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2009-06-15softpipe: Fix softpipe_is_texture_referenced.José Fonseca
Render results are only visible when the render cache is flushed. softpipe_is_texture_referenced must reflect that or transfers to/from the textures bound in the framebuffer won't be proceeded of the necessary flush, causing transfer data to be outdated/clobbered. This fixes conform drawpix test with softpipe.
2009-06-15dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for ↵Thomas Hellstrom
depth- and stencil renderbuffers. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-06-15gallium: Fix segfault and valgrind error introduced with commit ↵Thomas Hellstrom
3f2e006b759705abd7c409d30f9aeb1f2a75b83f Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-06-29Revert "r200: make use of DMA buffers for Elts a lot better."Dave Airlie
This reverts commit 0952645fe04a27968565ea4d913500c23b1b11e3. Need to revisit where this is going wrong
2009-06-27r300g: YCbCr and sRGB textures.Corbin Simpson
2009-06-27r300g: Fix EXT_packed_depth_stencil functionality.Corbin Simpson
Allow Z24S8 to be a true texture.
2009-06-27st/dri: Fix last depth bits logicJakob Bornecrantz
2009-06-27radeon: Always initialize front and back renderbuffers if presentNicolai Hähnle
This fixes an assertion in glReadPixels from the front buffer. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-27radeon: Update .gitignoreNicolai Hähnle
Add all source files that are symlink'ed from common radeon code to the ignore list. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-26r300g: EXT_provoking_vertex.Corbin Simpson
2009-06-26r300g: S3TC.Corbin Simpson
tests/texcompress2 doesn't work, but tests/texcmp does (more or less.)
2009-06-26r300g: Use real texture formats.Corbin Simpson
What bugs me is that the YUV444 format somehow worked properly. :3
2009-06-26r300g: Definitively forbid unusable Z buffer/stencil formats.Corbin Simpson
2009-06-26r300g: Comment out assert for now.Corbin Simpson
Will fix with better constant refactoring later.
2009-06-26r300g: Be more specific on surface_copy fallbacks.Corbin Simpson
2009-06-26r300g: PIPE_CAP_TGSI_CONT_SUPPORTED.Corbin Simpson
2009-06-26r300-gallium: Ensure that no dirty state goes unemitted.Corbin Simpson
2009-06-26Merge branch 'arb_vertex_array_object'Brian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/gallium/drivers/softpipe/sp_screen.c src/mesa/main/version.h
2009-06-26i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger
the driver used to overwrite grf0 then use implicit move by send instruction to move contents of grf0 to mrf1. However, we must not overwrite grf0 since it's still used later for fb write. Instead, do the move directly do mrf1 (we could use implicit move from another grf reg to mrf1 but since we need a mov to encode the data anyway it doesn't seem to make sense). I think the dp_READ/WRITE_16 functions may suffer from the same issue. While here also remove unnecessary msg_reg_nr parameter from the dataport functions since always message register 1 is used.
2009-06-22intel: enable GL_ARB_vertex_array_object extensionBrian Paul
2009-06-22mesa: plug in glBindVertexArray, glGenVertexArrays functionsBrian Paul
2009-06-22st/mesa: alphabetize linesBrian Paul
2009-06-22st/mesa: enable GL_ARB_vertex_array_objectBrian Paul
2009-06-22mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_objectBrian Paul
2009-06-22mesa: added extension flag for ARB_vertex_array_objectBrian Paul
2009-06-19mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_objectBrian Paul
This also involves adding a gl_array_object::VBOonly field. For the ARB extension, all arrays in the object must reside in a VBO. This flag keeps track of that requirement.
2009-06-19mesa: implement _mesa_BindVertexArray()Brian Paul
2009-06-19mesa: move vertex array objects from shared state to per-contextBrian Paul
The ARB version requires VAOs to be per-context while the Apple extension was ambiguous.
2009-06-19mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul
2009-06-19glapi: add new information for GL_ARB_vertex_array_objectBrian Paul
2009-06-19intel: Fixups for 'mesa: create/destroy buffer objects via driver functions'.Michel Dänzer
Initialize all driver function hooks before calling _mesa_initialize_context(), and handle all buffer objects in intel_buffer_object(). Fixes assertion failure when running glxinfo.
2009-06-19radeon: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker would refuse cube emits also fix an issue in the cs path which would calculate the register offset off by one dword. Only same testing done as original code (none except compile tested).
2009-06-19st/mesa: restore some parameter checking buffer object functionsBrian Paul
These functions may be called from the VBO code (not just user GL calls) so do some parameter sanity checking.
2009-06-19r200: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker rightfully fell over any cube emit
2009-06-19i965: initial code for loops in vertex programsBrian Paul
2009-06-19i965: asst clean-ups, etc in brw_vs_emit()Brian Paul
2009-06-19i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul
2009-06-19st/mesa: remove redundant st_buffer_object::size field and error checksBrian Paul
Just use the gl_buffer_object::Size field. Remove unnecessary size/offset error checks. Core Mesa will have already done these checks before these functions are called.
2009-06-19st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast ↵Brian Paul
wrapper Since commit 6629a35559ff7e3b993966f697f7c7f68e5a38d9 "mesa: create/destroy buffer objects via driver functions" this is no longer needed, and actually was causing a crash during context tear-down.
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
Fixes #22181. R200 requires this since DP4 is used in hw tnl mode. R300 prefers it (should be faster due to no instruction dependencies), but both methods should be correct (when sw tcl is used though, MUL/MAD might be faster). Probably doesn't make much difference for R100 since vertex progs are executed in software anyway, but let's just keep it the same there too.
2009-06-19mesa: make query-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_query_object_functions().
2009-06-19mesa: make buffer object-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_buffer_object_functions().
2009-06-19mesa: create/destroy buffer objects via driver functionsBrian Paul
2009-06-19i965simple: use u_reduced_prim() functionBrian Paul
2009-06-19draw: use u_reduced_prim() functionBrian Paul
2009-06-19softpipe: use u_reduced_prim()Brian Paul
2009-06-19gallium/util: s/boolean/unsigned/Brian Paul
2009-06-19softpipe: whitespace, reformattingBrian Paul
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S