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|  | Now, pass in a template object and return a new object. | 
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|  | The state tracker will call pipe->get_paramf(PIPE_CAP_BITMAP_TEXCOORD_BIAS)
to get a bias factor for adjusting the texcoords used in bitmap/drawpixels.
This allows us to compensate for small differences in rasterization from
one device to another. | 
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|  | struct vertex_header | 
|  | Vertex data must be on a 16-byte address/offset so SIMD operations will work
properly in the SPU code. | 
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|  | Fold single instruction micro ops inline.  Remove unused micro ops. | 
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|  | Contributed by Ian Romanick.
Also, temporarily disable inlined vertex buffers.  They need to be 16-byte
aligned... | 
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|  | Texture colors look the same now, regardless of X display/pixel format | 
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|  | avoid calling get_tex_tile() if all texels are in same tile | 
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