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2007-01-26ARB_Occlusion_query should support multiple query at same timeZou Nan hai
2007-01-25do not rebase index buffers as it does not work currently (tested with r200 ↵Roland Scheidegger
and sw mesa)
2007-01-25allocate larger minimum dstelt bufferRoland Scheidegger
increase the minimum dstelt buffer size to avoid triggering an assertion later because the split is triggered before the buffer is full. This fixes cases where the vbo_split_copy path is hit because of maximum index limit, where the dstelt buffer size needed could be very small (doom3 hit that assertion with a vertex count of just 3)
2007-01-25fix dstelt memory allocation to avoid hash corruptionRoland Scheidegger
2007-01-25remove tnl/t_vtx_x86_gcc.S file from sources as it no longer existsRoland Scheidegger
2007-01-25re-fix bug 9062 in vbo codeRoland Scheidegger
2007-01-25nouveau: unbreak NOUVEAU_RING_DEBUGBen Skeggs
2007-01-25nouveau: add result scaling to shader backend, use it in RSQ emul for NV40.Ben Skeggs
2007-01-25nouveau: and here's the "oops, I suck" commit :)Ben Skeggs
2007-01-25nouveau: some extra debug outputBen Skeggs
2007-01-24965 glxswapcontrol fixZou Nan hai
2007-01-24 965 ARB_Occlusion_query fixZou Nan hai
2007-01-23silence C++ warningsBrian
2007-01-23fixes for C++ warnings/errorsBrian
2007-01-23i915tex: Relocation fixes:Thomas Hellstrom
Increase the number of allowed relocations per batchbuffer. Fix an assert to avoid an array index overflow. (Reported by Steve Wilkins)
2007-01-23i915tex: Fix randr resizing. Rotation still broken.Thomas Hellstrom
2007-01-23nouveau: DPH and CMP for NV40 which doesn't do it natively.Ben Skeggs
2007-01-23nouveau: allow for card-specific shader infos to be keptBen Skeggs
NV30/40 fragprog: build FP_CONTROL per-shader, still some hardcoded bits for this reg.. It looks like it has to do with the number of temps used, but needs more looking at. NV40 vtxprog : build VP_IN_REG/VP_OUT_REG during shader compile
2007-01-23nouveau: fill in condition info for instructionsBen Skeggs
2007-01-23nouveau: unbreak nv40Ben Skeggs
2007-01-23nouveau: reindent shader pass0/pass2Ben Skeggs
if this gets rejected by the commit list, just ignore it.. nothing interesting to see here :)
2007-01-23nouveau: start converting shaders into a tree format again..Ben Skeggs
No branching stuff implemented yet. Works enough for gears, probably other stuff broken.
2007-01-21Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesaJeremy Kolb
2007-01-21nouveau: Fixes for nv30.Jeremy Kolb
2007-01-22nouveau: fix some bugs in the nv10 swtcl.Stephane Marchesin
2007-01-21nouveau: add nv04 state support, and small nv04 fixes.Stephane Marchesin
2007-01-21nouveau: rename pass0_arb to pass0.Ben Skeggs
I was expecting to have 2 frontends for the shader code (asm, glsl). With Brian's work on GLSL this is unnecessary :)
2007-01-21nouveau: kill off shader pass1.Ben Skeggs
It sucks, and we have someone who can do a much better job than I can starting work on it soon. alloc_temp/free_temp is left in pass2 to workaround fragprog temps/outputs overlapping, but this all belongs in the optimiser.
2007-01-21nouveau: shader backend branching support for all cards that support it.Ben Skeggs
2007-01-19nouveau: bump drm patchlevelBen Skeggs
2007-01-18nouveau: preliminary nv50 statePatrice Mandin
2007-01-18support as much of GL_EXT_stencil_two_side as we can. untested.Aapo Tahkola
2007-01-18typo fix. this case still fails.Aapo Tahkola
2007-01-18Fix invalid enums passed to MapBufferAapo Tahkola
2007-01-18Fix invalid enums passed to MapBufferAapo Tahkola
2007-01-17I965: fix bug#9625-get the correct PV for quardstripXiang, Haihao
The order of vertices in payload for quardstrip is (0, 1, 3, 2), so the PV for quardstrip is c->reg.vertex[2].
2007-01-16nouveau: Use the most recent card list.Stephane Marchesin
2007-01-16Don't special-case index, edgeflag.Keith Whitwell
Remove display list opcodes for INDEX and EDGEFLAG, handle them through the regular ATTRIB mechanism now that Mesa understands them to just be regular attribs.
2007-01-16Merge vbo_0_1_branchKeith Whitwell
Hopefully leaving behind the cruft generated by the CVS import.
2007-01-16Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa ↵Keith Whitwell
into vbo-0.2 Conflicts: src/mesa/array_cache/sources src/mesa/drivers/dri/i965/brw_context.c src/mesa/drivers/dri/i965/brw_draw.c src/mesa/drivers/dri/i965/brw_fallback.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_vs_tnl.c src/mesa/drivers/dri/mach64/mach64_context.c src/mesa/main/extensions.c src/mesa/main/getstring.c src/mesa/tnl/sources src/mesa/tnl/t_save_api.c src/mesa/tnl/t_save_playback.c src/mesa/tnl/t_vtx_api.c src/mesa/tnl/t_vtx_exec.c src/mesa/vbo/vbo_attrib.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_save_api.c src/mesa/vbo/vbo_save_draw.c
2007-01-15mesa: Update _Current along Current on fragment program bound.Jerome Glisse
Same as a previously committed patch for vertex program, we update fragment program ptr _Current along the Current one so that _Current can't end up pointing to a no more valid program.
2007-01-15nouveau:nv10: fix setting clip regionPatrice Mandin
2007-01-15Remove unused index buffer.Keith Whitwell
2007-01-15Don't special-case FOG attribute initialization.Keith Whitwell
Initial fog value was being set to {0,0,0,0}. This results in vector size 4, but isn't necessary. The regular {0,0,0,1} works fine.
2007-01-15Correctly initialize current attribute sizes.Keith Whitwell
Some legacy attributes (eg color) have an initial value other than {0,0,0,1} which means that their initial size != 1 either.
2007-01-15Remove debug, reenable inplace splitting.keithw
2007-01-15Split too-large draw commands.Keith Whitwell
Use the vbo_split_ functionality to split incoming drawing command to fit within the fixed-size buffers used by software t&l module.
2007-01-15Remove special-case handling for index and edgeflagKeith Whitwell
This isn't required with the changes to core mesa and the new attribute layout.
2007-01-15Hook in split functionalitykeithw
2007-01-15Add vbo_split fileskeithw