texture state codeKeith Whitwell
2005-01-13revert some makecurrent codeAlan Hourihane
2005-01-13Fix glean scissor testAlan Hourihane
2005-01-13Prevent "disabling 3D acceleration" message from printing - we do not define ↵Vladimir Dergachev
raster functions anyway.
2005-01-13Incorporate TX_FORMAT information contributed by Wladimir van der Laan.Vladimir Dergachev
Attempt to use it in r300_state.c We are still missing something and the formats do not quite work. Perhaps something in texture management code ?
2005-01-13As we fallback for polygon stipple on the CLE266 for now, ensure weAlan Hourihane
don't turn on the polygon stipple hardware bit.
2005-01-12Use the faster span read/write template for 16bppAlan Hourihane
2005-01-12Don't special-case 16bpp for colormask register - not needed.Keith Whitwell
2005-01-12Simplify usage of drmHash functions and fix bug inKeith Whitwell
__driGarbageCollectDrawables which would get confused while walking the hash values.
2005-01-12free buffer in t_vertex_c.c on context deleteKeith Whitwell
2005-01-12Remove bogus write to freed memory (valgrind).Keith Whitwell
2005-01-12Check for deletion of currently bound contextAlan Hourihane
Other minor cleanups
2005-01-12Fixes lockups initializing AGP DMA.Alan Hourihane
2005-01-12Expand out the N(x) macro so that tags can find functions likeKeith Whitwell
drmHashFirst(), etc.
2005-01-12build fixes and enable agp dmaAlan Hourihane
2005-01-12Add flag to clear texture caches after texture upload.Keith Whitwell
2005-01-12Don't emit HC_SubA_HSPXYOS on CLE266.Keith Whitwell
2005-01-12Allow two GL primitives to be combined to one HW primitiveKeith Whitwell
if possible.
2005-01-12Fix multitexturing.Alan Hourihane
The multiarb test works now when disabling texunit0/1.
2005-01-12some "safer" type-punning (gcc optimizes float moves with integer moves, ↵Daniel Borca
anyway).
2005-01-12OpenGL 2.0 StencilFunc/Op/MaskSeparate functionsBrian Paul
2005-01-12Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul
2005-01-11Added a couple missing proxy types.Ian Romanick
2005-01-11Mipmapping and other texture filters now work.Aapo Tahkola
Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent been able to confirm that all filters operate correctly. Because of this its also pretty pointless trying to get other features that use filter field to work. Lod bias should also work but have been unable to test it because lodbias test doesnt work.
2005-01-11Put quotes around the CC and CXX variables passed to mklib. This makeIan Romanick
them work with multi-work compiler names (e.g., "ccache gcc").
2005-01-11fix a typoAlan Hourihane
2005-01-11Disable bogus pbuffer code (though this could be revived with a littleKeith Whitwell
attention). Correctly advertise FBConfigs with GL_BGRA rather than GL_BGR.
2005-01-11Fix the calculation of the alpha reference value which negates theAlan Hourihane
need for the big nasty fallback - so I've commented out that code.
2005-01-11Temporarily disable pageflipping assert.Keith Whitwell
2005-01-11uncommentAlan Hourihane
2005-01-11Fix ColorMaskAlan Hourihane
2005-01-11prototype _mesa_init_ati_fragment_shader()Brian Paul
2005-01-11aliasing was brokenMichal Krol
2005-01-11Add a big nasty fallback for AlphaTest -- seems to always be wrongKeith Whitwell
on CLE266 because Z values are written even for fragments which fail the test.
2005-01-11fallback on polygon.stippleflag (thanks Keith)Alan Hourihane
2005-01-11applied Keith's patch for "safe" type-punning.Daniel Borca
made IS_NEGATIVE produce a boolean (useful when xoring with other booleans).
2005-01-11Fix usage of texture units, when TEX1 is enabled, but not TEX0.Alan Hourihane
2005-01-11Get NeHe lesson08 to work. Note: it appears the filtering does not work ↵Vladimir Dergachev
properly. Need to find place where it is broken and put an fprintf() complaining about it.
2005-01-11Switch back to using immediate mode code - use of AGP space is interfering ↵Vladimir Dergachev
with texture management. Ideally, r300_render is ready to be rewritten to use standard Mesa include files, but I don't think I'll get around to it.
2005-01-11Move the few definitions from r300_lib.h still in use to r300_emit.h.Vladimir Dergachev
Rework *vb* function to not use AOS_ARRAY structure, but rather work directly with r300->state.aos. Remove references to r300_lib.h and r300_lib.c Remove r300_lib.[c,h].
2005-01-11Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h.Vladimir Dergachev
This fixes potentially buggy memcpy()'s between potentially different structures.
2005-01-11Copy sample pixel and vertex shaders to r300_fixed_pipelines.hVladimir Dergachev
2005-01-10Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling
to support PCI Savages on the Mesa side. Bumped driver date.
2005-01-10Fallback on PolygonStipple for CLE266 hardware.Alan Hourihane
Only upload stencil configuration when a stencil buffer exists.
2005-01-10Windows/ReactOS patch (Gregor Anich)Brian Paul