Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-18 | minor code improvement in glGenTextures | Brian Paul | |
2003-08-17 | register file changes | Brian Paul | |
2003-08-17 | Re-org of register files for vertex/fragment programs. Will be easier to | Brian Paul | |
hook in global state references, etc. for ARB programs. | |||
2003-08-11 | Committing in . | Jouk Jansen | |
Update OpenVMS makefile due to new source files. Modified Files: Mesa-newtree/src/mesa/main/descrip.mms ---------------------------------------------------------------------- | |||
2003-08-06 | added arbfrag/vertparse | Brian Paul | |
2003-08-06 | prep for OpenGL 1.5 | Brian Paul | |
2003-08-06 | fix a bunch of warnings | Brian Paul | |
2003-08-06 | remove temporary prototypes | Brian Paul | |
2003-08-06 | placeholder files | Brian Paul | |
2003-08-06 | Shared dri driver resources | Keith Whitwell | |
2003-08-06 | Not-quite-functional swrast-only dri driver | Keith Whitwell | |
2003-08-06 | Shared radeon/r200 init code | Keith Whitwell | |
2003-08-06 | mga driver, brought over by Jon Smirl | Keith Whitwell | |
2003-08-06 | r200 driver, brought over by Jon Smirl | Keith Whitwell | |
2003-08-06 | Newer version of this file | Keith Whitwell | |
2003-08-05 | Store material attributes in an Attrib[] style array. This is a | Keith Whitwell | |
first step to reviving/rescuing the 'vtx' rework from the old mesa tree. | |||
2003-08-05 | Fix samples/fog.c regression - missing test for NeedEyeCoords. | Keith Whitwell | |
2003-08-05 | Updates from Daniel Borca. | Brian Paul | |
2003-08-01 | Fix typo (& instead of &&) to fix olympic.c bug | Keith Whitwell | |
2003-07-30 | replace assertion with conditional | Brian Paul | |
2003-07-26 | Moved. | Karl Schultz | |
2003-07-26 | Add the C++ and response files to the project so that they show up in the ↵ | Karl Schultz | |
project file list. | |||
2003-07-26 | VC 6 Project File | Karl Schultz | |
2003-07-25 | minor option tweak | Karl Schultz | |
2003-07-25 | Compiler/Linker "response" file containing compiler options and list of ↵ | Karl Schultz | |
files to compile/link for the C++ files in the glu library. It is easier to edit and maintain this infomation in flat files instead of trying to enter it into the VC project menus. The C++ files are compiled as a "pre-link" step. | |||
2003-07-25 | Add documentation. | Karl Schultz | |
2003-07-25 | Project now builds the C++ sources (with great difficulty). Add module ↵ | Karl Schultz | |
definition file (glu.def) to project. | |||
2003-07-25 | cleanup - add comments and sort names. | Karl Schultz | |
2003-07-24 | don't include malloc.h (bug 776574) | Brian Paul | |
2003-07-24 | add symbols needed by osmesa. | Karl Schultz | |
2003-07-24 | Project file for osmesa | Karl Schultz | |
2003-07-24 | moved to top of tree. | Karl Schultz | |
2003-07-24 | if texture color table is enabled, use the color table's format to evaluate ↵ | Brian Paul | |
the texture env function | |||
2003-07-24 | fix location of mesa.def | Karl Schultz | |
2003-07-24 | linker exports defs | Karl Schultz | |
2003-07-24 | Project file to build GLUT32.DLL | Karl Schultz | |
2003-07-24 | Project file to build GLU32.DLL | Karl Schultz | |
2003-07-24 | Source code for GDI driver. | Karl Schultz | |
2003-07-24 | Project file to build gdi driver and OPENGL32.DLL. | Karl Schultz | |
2003-07-24 | Project file to build tnl - creates static LIB that is later linked to make ↵ | Karl Schultz | |
a DLL. | |||
2003-07-24 | Project file to build swrast - creates static LIB that is later linked to ↵ | Karl Schultz | |
make a DLL. | |||
2003-07-24 | Project file to build core mesa - creates static LIB that is later linked to ↵ | Karl Schultz | |
make a DLL. | |||
2003-07-24 | Visual Studio Workspace file for building Mesa. This workspace contains ↵ | Karl Schultz | |
projects for building core mesa, backend drivers (e.g., gdi, dx7, ...), GLU, and GLUT. The project files are placed in the appropriate places in the Mesa tree. | |||
2003-07-24 | Removing from this directory. Will be added to new gdi driver directory. | Karl Schultz | |
2003-07-24 | Remove obsolete file. | Karl Schultz | |
2003-07-24 | Windows does not define HUGE_VAL, so use the IEEE hex constants. | Karl Schultz | |
2003-07-23 | fix a few more glitches from last big check-in | Brian Paul | |
2003-07-23 | fix GL_SGI_texture_colortable bugs | Brian Paul | |
2003-07-22 | remove printf | Brian Paul | |
2003-07-22 | Restore more code lost during last big merge. | Brian Paul | |
Rename colortable-related functions. |